Player Matchup

Hachiman
Hachiman
DbFor3
Hachiman
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,286 Elo+
Solo
Jormungandr
Jormungandr
GTbuzz44
Jormungandr
Level 88
God Stats
1W - 0L
2,037 SR
Queue Stats
14W - 12L
1,573 Elo+
Party 1
Thoth
Thoth
Marcuhs-_-
Thoth
Level 108
God Stats
1W - 1L
1,244 SR
Queue Stats
30W - 20L
1,602 Elo+
Party 1
Vamana
Vamana
jpqew
Vamana
Level 125
God Stats
7W - 1L
1,627 SR
Queue Stats
86W - 76L
1,588 Elo+
Party 1
Mercury
Mercury
tucksgame1
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,848 Elo+
Party 1
Team Averages
Level 79
1,582 SR
1,579 Elo+

VS

Team Averages
Level 51
1,638 SR
1,411 Elo+
King Arthur
King Arthur
AhPuch12321
King Arthur
Level 16
God Stats
2W - 1L
1,856 SR
Queue Stats
19W - 13L
1,565 Elo+
Party 3
Poseidon
Poseidon
BLACK_MAMBA533
Poseidon
Level 26
God Stats
4W - 5L
1,494 SR
Queue Stats
11W - 20L
1,295 Elo+
Party 2
Izanami
Izanami
H0rnyJail
Izanami
Level 141
God Stats
4W - 1L
1,880 SR
Queue Stats
19W - 10L
1,565 Elo+
Party 3
Nemesis
Nemesis
Issabird01
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 152L
1,318 Elo+
Party 2
Horus
Horus
MonkeyboyLuffy
Horus
Level 28
God Stats
66W - 71L
1,460 SR
Queue Stats
68W - 87L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DbFor3
Hachiman
8
0 / 1 / 1
4,505
451
2,976
4,325
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
GTbuzz44
Jormungandr
8
1 / 1 / 3
5,200
520
3,610
5,062
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
11
5 / 0 / 0
6,233
623
5,596
3,097
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
jpqew
Vamana
13
2 / 0 / 0
7,102
710
4,916
10,205
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
tucksgame1
Mercury
10
1 / 2 / 4
5,634
563
4,266
8,439
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AhPuch12321
King Arthur
9
0 / 2 / 0
5,520
552
3,682
7,677
4,956
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
8
1 / 3 / 0
5,233
523
1,879
5,834
2,022
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
H0rnyJail
Izanami
10
3 / 3 / 0
5,976
598
6,120
8,279
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Issabird01
Nemesis
1
0 / 0 / 0
3,503
350
0
0
0
9
0 / 1 / 3
5,634
563
2,072
7,212
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AhPuch12321
King Arthur
0
2
0
0
L
Poseidon
1
3
0
0.33
W
Hachiman
DbFor3
Hachiman
0
1
1
0.5
W
Jormungandr
GTbuzz44
Jormungandr
1
1
3
2.5
L
Izanami
H0rnyJail
Izanami
3
3
0
1
L
Nemesis
Issabird01
Nemesis
0
0
0
0
W
Thoth
5
0
0
5
L
0
1
3
1.5
W
Vamana
jpqew
Vamana
2
0
0
2
W
Mercury
tucksgame1
Mercury
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
13,753
31,128
Taken
29,002
11,927
Mitigated
15,075
10,758
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AhPuch12321
King Arthur
3,682
1,375
0
1,189
7,677
4,956
0
0
7,677
0
36,954
L
Poseidon
1,879
268
0
777
5,834
2,022
296
4,633
1,201
24,929
0
W
Hachiman
DbFor3
Hachiman
2,976
1,886
0
892
4,325
1,013
0
0
4,325
0
13,503
W
Jormungandr
GTbuzz44
Jormungandr
3,610
1,820
0
1,000
5,062
1,988
661
88
4,974
29,898
0
L
Izanami
H0rnyJail
Izanami
6,120
4,393
0
1,749
8,279
3,009
618
2,820
5,459
0
47,520
L
Nemesis
Issabird01
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
5,596
327
0
575
3,097
1,212
557
1,601
1,496
37,044
0
L
2,072
1,384
1,546
3,638
7,212
5,088
426
1,753
5,459
0
11,028
W
Vamana
jpqew
Vamana
4,916
2,539
0
4,148
10,205
4,920
56
0
10,205
0
62,857
W
Mercury
tucksgame1
Mercury
4,266
1,742
0
4,143
8,439
2,794
0
190
8,249
0
40,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
25,866
333
Minions Killed
221
0
Camps Cleared
0
986,035
Distance Traveled
770,495
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,520
552
69
7
0
198,724
0
L
Poseidon
5,233
523
45
5
0
165,709
1
W
Hachiman
4,505
451
16
2
0
168,887
0
W
Jormungandr
5,200
520
47
5
0
194,942
0
L
Izanami
5,976
598
86
9
0
183,819
4
L
Nemesis
3,503
350
0
0
0
0
0
W
Thoth
6,233
623
62
6
0
193,838
3
L
Horus
5,634
563
21
2
0
222,243
2
W
Vamana
7,102
710
132
13
0
204,747
1
W
Mercury
5,634
563
76
8
0
223,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role