Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AvidEagle76
Ah Muzen Cab
Level 89
God Stats
5W - 2L
1,460 SR
Queue Stats
139W - 179L
1,429 Elo+
Solo
Shiva
Shiva
ERICK0425
Shiva
Level 48
God Stats
3W - 2L
1,483 SR
Queue Stats
48W - 81L
1,289 Elo+
Party 1
Olorun
Olorun
SolitaryAtom8
Olorun
Level 63
God Stats
2W - 1L
1,902 SR
Queue Stats
76W - 116L
1,338 Elo+
Party 1
Team Averages
Level 67
1,615 SR
1,352 Elo+

VS

Team Averages
Level 69
1,500 SR
1,327 Elo+
Erlang Shen
Erlang Shen
BearlyeNVious
Erlang Shen
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 92L
1,355 Elo+
Party 2
Atlas
Atlas
Legitgamer5214
Atlas
Level 46
God Stats
8W - 4L
1,500 SR
Queue Stats
45W - 66L
1,308 Elo+
Party 2
Neith
Neith
lalosilverhand24
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AvidEagle76
Ah Muzen Cab
15
3 / 0 / 7
9,319
717
12,711
7,225
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
ERICK0425
Shiva
14
3 / 0 / 7
9,038
695
8,960
11,343
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 6
9,164
705
10,561
11,728
4,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BearlyeNVious
Erlang Shen
12
0 / 6 / 0
7,242
557
6,329
14,589
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
7,214
555
6,789
11,863
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 0
7,150
550
7,384
9,972
4,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AvidEagle76
Ah Muzen Cab
3
0
7
6.5
L
Erlang Shen
BearlyeNVious
Erlang Shen
0
6
0
0
W
Shiva
ERICK0425
Shiva
3
0
7
6.5
L
0
2
0
0
W
4
0
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
20,502
30,296
Taken
36,424
20,604
Mitigated
21,081
16,002
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AvidEagle76
Ah Muzen Cab
12,711
3,633
144
3,441
7,225
4,196
901
2,155
5,070
0
60,808
L
Erlang Shen
BearlyeNVious
Erlang Shen
6,329
1,394
0
1,009
14,589
8,307
0
4,140
10,058
0
19,382
W
Shiva
ERICK0425
Shiva
8,960
1,651
536
3,384
11,343
11,541
595
2,358
8,985
0
17,090
L
6,789
1,652
0
588
11,863
8,334
0
4,515
7,204
20,908
0
W
10,561
5,718
1,392
7,105
11,728
4,867
1,344
2,956
8,772
39,190
0
L
7,384
3,730
0
1,905
9,972
4,440
0
2,144
7,606
0
28,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
21,606
177
Minions Killed
133
7
Camps Cleared
4
725,405
Distance Traveled
610,710
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,319
717
103
8
5
243,129
5
L
Erlang Shen
7,242
557
47
4
1
221,554
0
W
Shiva
9,038
695
29
2
0
259,092
3
L
Atlas
7,214
555
28
2
1
195,297
1
W
Olorun
9,164
705
45
3
2
223,184
3
L
Neith
7,150
550
58
4
2
193,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role