Player Matchup

Hou Yi
Hou Yi
Crisssaez15
Hou Yi
Level 121
God Stats
0W - 2L
1,179 SR
Queue Stats
14W - 15L
1,620 Elo+
Solo
Fenrir
Fenrir
Fierce CP
Fenrir
Level 146
God Stats
1W - 1L
1,848 SR
Queue Stats
359W - 266L
1,700 Elo+
Party 1
Eset
Eset
The Mudfish2593
Eset
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 88L
1,728 Elo+
Party 1
Team Averages
Level 100
1,509 SR
1,683 Elo+

VS

Team Averages
Level 124
1,570 SR
1,626 Elo+
Artio
Artio
DistaDaddy
Artio
Level 84
God Stats
5W - 3L
1,543 SR
Queue Stats
58W - 54L
1,492 Elo+
Solo
Scylla
Scylla
VirgateChunk
Scylla
Level 131
God Stats
4W - 3L
1,581 SR
Queue Stats
193W - 159L
1,648 Elo+
Solo
Cupid
Cupid
edu3264
Cupid
Level 157
God Stats
9W - 11L
1,587 SR
Queue Stats
454W - 420L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 4 / 2
8,505
654
8,181
12,338
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Fierce CP
Fenrir
11
2 / 4 / 2
8,079
621
6,972
18,883
16,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 1 / 4
8,149
627
12,541
11,379
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 1 / 7
8,392
646
6,010
14,747
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
5 / 2 / 4
9,703
746
14,780
9,398
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
edu3264
Cupid
15
3 / 1 / 6
9,290
715
16,199
9,689
3,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
2
4
2
0.75
W
Artio
1
1
7
4.5
L
Fenrir
Fierce CP
Fenrir
2
4
2
0.75
L
0
1
4
2
W
Scylla
5
2
4
3.5
W
Cupid
edu3264
Cupid
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
36,989
42,600
Taken
33,834
25,382
Mitigated
20,294
8,108
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,181
3,590
0
1,187
12,338
4,540
0
7,523
4,282
0
32,058
W
Artio
6,010
784
598
2,854
14,747
13,279
63
5,072
8,997
11,289
0
L
Fenrir
Fierce CP
Fenrir
6,972
1,640
299
2,695
18,883
16,526
0
5,936
12,208
0
13,429
L
12,541
608
961
2,966
11,379
4,316
0
5,904
5,074
37,201
0
W
Scylla
14,780
976
0
1,180
9,398
3,234
727
3,514
5,507
40,280
0
W
Cupid
edu3264
Cupid
16,199
8,305
1,703
3,146
9,689
3,781
0
3,359
5,820
0
53,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
27,385
144
Minions Killed
171
4
Camps Cleared
8
695,797
Distance Traveled
749,795
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,505
654
52
4
1
215,685
2
W
Artio
8,392
646
11
1
0
288,858
1
L
Fenrir
8,079
621
20
2
1
243,488
4
L
Eset
8,149
627
72
6
2
236,624
2
W
Scylla
9,703
746
80
6
3
239,011
2
W
Cupid
9,290
715
80
6
5
221,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role