Player Matchup

King Arthur
King Arthur
Altz4dayz
King Arthur
Level 3
God Stats
1W - 1L
1,769 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
BennerzBoi
Heimdallr
Level 159
God Stats
30W - 30L
1,502 SR
Queue Stats
346W - 301L
1,597 Elo+
Party 3
Mercury
Mercury
DannyUrALoser
Mercury
Level 118
God Stats
6W - 2L
1,542 SR
Queue Stats
160W - 113L
1,607 Elo+
Party 1
Agni
Agni
KdeWitt
Agni
Level 109
God Stats
4W - 5L
1,446 SR
Queue Stats
208W - 199L
1,470 Elo+
Party 1
Geb
Geb
LoserEmporium
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 156L
1,597 Elo+
Party 1
Team Averages
Level 84
1,552 SR
1,554 Elo+

VS

Team Averages
Level 76
1,552 SR
1,505 Elo+
Ares
Ares
DarkViperVII
Ares
Level 129
God Stats
16W - 11L
1,467 SR
Queue Stats
430W - 448L
1,471 Elo+
Party 2
Tiamat
Tiamat
LargeMeatball
Tiamat
Level 147
God Stats
16W - 33L
1,585 SR
Queue Stats
345W - 334L
1,582 Elo+
Party 2
Horus
Horus
Lotus Dubbo
Horus
Level 27
God Stats
26W - 31L
1,538 SR
Queue Stats
28W - 41L
1,482 Elo+
Party 2
Sol
Sol
Magic Dirt3309
Sol
Level 32
God Stats
2W - 1L
1,808 SR
Queue Stats
152W - 123L
1,595 Elo+
Solo
Mercury
Mercury
raheem_savage10
Mercury
Level 44
God Stats
6W - 11L
1,364 SR
Queue Stats
165W - 185L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Altz4dayz
King Arthur
11
0 / 0 / 0
5,932
593
3,441
7,127
4,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
BennerzBoi
Heimdallr
9
1 / 0 / 2
5,394
539
4,268
5,601
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
11
3 / 1 / 1
6,233
623
3,893
7,028
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
KdeWitt
Agni
9
0 / 0 / 1
5,306
531
877
3,368
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
5,130
513
1,935
5,990
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,403
540
3,937
7,140
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 0 / 0
5,167
517
2,539
3,499
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
5,219
522
1,892
7,972
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 1
5,396
540
6,087
4,175
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
4,048
405
514
3,397
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
3
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Altz4dayz
King Arthur
0
0
0
0
W
Heimdallr
BennerzBoi
Heimdallr
1
0
2
2
W
Mercury
3
1
1
3.5
L
0
0
0
0
W
Agni
KdeWitt
Agni
0
0
1
0.5
L
0
0
0
0
W
0
2
1
0.25
L
1
1
2
2
L
2
2
1
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
14,969
29,114
Taken
26,183
12,398
Mitigated
14,549
8,061
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Altz4dayz
King Arthur
3,441
544
0
1,405
7,127
4,225
0
3,631
3,190
0
43,944
W
Heimdallr
BennerzBoi
Heimdallr
4,268
2,188
0
3,187
5,601
2,152
0
2,482
3,119
0
37,805
W
Mercury
3,893
2,450
0
322
7,028
2,513
0
1,857
5,171
0
51,876
L
3,937
474
0
2,532
7,140
6,290
0
0
7,140
35,178
0
W
Agni
KdeWitt
Agni
877
222
0
1,000
3,368
1,028
268
1,382
1,986
36,343
0
L
2,539
197
0
1,330
3,499
2,199
0
586
2,913
39,420
0
W
1,935
417
0
2,147
5,990
2,480
0
2,905
3,085
16,074
0
L
1,892
976
394
3,571
7,972
4,096
0
1,324
6,648
0
9,024
L
6,087
3,120
0
899
4,175
1,050
0
611
3,564
40,406
0
L
514
107
0
410
3,397
914
0
291
3,106
0
11,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,995
Gold Earned
25,233
320
Minions Killed
240
0
Camps Cleared
0
1,021,085
Distance Traveled
853,069
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,932
593
84
8
0
193,620
0
W
Heimdallr
5,394
539
67
7
0
170,313
4
W
Mercury
6,233
623
99
10
0
251,165
3
L
Ares
5,403
540
64
6
0
161,102
2
W
Agni
5,306
531
52
5
0
197,000
1
L
Tiamat
5,167
517
66
7
0
193,588
6
W
Geb
5,130
513
18
2
0
208,987
1
L
Horus
5,219
522
22
2
0
213,513
3
L
Sol
5,396
540
60
6
0
170,855
1
L
Mercury
4,048
405
28
3
0
114,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role