Player Matchup

Hou Yi
Hou Yi
CSK_SMD
Hou Yi
Level 84
God Stats
9W - 4L
1,635 SR
Queue Stats
86W - 99L
1,379 Elo+
Party 1
Ra
Ra
LilDuubag
Ra
Level 28
God Stats
6W - 4L
1,497 SR
Queue Stats
25W - 44L
1,321 Elo+
Party 1
Set
Set
MillerMizer
Set
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 91L
1,428 Elo+
Solo
Cliodhna
Cliodhna
REPPXKS
Cliodhna
Level 38
God Stats
5W - 4L
1,205 SR
Queue Stats
34W - 41L
1,393 Elo+
Solo
Artio
Artio
StrayBu11et69
Artio
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 60L
1,395 Elo+
Solo
Team Averages
Level 87
1,467 SR
1,383 Elo+

VS

Team Averages
Level 63
1,436 SR
1,340 Elo+
Danzaburou
Danzaburou
GordonHamzley82
Danzaburou
Level 138
God Stats
1W - 3L
1,409 SR
Queue Stats
80W - 98L
1,407 Elo+
Solo
Freya
Freya
LiquidBullseye
Freya
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 81L
1,365 Elo+
Party 2
Nemesis
Nemesis
Pseudo5453
Nemesis
Level 53
God Stats
7W - 12L
1,364 SR
Queue Stats
667W - 786L
1,267 Elo+
Party 2
Bacchus
Bacchus
Tagmentation
Bacchus
Level 63
God Stats
5W - 5L
1,406 SR
Queue Stats
33W - 34L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
carpe_onze
Gilgamesh
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 137L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CSK_SMD
Hou Yi
20
16 / 1 / 6
16,623
573
33,896
30,082
15,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 12
14,972
516
23,162
21,530
11,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
7 / 4 / 8
14,044
484
17,771
36,024
20,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
REPPXKS
Cliodhna
20
11 / 1 / 6
16,898
583
29,798
24,115
16,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
3 / 2 / 25
13,826
477
11,260
31,906
37,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GordonHamzley82
Danzaburou
18
1 / 11 / 3
12,253
423
18,725
32,229
14,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 11 / 1
11,975
413
12,415
23,827
10,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Pseudo5453
Nemesis
16
1 / 11 / 3
11,520
397
12,847
34,510
14,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Tagmentation
Bacchus
16
1 / 8 / 3
11,746
405
10,029
31,541
41,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
carpe_onze
Gilgamesh
19
2 / 6 / 1
13,431
463
20,308
28,818
26,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
47
Kills
11
13
Deaths
47
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CSK_SMD
Hou Yi
16
1
6
19
L
Danzaburou
GordonHamzley82
Danzaburou
1
11
3
0.23
W
10
5
12
3.2
L
6
11
1
0.59
W
7
4
8
2.75
L
Nemesis
Pseudo5453
Nemesis
1
11
3
0.23
W
Cliodhna
REPPXKS
Cliodhna
11
1
6
14
W
3
2
25
7.75
L
Bacchus
Tagmentation
Bacchus
1
8
3
0.31
L
Gilgamesh
carpe_onze
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,887
Damage
74,324
143,657
Taken
150,925
102,949
Mitigated
107,606
59,524
Healing
31,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CSK_SMD
Hou Yi
33,896
20,483
0
10,513
30,082
15,680
7,332
6,232
23,850
0
184,817
L
Danzaburou
GordonHamzley82
Danzaburou
18,725
10,391
0
9,807
32,229
14,674
1,444
2,100
30,129
0
110,696
W
23,162
3,208
3,056
4,819
21,530
11,907
2,028
5,586
15,944
124,050
0
L
12,415
3,127
0
2,920
23,827
10,354
0
10,484
13,343
55,150
0
W
17,771
10,230
0
18,206
36,024
20,930
1,354
4,324
31,700
0
135,149
L
Nemesis
Pseudo5453
Nemesis
12,847
4,351
0
8,424
34,510
14,504
0
6,477
28,033
0
106,925
W
Cliodhna
REPPXKS
Cliodhna
29,798
7,863
0
8,886
24,115
16,749
914
1,801
22,314
0
160,289
W
11,260
1,635
3,587
10,457
31,906
37,683
694
5,062
26,844
35,015
0
L
Bacchus
Tagmentation
Bacchus
10,029
1,496
2,935
4,964
31,541
41,924
422
10,117
21,424
39,570
0
L
Gilgamesh
carpe_onze
Gilgamesh
20,308
7,480
0
2,100
28,818
26,150
620
5,244
23,574
0
88,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,363
Gold Earned
60,925
813
Minions Killed
542
0
Camps Cleared
0
2,864,529
Distance Traveled
2,317,160
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,623
573
198
7
0
543,854
0
L
Danzaburou
12,253
423
152
5
0
440,768
0
W
Ra
14,972
516
171
6
0
538,785
0
L
Freya
11,975
413
64
2
0
426,600
0
W
Set
14,044
484
159
5
0
570,820
1
L
Nemesis
11,520
397
136
5
0
527,317
0
W
Cliodhna
16,898
583
253
9
0
618,337
1
W
Artio
13,826
477
32
1
0
592,733
1
L
Bacchus
11,746
405
45
2
0
474,266
3
L
Gilgamesh
13,431
463
145
5
0
448,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role