Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ArcValkyr
Ares
Level 65
God Stats
4W - 4L
1,448 SR
Queue Stats
374W - 401L
1,406 Elo+
Solo
Hun Batz
Hun Batz
Cleber RKO
Hun Batz
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 145L
1,391 Elo+
Solo
Hera
Hera
Reikon013
Hera
Level 109
God Stats
113W - 94L
1,498 SR
Queue Stats
368W - 385L
1,332 Elo+
Solo
Neith
Neith
iroNlCo
Neith
Level 69
God Stats
1W - 2L
1,240 SR
Queue Stats
32W - 33L
1,426 Elo+
Solo
Team Averages
Level 111
1,437 SR
1,411 Elo+

VS

Team Averages
Level 66
1,334 SR
1,317 Elo+
Bakasura
Bakasura
Brunotrevi
Bakasura
Level 63
God Stats
15W - 17L
1,392 SR
Queue Stats
144W - 168L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
CzarT9
Cthulhu
Level 8
God Stats
0W - 2L
1,525 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Anubis
Anubis
ReiRagnar
Anubis
Level 49
God Stats
31W - 48L
1,370 SR
Queue Stats
64W - 101L
1,344 Elo+
Solo
Hou Yi
Hou Yi
Tonga_006
Hou Yi
Level 63
God Stats
14W - 31L
1,199 SR
Queue Stats
100W - 128L
1,257 Elo+
Party 1
Chaac
Chaac
caio deco
Chaac
Level 149
God Stats
4W - 8L
1,186 SR
Queue Stats
216W - 199L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 2
6,905
531
5,771
5,747
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
1 / 0 / 5
6,079
468
3,487
6,406
4,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Cleber RKO
Hun Batz
12
2 / 1 / 4
7,000
538
4,315
9,273
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
12
2 / 0 / 4
7,171
552
4,903
4,116
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
iroNlCo
Neith
11
7 / 0 / 2
7,687
591
8,485
5,080
2,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brunotrevi
Bakasura
9
0 / 2 / 1
5,575
429
2,759
9,346
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
CzarT9
Cthulhu
8
0 / 3 / 0
5,379
414
3,711
9,964
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
ReiRagnar
Anubis
11
0 / 1 / 1
5,887
453
3,148
5,504
2,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Tonga_006
Hou Yi
9
1 / 3 / 0
5,617
432
2,447
8,755
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
caio deco
Chaac
10
1 / 3 / 1
5,892
453
4,644
13,326
10,667
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
2
0.5
W
Ares
1
0
5
3.5
L
Bakasura
Brunotrevi
Bakasura
0
2
1
0.25
W
Hun Batz
Cleber RKO
Hun Batz
2
1
4
4
L
Cthulhu
CzarT9
Cthulhu
0
3
0
0
L
Anubis
ReiRagnar
Anubis
0
1
1
0.5
W
Hera
2
0
4
4
L
Hou Yi
Tonga_006
Hou Yi
1
3
0
0.33
L
Chaac
caio deco
Chaac
1
3
1
0.5
W
Neith
iroNlCo
Neith
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
16,709
30,622
Taken
46,895
13,808
Mitigated
25,816
11,546
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,771
468
0
2,866
5,747
2,624
486
0
5,747
46,150
0
W
Ares
3,487
222
0
776
6,406
4,529
113
2,205
4,176
15,540
0
L
Bakasura
Brunotrevi
Bakasura
2,759
1,863
0
1,298
9,346
3,240
0
985
8,315
0
40,271
W
Hun Batz
Cleber RKO
Hun Batz
4,315
1,094
0
4,814
9,273
3,156
0
2,153
7,120
0
43,568
L
Cthulhu
CzarT9
Cthulhu
3,711
472
0
613
9,964
6,012
0
1,938
8,026
18,532
0
L
Anubis
ReiRagnar
Anubis
3,148
57
0
3,046
5,504
2,677
0
1,767
3,563
42,339
0
W
Hera
4,903
844
46
1,471
4,116
1,463
1,100
955
3,137
48,192
0
L
Hou Yi
Tonga_006
Hou Yi
2,447
1,289
0
2,466
8,755
3,220
0
2,750
5,959
0
30,136
L
Chaac
caio deco
Chaac
4,644
1,130
0
3,853
13,326
10,667
0
6,371
6,871
0
32,574
W
Neith
iroNlCo
Neith
8,485
2,912
0
1,573
5,080
2,036
1,092
1,546
3,534
0
53,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
28,350
370
Minions Killed
261
0
Camps Cleared
0
1,209,562
Distance Traveled
1,146,999
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,905
531
78
6
0
222,866
4
W
Ares
6,079
468
27
2
0
247,311
4
L
Bakasura
5,575
429
76
6
0
262,582
5
W
Hun Batz
7,000
538
91
7
0
252,023
4
L
Cthulhu
5,379
414
25
2
0
243,208
0
L
Anubis
5,887
453
72
6
0
219,469
2
W
Hera
7,171
552
88
7
0
247,877
1
L
Hou Yi
5,617
432
46
4
0
207,703
2
L
Chaac
5,892
453
42
3
0
214,037
1
W
Neith
7,687
591
86
7
0
239,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role