Player Matchup

Serqet
Serqet
CHRlSCROSS-_-
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Party 2
Xbalanque
Xbalanque
IIBvndz
Xbalanque
Level 46
God Stats
6W - 4L
1,685 SR
Queue Stats
109W - 113L
1,495 Elo+
Party 2
Bellona
Bellona
RageQuit1001
Bellona
Level 37
God Stats
2W - 4L
1,513 SR
Queue Stats
8W - 14L
1,413 Elo+
Solo
Ra
Ra
TwoBallsNoThots
Ra
Level 107
God Stats
1W - 4L
1,513 SR
Queue Stats
185W - 167L
1,645 Elo+
Party 2
Yemoja
Yemoja
crazymini125
Yemoja
Level 34
God Stats
2W - 7L
1,233 SR
Queue Stats
32W - 48L
1,286 Elo+
Solo
Team Averages
Level 47
1,489 SR
1,449 Elo+

VS

Team Averages
Level 87
1,663 SR
1,595 Elo+
Ne Zha
Ne Zha
FPS_Fanatic18
Ne Zha
Level 156
God Stats
10W - 9L
1,579 SR
Queue Stats
451W - 372L
1,656 Elo+
Party 1
Cabrakan
Cabrakan
Frogato
Cabrakan
Level 25
God Stats
6W - 2L
1,659 SR
Queue Stats
330W - 248L
1,616 Elo+
Party 1
Izanami
Izanami
M2lit
Izanami
Level 49
God Stats
5W - 2L
1,782 SR
Queue Stats
183W - 191L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Sparkman_190
Kukulkan
Level 129
God Stats
12W - 3L
1,670 SR
Queue Stats
951W - 703L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
xMuhawk
Cthulhu
Level 75
God Stats
7W - 4L
1,624 SR
Queue Stats
53W - 46L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,647
391
2,380
16,281
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
IIBvndz
Xbalanque
12
3 / 6 / 0
7,910
465
17,451
16,737
6,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
RageQuit1001
Bellona
14
1 / 5 / 0
7,938
467
5,334
14,457
13,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 0
7,812
460
3,860
13,178
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
0 / 5 / 2
7,175
422
4,868
17,635
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 6
10,806
636
10,919
11,518
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Frogato
Cabrakan
16
4 / 1 / 4
10,224
601
11,222
13,081
11,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
M2lit
Izanami
15
3 / 2 / 7
8,954
527
8,578
13,193
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Sparkman_190
Kukulkan
17
8 / 0 / 8
10,852
638
13,676
9,461
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xMuhawk
Cthulhu
14
3 / 1 / 9
9,033
531
12,258
18,356
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
64
4
Kills
30
30
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
12
0
6
15
W
Cabrakan
Frogato
Cabrakan
4
1
4
6
L
Xbalanque
IIBvndz
Xbalanque
3
6
0
0.5
W
Izanami
M2lit
Izanami
3
2
7
3.25
L
Bellona
RageQuit1001
Bellona
1
5
0
0.2
W
Kukulkan
Sparkman_190
Kukulkan
8
0
8
12
L
0
7
0
0
L
Yemoja
0
5
2
0.2
W
Cthulhu
xMuhawk
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
56,653
78,288
Taken
65,609
42,687
Mitigated
46,743
23,249
Healing
27,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,380
563
0
5,136
16,281
6,886
0
3,301
12,980
0
39,771
W
10,919
3,915
0
7,775
11,518
5,162
403
1,203
10,315
0
82,271
W
Cabrakan
Frogato
Cabrakan
11,222
2,352
49
5,874
13,081
11,427
707
359
12,722
77,122
0
L
Xbalanque
IIBvndz
Xbalanque
17,451
7,702
0
5,282
16,737
6,521
0
7,429
9,308
0
75,072
W
Izanami
M2lit
Izanami
8,578
5,500
0
5,327
13,193
5,423
2,441
1,404
11,789
0
72,733
L
Bellona
RageQuit1001
Bellona
5,334
2,233
0
3,117
14,457
13,460
0
10,107
4,350
0
45,289
W
Kukulkan
Sparkman_190
Kukulkan
13,676
1,664
0
1,050
9,461
4,843
644
2,341
6,778
90,876
0
L
3,860
588
48
2,144
13,178
5,445
0
7,071
6,107
70,974
0
L
Yemoja
4,868
2,075
2,452
5,070
17,635
10,375
0
9,248
8,387
27,957
0
W
Cthulhu
xMuhawk
Cthulhu
12,258
1,104
368
6,782
18,356
19,888
242
3,421
14,935
43,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
49,869
420
Minions Killed
626
0
Camps Cleared
0
1,490,046
Distance Traveled
1,745,675
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,647
391
62
4
0
343,471
1
W
Ne Zha
10,806
636
125
7
0
417,313
6
W
Cabrakan
10,224
601
151
9
0
310,716
1
L
Xbalanque
7,910
465
111
7
0
281,086
5
W
Izanami
8,954
527
130
8
0
321,316
4
L
Bellona
7,938
467
96
6
0
302,435
4
W
Kukulkan
10,852
638
157
9
0
350,749
0
L
Ra
7,812
460
109
6
0
305,180
8
L
Yemoja
7,175
422
42
2
0
257,874
2
W
Cthulhu
9,033
531
63
4
0
345,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role