Player Matchup

Ah Puch
Ah Puch
Silver II
IsCrooksy
Ah Puch
Silver II
Level 147
God Stats
5W - 4L
1,828 SR
Queue Stats
48W - 44L
1,501 MMR
Party 1
Artemis
Artemis
Gold IV
NightFire11
Artemis
Gold IV
Level 129
God Stats
10W - 4L
1,698 SR
Queue Stats
115W - 112L
1,367 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
jiantmuncher24
Baron Samedi
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,271 MMR
Solo
Bellona
Bellona
Gold III
pandaofregret
Bellona
Gold III
Level 152
God Stats
27W - 30L
1,565 SR
Queue Stats
162W - 167L
1,400 MMR
Solo
Bastet
Bastet
Silver I
xxJustTheBasic3x
Bastet
Silver I
Level 100
God Stats
3W - 4L
1,556 SR
Queue Stats
80W - 82L
1,271 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,629 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,514 SR
1,388 MMR
Hel
Hel
Gold V
 
Hel
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
AriesSama
Thoth
Gold V
Level 160
God Stats
1W - 1L
1,724 SR
Queue Stats
296W - 298L
1,268 MMR
Solo
Ullr
Ullr
Gold IV
MrPokesAlot
Ullr
Gold IV
Level 107
God Stats
1W - 3L
1,355 SR
Queue Stats
147W - 132L
1,408 MMR
Solo
Apollo
Apollo
Silver III
chuky2154
Apollo
Silver III
Level 69
God Stats
11W - 15L
1,435 SR
Queue Stats
87W - 103L
1,417 MMR
Solo
King Arthur
King Arthur
Gold III
rucc
King Arthur
Gold III
Level 73
God Stats
53W - 48L
1,559 SR
Queue Stats
216W - 214L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IsCrooksy
Ah Puch
20
9 / 2 / 9
15,650
522
36,502
18,938
13,388
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NightFire11
Artemis
20
8 / 2 / 3
16,339
545
23,118
21,003
11,336
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
jiantmuncher24
Baron Samedi
19
3 / 6 / 10
13,102
437
11,483
22,800
34,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
20
9 / 6 / 8
16,231
541
29,005
35,397
38,688
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 8
14,959
499
21,250
28,675
13,124
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CliodhnaShivaJing WeiZeusChernobog

VS

Bans
NemesisAtlasBakasuraMercuryIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 7 / 4
10,217
341
6,182
22,347
21,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
AriesSama
Thoth
20
1 / 10 / 7
12,979
433
11,075
25,108
10,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 6 / 4
16,573
552
25,494
36,643
19,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
chuky2154
Apollo
20
4 / 5 / 3
14,299
477
5,056
26,428
12,579
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
rucc
King Arthur
20
3 / 7 / 7
14,235
475
23,644
35,507
46,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
44
35
Kills
19
20
Deaths
35
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
4
0.29
L
Thoth
AriesSama
Thoth
1
10
7
0.45
W
Ah Puch
IsCrooksy
Ah Puch
9
2
9
6.75
L
11
6
4
2.17
W
Artemis
NightFire11
Artemis
8
2
3
4.75
L
Apollo
chuky2154
Apollo
4
5
3
1.1
W
Baron Samedi
jiantmuncher24
Baron Samedi
3
6
10
1.33
W
Bellona
9
6
8
2.17
L
King Arthur
rucc
King Arthur
3
7
7
0.93
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,358
Damage
71,451
126,813
Taken
146,033
111,261
Mitigated
111,449
50,661
Healing
27,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,182
252
6,083
7,426
22,347
21,638
365
9,356
12,991
41,181
0
L
Thoth
AriesSama
Thoth
11,075
640
0
1,109
25,108
10,558
0
8,253
16,855
92,200
0
W
Ah Puch
IsCrooksy
Ah Puch
36,502
1,517
0
10,018
18,938
13,388
1,416
2,696
16,063
138,658
0
L
25,494
10,272
0
6,654
36,643
19,929
0
13,081
23,562
0
185,018
W
Artemis
NightFire11
Artemis
23,118
9,171
0
11,734
21,003
11,336
6,555
2,260
18,671
0
184,033
L
Apollo
chuky2154
Apollo
5,056
2,023
0
2,577
26,428
12,579
6,026
9,826
16,602
0
116,677
W
Baron Samedi
jiantmuncher24
Baron Samedi
11,483
630
2,563
6,177
22,800
34,725
440
4,638
17,341
63,930
0
W
Bellona
29,005
8,076
0
5,257
35,397
38,688
0
5,451
29,714
17,956
109,289
L
King Arthur
rucc
King Arthur
23,644
3,339
0
3,726
35,507
46,745
0
12,010
23,497
0
114,683
W
21,250
4,648
0
14,912
28,675
13,124
223
3,288
25,143
0
134,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,281
Gold Earned
68,303
773
Minions Killed
818
0
Camps Cleared
0
2,923,975
Distance Traveled
2,755,245
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,217
341
56
2
0
554,509
8
L
Thoth
12,979
433
166
6
0
542,951
6
W
Ah Puch
15,650
522
142
5
0
611,025
10
L
Ullr
16,573
552
209
7
0
578,457
5
W
Artemis
16,339
545
213
7
0
540,123
8
L
Apollo
14,299
477
200
7
0
519,091
2
W
Baron Samedi
13,102
437
88
3
0
510,358
15
W
Bellona
16,231
541
177
6
0
609,869
2
L
King Arthur
14,235
475
187
6
0
560,237
7
W
Bastet
14,959
499
153
5
0
652,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role