Player Matchup

Baron Samedi
Baron Samedi
Concreteloki5
Baron Samedi
Level 124
God Stats
0W - 2L
1,726 SR
Queue Stats
5W - 18L
1,150 Elo+
Party 1
Rama
Rama
TrustingRED
Rama
Level 13
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 4L
1,252 Elo+
Party 1
Arachne
Arachne
doub1eacity
Arachne
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,175 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,192 Elo+

VS

Team Averages
Level 95
1,447 SR
1,323 Elo+
Danzaburou
Danzaburou
Tremor 420Qc
Danzaburou
Level 101
God Stats
118W - 143L
1,407 SR
Queue Stats
137W - 180L
1,308 Elo+
Party 2
Chronos
Chronos
alavantrya
Chronos
Level 81
God Stats
4W - 4L
1,631 SR
Queue Stats
10W - 15L
1,275 Elo+
Solo
Vulcan
Vulcan
franktastique08
Vulcan
Level 104
God Stats
12W - 14L
1,303 SR
Queue Stats
175W - 224L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Concreteloki5
Baron Samedi
17
7 / 8 / 10
12,040
753
19,419
22,982
11,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 11
11,328
708
4,339
14,440
6,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
doub1eacity
Arachne
16
10 / 8 / 8
12,084
755
16,870
22,333
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tremor 420Qc
Danzaburou
16
5 / 9 / 7
12,023
751
10,318
19,751
8,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
alavantrya
Chronos
18
7 / 6 / 7
12,932
808
16,028
17,104
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 8
12,853
803
21,122
10,935
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
21
Kills
18
18
Deaths
21
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Concreteloki5
Baron Samedi
7
8
10
1.5
W
Danzaburou
Tremor 420Qc
Danzaburou
5
9
7
0.94
L
4
2
11
4.75
W
Chronos
alavantrya
Chronos
7
6
7
1.75
L
Arachne
doub1eacity
Arachne
10
8
8
1.75
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
47,468
59,755
Taken
47,790
28,446
Mitigated
19,711
14,689
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Concreteloki5
Baron Samedi
19,419
2,004
506
5,700
22,982
11,505
36
15,928
7,054
53,395
0
W
Danzaburou
Tremor 420Qc
Danzaburou
10,318
4,708
267
2,998
19,751
8,413
708
5,640
14,111
0
38,297
L
4,339
3,329
0
2,203
14,440
6,268
916
9,924
4,516
0
31,434
W
Chronos
alavantrya
Chronos
16,028
3,554
184
4,156
17,104
6,757
1,444
8,424
8,680
39,105
0
L
Arachne
doub1eacity
Arachne
16,870
12,030
0
6,280
22,333
10,673
666
12,359
9,974
0
32,605
W
21,122
9,310
538
1,655
10,935
4,541
687
5,917
5,018
56,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
37,808
156
Minions Killed
193
5
Camps Cleared
4
777,298
Distance Traveled
775,664
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,040
753
74
5
1
223,185
2
W
Danzaburou
12,023
751
59
4
3
220,962
1
L
Rama
11,328
708
57
4
1
261,168
0
W
Chronos
12,932
808
56
4
1
277,153
4
L
Arachne
12,084
755
25
2
3
292,945
4
W
Vulcan
12,853
803
78
5
0
277,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role