Player Matchup

Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond IV
DerGruene_1305
Nox
Diamond IV
Level 159
God Stats
0W - 1L
1,554 SR
Queue Stats
163W - 151L
2,213 MMR
Party 1
Loki
Loki
Diamond V
GG_GUN_T_THE_G
Loki
Diamond V
Level 158
God Stats
5W - 6L
1,712 SR
Queue Stats
264W - 264L
2,113 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
angelmoyu_99
Xbalanque
Diamond III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 121L
2,333 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,553 SR
1,932 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,684 SR
2,033 MMR
Serqet
Serqet
Diamond II
 
Serqet
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
Aetroph
Bellona
Platinum V
Level 160
God Stats
6W - 5L
1,664 SR
Queue Stats
141W - 113L
1,916 MMR
Solo
Cliodhna
Cliodhna
Diamond II
KeAse212
Cliodhna
Diamond II
Level 142
God Stats
9W - 5L
1,704 SR
Queue Stats
119W - 98L
2,363 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Vv_zNinjaz_vV
Baron Samedi
Diamond V
Level 145
God Stats
11W - 7L
1,758 SR
Queue Stats
288W - 290L
2,153 MMR
Solo
Olorun
Olorun
Diamond IV
iGE Creed
Olorun
Diamond IV
Level 155
God Stats
2W - 1L
1,793 SR
Queue Stats
671W - 683L
2,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 0
5,785
445
4,265
7,026
3,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
 
Sylvanus
9
0 / 4 / 0
5,238
403
5,023
12,876
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 1 / 0
6,296
484
3,554
5,964
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,066
467
2,542
9,900
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
angelmoyu_99
Xbalanque
12
0 / 3 / 0
6,722
517
5,019
8,958
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MercuryJing WeiUllrAtlas

VS

Bans
SusanoShivaBakasuraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
6 / 0 / 4
8,046
619
4,490
8,847
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Aetroph
Bellona
12
2 / 0 / 6
7,788
599
4,834
13,393
12,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
KeAse212
Cliodhna
15
0 / 0 / 6
8,672
667
6,711
9,261
3,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Vv_zNinjaz_vV
Baron Samedi
13
4 / 0 / 3
8,023
617
8,033
6,482
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
iGE Creed
Olorun
13
2 / 0 / 2
7,869
605
4,846
7,865
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
14
14
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Serqet
 
Serqet
6
0
4
8
W
Bellona
Aetroph
Bellona
2
0
6
5
L
0
1
0
0
L
0
4
0
0
W
Cliodhna
KeAse212
Cliodhna
0
0
6
3
W
Baron Samedi
Vv_zNinjaz_vV
Baron Samedi
4
0
3
5.5
L
Xbalanque
angelmoyu_99
Xbalanque
0
3
0
0
W
Olorun
iGE Creed
Olorun
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
28,914
44,724
Taken
45,848
21,444
Mitigated
26,595
12,503
Healing
25,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,265
1,820
0
2,494
7,026
3,966
0
0
6,948
0
30,829
L
Sylvanus
 
Sylvanus
5,023
1,603
438
2,885
12,876
8,426
0
7,428
5,448
21,398
9,200
W
Serqet
 
Serqet
4,490
1,324
0
4,696
8,847
3,631
0
489
8,358
0
52,032
W
Bellona
Aetroph
Bellona
4,834
1,062
2,159
4,433
13,393
12,595
0
3,234
10,159
0
31,898
L
3,554
519
0
741
5,964
2,695
0
1,201
4,763
60,243
0
L
2,542
705
0
2,866
9,900
3,379
0
1,593
8,113
0
42,150
W
Cliodhna
KeAse212
Cliodhna
6,711
1,134
0
5,700
9,261
3,969
87
358
8,903
0
64,188
W
Baron Samedi
Vv_zNinjaz_vV
Baron Samedi
8,033
898
1,163
2,983
6,482
3,230
128
3,278
3,204
67,199
0
L
Xbalanque
angelmoyu_99
Xbalanque
5,019
2,160
0
3,079
8,958
2,978
0
2,657
6,030
0
60,169
W
Olorun
iGE Creed
Olorun
4,846
2,836
290
4,526
7,865
3,170
0
917
6,948
65,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
40,398
403
Minions Killed
486
0
Camps Cleared
0
1,144,485
Distance Traveled
1,341,945
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,785
445
64
5
0
184,494
3
L
Sylvanus
5,238
403
49
4
0
205,090
0
W
Serqet
8,046
619
83
6
0
316,946
1
W
Bellona
7,788
599
36
3
0
273,974
0
L
Nox
6,296
484
109
8
0
248,094
6
L
Loki
6,066
467
85
7
0
275,318
3
W
Cliodhna
8,672
667
137
11
0
282,649
0
W
Baron Samedi
8,023
617
120
9
0
251,423
7
L
Xbalanque
6,722
517
96
7
0
231,489
5
W
Olorun
7,869
605
110
8
0
216,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role