Player Matchup

Neith
Neith
AnarchyMel
Neith
Level 26
God Stats
0W - 3L
1,375 SR
Queue Stats
3W - 11L
1,300 Elo+
Party 1
Thor
Thor
RIPGeroge
Thor
Level 23
God Stats
0W - 6L
1,299 SR
Queue Stats
46W - 66L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SandboxToys
Morgan Le Fay
Level 61
God Stats
5W - 2L
1,742 SR
Queue Stats
56W - 74L
1,420 Elo+
Party 1
Team Averages
Level 37
1,472 SR
1,372 Elo+

VS

Team Averages
Level 80
1,530 SR
1,497 Elo+
Bastet
Bastet
HupidStillbilly
Bastet
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 56L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
TalimElric
Baron Samedi
Level 125
God Stats
29W - 15L
1,591 SR
Queue Stats
215W - 216L
1,498 Elo+
Solo
Jing Wei
Jing Wei
iLexure
Jing Wei
Level 105
God Stats
13W - 5L
1,500 SR
Queue Stats
153W - 157L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 6 / 4
11,962
570
9,154
22,323
9,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thor
17
4 / 8 / 3
13,758
655
11,057
21,372
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SandboxToys
Morgan Le Fay
19
4 / 5 / 3
13,193
628
23,435
26,508
12,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
13,626
649
12,361
16,726
10,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TalimElric
Baron Samedi
20
8 / 1 / 8
15,823
753
27,397
22,705
17,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
iLexure
Jing Wei
20
8 / 4 / 5
15,102
719
21,745
17,354
8,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
19
19
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
4
0.5
W
3
4
10
2
L
Thor
4
8
3
0.69
L
Morgan Le Fay
SandboxToys
Morgan Le Fay
4
5
3
1.1
W
Baron Samedi
TalimElric
Baron Samedi
8
1
8
12
W
Jing Wei
iLexure
Jing Wei
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
61,503
70,203
Taken
56,785
32,793
Mitigated
37,027
6,055
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,154
3,283
0
3,248
22,323
9,489
0
9,279
13,044
0
36,578
W
12,361
3,238
0
794
16,726
10,611
22
6,213
10,239
0
24,830
L
Thor
11,057
2,176
0
1,022
21,372
10,792
0
7,872
13,500
0
28,479
L
Morgan Le Fay
SandboxToys
Morgan Le Fay
23,435
919
0
1,785
26,508
12,512
0
10,508
16,000
78,121
0
W
Baron Samedi
TalimElric
Baron Samedi
27,397
777
2,572
10,840
22,705
17,647
836
10,968
11,448
90,973
0
W
Jing Wei
iLexure
Jing Wei
21,745
17,273
0
1,397
17,354
8,769
1,382
6,584
10,467
0
74,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
44,551
192
Minions Killed
243
4
Camps Cleared
13
968,299
Distance Traveled
1,128,165
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,962
570
51
2
1
332,726
0
W
Bastet
13,626
649
24
1
0
381,807
0
L
Thor
13,758
655
26
1
0
282,405
1
L
Morgan Le Fay
13,193
628
115
5
3
353,168
0
W
Baron Samedi
15,823
753
122
6
5
383,534
6
W
Jing Wei
15,102
719
97
5
8
362,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role