Player Matchup

Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Jak355
Agni
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
243W - 208L
1,550 Elo+
Party 3
Ullr
Ullr
Joust Tchang
Ullr
Level 155
God Stats
1W - 1L
1,550 SR
Queue Stats
2W - 1L
1,543 Elo+
Party 2
Bakasura
Bakasura
o JuGGaRNauT o
Bakasura
Level 155
God Stats
3W - 4L
1,667 SR
Queue Stats
174W - 140L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
thatguioverther
Baron Samedi
Level 145
God Stats
6W - 2L
1,890 SR
Queue Stats
194W - 153L
1,562 Elo+
Party 3
Team Averages
Level 150
1,621 SR
1,542 Elo+

VS

Team Averages
Level 21
1,435 SR
1,329 Elo+
Jormungandr
Jormungandr
CompteBanne
Jormungandr
Level 28
God Stats
17W - 10L
1,657 SR
Queue Stats
30W - 35L
1,457 Elo+
Party 1
Medusa
Medusa
Fr0z_Colwik
Medusa
Level 22
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 15L
1,222 Elo+
Party 1
Bellona
Bellona
MonsterSerpent6
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Omega_Noubi
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
clement07170
Kukulkan
Level 10
God Stats
0W - 5L
1,199 SR
Queue Stats
0W - 7L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 2 / 5
5,821
485
3,591
7,203
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Jak355
Agni
11
2 / 1 / 3
6,991
583
4,932
4,856
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 0 / 0
6,789
566
7,442
6,929
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
13
5 / 0 / 2
7,388
616
3,356
7,522
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
thatguioverther
Baron Samedi
13
8 / 0 / 2
8,173
681
6,493
3,738
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CompteBanne
Jormungandr
8
0 / 2 / 1
4,929
411
6,340
6,458
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
6
1 / 6 / 0
4,584
382
2,715
8,900
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 7 / 0
4,352
363
1,184
8,329
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 0
4,820
402
1,759
11,302
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
clement07170
Kukulkan
10
0 / 4 / 1
5,582
465
1,472
5,064
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
24
Kills
1
3
Deaths
24
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
5
1.75
L
Jormungandr
CompteBanne
Jormungandr
0
2
1
0.25
L
Medusa
1
6
0
0.17
W
Agni
Jak355
Agni
2
1
3
3.5
W
8
0
0
8
L
0
7
0
0
L
0
5
0
0
L
Kukulkan
clement07170
Kukulkan
0
4
1
0.13
W
Bakasura
5
0
2
6
W
Baron Samedi
thatguioverther
Baron Samedi
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
13,470
30,248
Taken
40,053
13,347
Mitigated
16,117
5,937
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,591
817
0
616
7,203
4,381
285
2,902
3,907
0
17,208
L
Jormungandr
CompteBanne
Jormungandr
6,340
907
0
649
6,458
2,683
377
292
6,017
26,588
0
L
Medusa
2,715
1,423
0
1,500
8,900
2,310
682
985
7,717
0
10,783
W
Agni
Jak355
Agni
4,932
521
0
1,397
4,856
1,652
0
944
3,782
42,955
0
W
7,442
1,660
0
311
6,929
2,449
535
2,692
3,885
0
43,366
L
1,184
548
0
691
8,329
5,205
0
4,817
3,512
0
9,033
L
1,759
187
122
2,997
11,302
3,750
0
1,428
9,484
0
23,523
L
Kukulkan
clement07170
Kukulkan
1,472
418
0
50
5,064
2,169
0
3,903
1,068
28,705
0
W
Bakasura
3,356
2,797
0
2,248
7,522
2,960
155
233
7,235
0
49,792
W
Baron Samedi
thatguioverther
Baron Samedi
6,493
1,338
0
1,365
3,738
1,905
168
93
3,627
47,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
24,267
372
Minions Killed
172
0
Camps Cleared
0
1,135,426
Distance Traveled
1,035,577
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,821
485
30
3
0
228,824
2
L
Jormungandr
4,929
411
42
4
0
214,671
1
L
Medusa
4,584
382
18
2
0
195,374
2
W
Agni
6,991
583
80
7
0
235,583
2
W
Ullr
6,789
566
62
5
0
214,821
1
L
Bellona
4,352
363
13
1
0
200,683
0
L
Da Ji
4,820
402
46
4
0
226,828
3
L
Kukulkan
5,582
465
53
4
0
198,021
3
W
Bakasura
7,388
616
100
8
0
255,903
5
W
Baron Samedi
8,173
681
100
8
0
200,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role