Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Harper2821
Skadi
Level 99
God Stats
6W - 5L
1,273 SR
Queue Stats
369W - 400L
1,351 Elo+
Party 3
Yemoja
Yemoja
Inprobus_
Yemoja
Level 99
God Stats
17W - 29L
1,439 SR
Queue Stats
256W - 239L
1,486 Elo+
Solo
Kali
Kali
Solider034687
Kali
Level 69
God Stats
9W - 11L
1,437 SR
Queue Stats
79W - 98L
1,314 Elo+
Party 3
Team Averages
Level 100
1,430 SR
1,430 Elo+

VS

Team Averages
Level 91
1,623 SR
1,471 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KillerZombieIan
Charybdis
Level 97
God Stats
9W - 8L
1,740 SR
Queue Stats
154W - 135L
1,513 Elo+
Party 2
Horus
Horus
OvErDoSe4142018
Horus
Level 86
God Stats
1W - 4L
1,875 SR
Queue Stats
284W - 258L
1,474 Elo+
Party 2
Mercury
Mercury
finaIatonement
Mercury
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 99L
1,408 Elo+
Party 1
Poseidon
Poseidon
redx1022
Poseidon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 1
8,398
600
7,574
13,714
8,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
 
Anubis
13
3 / 5 / 3
7,836
560
5,640
9,901
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
3 / 2 / 4
7,382
527
9,305
10,812
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Inprobus_
Yemoja
11
3 / 0 / 4
7,451
532
4,253
9,095
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
8 / 0 / 3
8,888
635
5,246
10,912
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 2
5,893
421
6,447
12,336
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
KillerZombieIan
Charybdis
10
2 / 5 / 0
6,196
443
4,995
11,414
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 0
6,635
474
7,464
11,873
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 2
6,435
460
3,902
8,558
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
redx1022
Poseidon
10
3 / 4 / 2
6,603
472
6,368
5,830
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Anubis
 
Anubis
3
5
3
0.9
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Skadi
3
2
4
2.5
W
Yemoja
Inprobus_
Yemoja
3
0
4
5
L
Charybdis
KillerZombieIan
Charybdis
2
5
0
0.4
L
0
2
0
0
W
8
0
3
9.5
L
2
4
2
0.75
L
Poseidon
redx1022
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
29,176
54,434
Taken
50,011
28,966
Mitigated
23,816
22,964
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,574
1,104
0
7,272
13,714
8,309
594
0
13,135
0
68,799
W
Anubis
 
Anubis
5,640
461
0
3,700
9,901
5,076
1,544
3,929
5,678
54,493
0
L
Cthulhu
 
Cthulhu
6,447
1,166
315
3,526
12,336
6,580
0
2,885
9,451
27,480
0
W
Skadi
9,305
4,626
0
4,317
10,812
3,880
1,108
3,333
7,479
0
52,175
W
Yemoja
Inprobus_
Yemoja
4,253
1,704
1,264
2,677
9,095
7,025
110
3,296
5,749
26,646
0
L
Charybdis
KillerZombieIan
Charybdis
4,995
3,064
0
2,124
11,414
3,449
0
2,770
8,644
0
37,374
L
7,464
3,726
44
4,091
11,873
9,189
0
0
11,873
0
47,465
W
5,246
2,977
0
3,734
10,912
4,676
1,149
1,815
8,999
0
47,959
L
3,902
2,421
0
500
8,558
2,846
0
1,458
7,100
0
37,147
L
Poseidon
redx1022
Poseidon
6,368
1,373
0
1,250
5,830
1,752
234
2,780
3,050
37,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,955
Gold Earned
31,762
380
Minions Killed
294
0
Camps Cleared
0
1,278,285
Distance Traveled
1,119,492
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,398
600
101
7
0
252,797
7
W
Anubis
7,836
560
75
5
0
217,665
2
L
Cthulhu
5,893
421
24
2
0
229,983
1
W
Skadi
7,382
527
76
5
0
236,536
3
W
Yemoja
7,451
532
48
3
0
259,953
2
L
Charybdis
6,196
443
67
5
0
230,827
0
L
Horus
6,635
474
81
6
0
282,479
0
W
Kali
8,888
635
80
6
0
311,334
3
L
Mercury
6,435
460
67
5
0
199,285
0
L
Poseidon
6,603
472
55
4
0
176,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role