Player Matchup

Chaac
Chaac
GumbiY
Chaac
Level 88
God Stats
10W - 12L
1,400 SR
Queue Stats
16W - 34L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lil GN74
Morgan Le Fay
Level 59
God Stats
23W - 8L
1,735 SR
Queue Stats
103W - 110L
1,454 Elo+
Party 1
Geb
Geb
MECHASQUATCH
Geb
Level 27
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 2
Medusa
Medusa
MilkSteak3500
Medusa
Level 16
God Stats
14W - 10L
1,530 SR
Queue Stats
44W - 55L
1,383 Elo+
Party 1
Poseidon
Poseidon
v Outrage v
Poseidon
Level 152
God Stats
9W - 5L
1,515 SR
Queue Stats
14W - 14L
1,423 Elo+
Party 2
Team Averages
Level 68
1,577 SR
1,371 Elo+

VS

Team Averages
Level 58
1,472 SR
1,413 Elo+
Sobek
Sobek
 
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Destroid_033
Morgan Le Fay
Level 65
God Stats
14W - 27L
1,403 SR
Queue Stats
330W - 356L
1,422 Elo+
Party 3
Skadi
Skadi
Josue--3110
Skadi
Level 60
God Stats
17W - 14L
1,610 SR
Queue Stats
136W - 148L
1,404 Elo+
Party 3
Izanami
Izanami
MONey-Bagz_88
Izanami
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 45L
1,311 Elo+
Solo
Janus
Janus
i2t0a04
Janus
Level 65
God Stats
5W - 5L
1,349 SR
Queue Stats
225W - 222L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GumbiY
Chaac
12
5 / 0 / 1
7,288
607
6,625
8,435
5,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Lil GN74
Morgan Le Fay
11
1 / 1 / 1
5,873
489
3,142
5,764
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 2 / 0
5,022
419
1,589
8,420
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,688
391
4,301
7,191
2,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
v Outrage v
Poseidon
11
4 / 0 / 0
6,412
534
3,298
3,351
846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 3
6,182
515
2,671
5,918
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Destroid_033
Morgan Le Fay
11
0 / 2 / 2
6,173
514
3,312
6,390
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 2 / 1
6,550
546
7,189
7,161
2,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
9
1 / 3 / 0
5,675
473
1,063
7,844
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
i2t0a04
Janus
11
0 / 3 / 0
5,931
494
2,497
7,888
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
10
Kills
7
7
Deaths
10
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
3
2.5
L
Morgan Le Fay
Destroid_033
Morgan Le Fay
0
2
2
0.5
W
Chaac
GumbiY
Chaac
5
0
1
5.5
L
5
2
1
2.75
W
Morgan Le Fay
Lil GN74
Morgan Le Fay
1
1
1
1.5
W
0
2
0
0
L
Izanami
1
3
0
0.33
W
0
4
0
0
L
Janus
i2t0a04
Janus
0
3
0
0
W
Poseidon
v Outrage v
Poseidon
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,955
Damage
16,732
33,161
Taken
35,201
14,253
Mitigated
14,678
8,842
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,671
334
0
3,092
5,918
4,983
0
1,638
4,280
16,373
0
L
Morgan Le Fay
Destroid_033
Morgan Le Fay
3,312
419
0
1,532
6,390
2,638
0
2,862
3,528
43,691
0
W
Chaac
GumbiY
Chaac
6,625
1,708
0
2,849
8,435
5,093
0
2,497
5,938
0
45,575
L
7,189
3,670
0
705
7,161
2,355
36
2,775
4,386
0
47,284
W
Morgan Le Fay
Lil GN74
Morgan Le Fay
3,142
287
0
1,309
5,764
2,315
0
2,524
3,046
44,112
0
W
1,589
191
182
2,536
8,420
3,984
0
2,226
6,148
8,338
0
L
Izanami
1,063
535
0
2,042
7,844
2,168
0
228
7,616
0
38,061
W
4,301
1,328
0
760
7,191
2,015
0
938
6,253
0
24,044
L
Janus
i2t0a04
Janus
2,497
238
0
2,791
7,888
2,534
0
526
7,362
34,390
0
W
Poseidon
v Outrage v
Poseidon
3,298
359
270
936
3,351
846
0
55
3,296
37,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
30,511
283
Minions Killed
334
0
Camps Cleared
0
1,077,617
Distance Traveled
1,049,457
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,182
515
26
2
0
231,735
1
L
Morgan Le Fay
6,173
514
84
7
0
214,448
2
W
Chaac
7,288
607
90
8
0
210,433
0
L
Skadi
6,550
546
77
6
0
226,870
7
W
Morgan Le Fay
5,873
489
69
6
0
208,097
1
W
Geb
5,022
419
14
1
0
229,957
3
L
Izanami
5,675
473
66
6
0
197,897
3
W
Medusa
4,688
391
42
4
0
188,129
1
L
Janus
5,931
494
81
7
0
178,507
0
W
Poseidon
6,412
534
68
6
0
241,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role