Player Matchup

Hun Batz
Hun Batz
BackgroundBob
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,662 Elo+
Party 1
Ullr
Ullr
FeedMeHarderBB
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,374 Elo+
Solo
Bacchus
Bacchus
Ivoh08
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,184 Elo+
Party 1
Fafnir
Fafnir
SwiFtPrvrt
Fafnir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,441 Elo+
Party 1
Ganesha
Ganesha
ieatfurbyz
Ganesha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,568 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,446 Elo+

VS

Team Averages
Level 33
1,500 SR
1,461 Elo+
Sun Wukong
Sun Wukong
DeltaFox
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,303 Elo+
Party 3
Janus
Janus
Ismael
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Sobek
Sobek
MasterPhoenix77
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Mr Waffles137
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
TheDemopanMkII
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BackgroundBob
Hun Batz
18
16 / 2 / 12
11,506
959
24,654
12,729
7,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 19
9,202
767
15,949
14,223
7,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Ivoh08
Bacchus
17
4 / 0 / 27
10,567
881
7,376
11,245
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
SwiFtPrvrt
Fafnir
17
7 / 2 / 18
10,121
843
8,660
14,778
22,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ganesha
ieatfurbyz
Ganesha
16
0 / 2 / 29
8,884
740
10,781
13,973
17,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeltaFox
Sun Wukong
15
3 / 6 / 2
9,288
774
13,648
19,074
10,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Ismael
Janus
14
3 / 8 / 2
8,190
683
10,347
13,586
3,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 6 / 4
7,562
630
5,572
14,659
14,735
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
14
2 / 6 / 3
8,428
702
9,184
14,762
13,986
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 7
8,057
671
7,692
11,943
5,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
27
32
Kills
9
10
Deaths
32
105
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BackgroundBob
Hun Batz
16
2
12
11
L
Sun Wukong
DeltaFox
Sun Wukong
3
6
2
0.67
W
5
4
19
3.63
L
Janus
Ismael
Janus
3
8
2
0.5
W
Bacchus
Ivoh08
Bacchus
4
0
27
17.5
L
0
6
4
0.33
L
Cthulhu
2
6
3
0.58
W
Fafnir
SwiFtPrvrt
Fafnir
7
2
18
8
L
1
6
7
0.75
W
Ganesha
ieatfurbyz
Ganesha
0
2
29
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,420
Damage
46,443
66,948
Taken
74,024
69,650
Mitigated
48,692
21,202
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BackgroundBob
Hun Batz
24,654
5,743
1,200
4,000
12,729
7,732
826
4,111
8,464
0
36,126
L
Sun Wukong
DeltaFox
Sun Wukong
13,648
2,537
736
5,845
19,074
10,992
0
4,503
14,571
0
23,389
W
15,949
7,591
116
3,841
14,223
7,998
1,778
4,512
9,579
0
22,669
L
Janus
Ismael
Janus
10,347
1,076
984
1,117
13,586
3,967
0
4,526
9,060
18,429
0
W
Bacchus
Ivoh08
Bacchus
7,376
248
208
1,393
11,245
14,093
108
5,024
6,093
17,651
0
L
5,572
881
0
1,080
14,659
14,735
0
5,244
9,415
7,581
0
L
Cthulhu
9,184
532
0
1,396
14,762
13,986
0
6,074
8,688
20,455
0
W
Fafnir
SwiFtPrvrt
Fafnir
8,660
3,261
1,804
3,025
14,778
22,042
233
5,290
9,311
20,718
0
L
7,692
4,360
388
884
11,943
5,012
0
6,470
5,473
0
13,454
W
Ganesha
ieatfurbyz
Ganesha
10,781
397
2,423
3,192
13,973
17,785
546
5,357
8,398
22,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,280
Gold Earned
41,525
110
Minions Killed
76
0
Camps Cleared
0
1,165,013
Distance Traveled
999,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,506
959
49
4
0
249,300
0
L
Sun Wukong
9,288
774
27
2
0
218,334
0
W
Ullr
9,202
767
16
1
0
208,040
0
L
Janus
8,190
683
19
2
0
179,695
0
W
Bacchus
10,567
881
17
1
0
265,271
0
L
Sobek
7,562
630
0
0
0
192,958
0
L
Cthulhu
8,428
702
14
1
0
203,702
0
W
Fafnir
10,121
843
28
2
0
216,825
0
L
Izanami
8,057
671
16
1
0
205,059
0
W
Ganesha
8,884
740
0
0
0
225,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role