Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Hizushy
Cerberus
Level 27
God Stats
5W - 2L
1,693 SR
Queue Stats
119W - 142L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Takury
Tsukuyomi
Level 85
God Stats
47W - 34L
1,370 SR
Queue Stats
137W - 155L
1,403 Elo+
Party 1
Team Averages
Level 78
1,521 SR
1,430 Elo+

VS

Team Averages
Level 48
1,586 SR
1,191 Elo+
He Bo
He Bo
FyReZz
He Bo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 2
Cthulhu
Cthulhu
Matteo5729
Cthulhu
Level 8
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 2
Neith
Neith
Silventum
Neith
Level 104
God Stats
21W - 10L
1,500 SR
Queue Stats
147W - 104L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 14
11,237
749
19,632
12,883
6,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Hizushy
Cerberus
15
2 / 3 / 14
11,092
739
8,703
14,856
17,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Takury
Tsukuyomi
17
13 / 0 / 6
12,324
822
13,191
13,869
9,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FyReZz
He Bo
13
1 / 8 / 2
9,000
600
9,196
15,496
5,606
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Matteo5729
Cthulhu
12
0 / 8 / 3
8,483
566
5,699
20,383
14,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Silventum
Neith
14
3 / 3 / 1
9,899
660
14,051
12,284
5,463
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
4
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
14
11
L
He Bo
FyReZz
He Bo
1
8
2
0.25
W
Cerberus
Hizushy
Cerberus
2
3
14
3
L
Cthulhu
Matteo5729
Cthulhu
0
8
3
0.19
L
Neith
Silventum
Neith
3
3
1
1.17
W
Tsukuyomi
Takury
Tsukuyomi
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,526
Damage
28,946
41,608
Taken
48,163
33,413
Mitigated
25,107
16,074
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,632
1,370
0
7,029
12,883
6,489
0
2,629
10,254
56,737
0
L
He Bo
FyReZz
He Bo
9,196
526
48
491
15,496
5,606
0
7,393
8,103
29,128
0
W
Cerberus
Hizushy
Cerberus
8,703
367
556
2,531
14,856
17,770
353
7,684
7,172
17,699
0
L
Cthulhu
Matteo5729
Cthulhu
5,699
680
269
602
20,383
14,038
0
13,770
6,613
17,546
0
L
Neith
Silventum
Neith
14,051
6,875
0
2,077
12,284
5,463
0
7,683
4,601
0
41,202
W
Tsukuyomi
Takury
Tsukuyomi
13,191
4,470
250
5,708
13,869
9,154
1,923
5,227
8,642
0
51,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
27,382
189
Minions Killed
134
9
Camps Cleared
5
854,912
Distance Traveled
755,725
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,237
749
78
5
2
268,570
1
L
He Bo
9,000
600
38
3
2
249,319
3
W
Cerberus
11,092
739
34
2
3
266,633
3
L
Cthulhu
8,483
566
24
2
0
254,315
0
L
Neith
9,899
660
72
5
3
252,091
5
W
Tsukuyomi
12,324
822
77
5
4
319,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role