Player Matchup

Bellona
Bellona
CoffeeAndCorgis
Bellona
Level 48
God Stats
44W - 33L
1,582 SR
Queue Stats
162W - 141L
1,550 Elo+
Party 1
Atlas
Atlas
Fieldsing
Atlas
Level 72
God Stats
106W - 68L
1,588 SR
Queue Stats
179W - 138L
1,587 Elo+
Party 1
Artemis
Artemis
HouseOfMogar
Artemis
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 27L
1,500 Elo+
Party 2
Da Ji
Da Ji
MrAristotle
Da Ji
Level 67
God Stats
21W - 7L
1,804 SR
Queue Stats
114W - 69L
1,654 Elo+
Party 1
Yu Huang
Yu Huang
NutOnMyFeet
Yu Huang
Level 150
God Stats
1W - 2L
1,197 SR
Queue Stats
76W - 41L
1,550 Elo+
Party 2
Team Averages
Level 69
1,534 SR
1,568 Elo+

VS

Team Averages
Level 48
1,472 SR
1,526 Elo+
Nemesis
Nemesis
Klexane
Nemesis
Level 18
God Stats
0W - 1L
1,266 SR
Queue Stats
20W - 23L
1,487 Elo+
Party 3
Raijin
Raijin
Lulzwtfbbq
Raijin
Level 17
God Stats
1W - 3L
1,388 SR
Queue Stats
27W - 21L
1,525 Elo+
Party 3
Ullr
Ullr
RDAShanks
Ullr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 42L
1,594 Elo+
Party 3
Sobek
Sobek
SeaWgirl
Sobek
Level 21
God Stats
10W - 4L
1,704 SR
Queue Stats
54W - 37L
1,566 Elo+
Party 3
Serqet
Serqet
neddschneebly
Serqet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 22
11,623
1,162
13,091
8,641
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Fieldsing
Atlas
17
2 / 3 / 23
11,793
1,179
15,618
14,207
18,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
HouseOfMogar
Artemis
17
0 / 2 / 16
10,163
1,016
10,019
6,955
3,144
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
18 / 2 / 10
14,261
1,426
22,634
9,238
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
NutOnMyFeet
Yu Huang
18
9 / 0 / 20
12,415
1,242
27,057
7,613
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Klexane
Nemesis
15
3 / 7 / 2
10,456
1,046
11,435
21,043
10,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Lulzwtfbbq
Raijin
16
0 / 7 / 4
9,884
988
7,454
15,253
6,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
16
3 / 6 / 3
10,987
1,099
11,508
18,730
8,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
SeaWgirl
Sobek
16
0 / 5 / 6
10,926
1,093
4,986
25,369
26,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 2
9,334
933
5,975
17,406
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
24
32
Kills
7
7
Deaths
33
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
22
14
W
Atlas
Fieldsing
Atlas
2
3
23
4.5
W
Artemis
HouseOfMogar
Artemis
0
2
16
4
L
Nemesis
Klexane
Nemesis
3
7
2
0.57
L
Raijin
Lulzwtfbbq
Raijin
0
7
4
0.29
W
18
2
10
11.5
W
Yu Huang
NutOnMyFeet
Yu Huang
9
0
20
19
L
Ullr
3
6
3
0.75
L
Sobek
SeaWgirl
Sobek
0
5
6
0.6
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,419
Damage
41,358
46,654
Taken
97,801
42,437
Mitigated
60,523
6,275
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,091
2,357
866
2,002
8,641
11,502
0
2,802
5,593
0
29,865
W
Atlas
Fieldsing
Atlas
15,618
7,046
218
1,438
14,207
18,358
0
4,952
8,979
23,186
0
W
Artemis
HouseOfMogar
Artemis
10,019
3,823
0
623
6,955
3,144
0
744
6,211
0
25,137
L
Nemesis
Klexane
Nemesis
11,435
2,265
0
1,803
21,043
10,073
0
9,103
11,546
0
22,338
L
Raijin
Lulzwtfbbq
Raijin
7,454
324
0
0
15,253
6,790
0
7,764
7,407
32,044
0
W
22,634
8,152
0
678
9,238
5,862
0
3,078
6,160
0
31,008
W
Yu Huang
NutOnMyFeet
Yu Huang
27,057
4,557
0
450
7,613
3,571
0
864
6,749
54,927
0
L
Ullr
11,508
5,975
0
874
18,730
8,523
0
8,850
9,764
0
45,656
L
Sobek
SeaWgirl
Sobek
4,986
255
2,353
4,018
25,369
26,967
0
10,421
13,718
12,471
0
L
5,975
1,574
0
0
17,406
8,170
0
6,537
10,680
0
8,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,255
Gold Earned
51,587
173
Minions Killed
166
7
Camps Cleared
7
1,018,587
Distance Traveled
950,202
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,623
1,162
39
4
0
225,479
0
W
Atlas
11,793
1,179
15
2
0
204,637
0
W
Artemis
10,163
1,016
35
4
0
149,641
0
L
Nemesis
10,456
1,046
24
2
1
231,763
0
L
Raijin
9,884
988
34
3
3
172,060
0
W
Da Ji
14,261
1,426
10
1
7
219,191
1
W
Yu Huang
12,415
1,242
74
7
0
219,639
0
L
Ullr
10,987
1,099
79
8
3
180,524
0
L
Sobek
10,926
1,093
16
2
0
199,565
2
L
Serqet
9,334
933
13
1
0
166,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role