Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Aleex221422
Izanami
Level 66
God Stats
5W - 6L
1,464 SR
Queue Stats
100W - 116L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
Imellowl
Jing Wei
Level 100
God Stats
1W - 5L
1,416 SR
Queue Stats
95W - 96L
1,546 Elo+
Solo
Ymir
Ymir
JennsBootySweat
Ymir
Level 69
God Stats
1W - 2L
1,536 SR
Queue Stats
56W - 53L
1,558 Elo+
Solo
Fenrir
Fenrir
julytoelmalito
Fenrir
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
102W - 99L
1,514 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,506 Elo+

VS

Team Averages
Level 133
1,570 SR
1,537 Elo+
Camazotz
Camazotz
 
Camazotz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MinisculeWhale
Hel
Level 156
God Stats
3W - 1L
1,705 SR
Queue Stats
560W - 526L
1,571 Elo+
Party 2
Loki
Loki
SacredAsh20
Loki
Level 142
God Stats
4W - 2L
1,666 SR
Queue Stats
249W - 216L
1,565 Elo+
Party 2
Skadi
Skadi
UnAbl
Skadi
Level 85
God Stats
6W - 2L
1,280 SR
Queue Stats
33W - 28L
1,477 Elo+
Solo
Khepri
Khepri
Vipernium
Khepri
Level 143
God Stats
26W - 16L
1,700 SR
Queue Stats
270W - 246L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 1 / 1
3,904
651
2,770
4,014
1,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Aleex221422
Izanami
6
0 / 3 / 0
3,934
656
1,581
3,776
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Imellowl
Jing Wei
7
0 / 0 / 0
3,837
640
1,494
3,996
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,691
449
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
1 / 2 / 1
3,789
632
1,658
3,698
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
3 / 0 / 0
4,602
767
3,180
5,157
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
3 / 2 / 0
3,989
665
2,345
3,267
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 0
3,597
600
917
4,356
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
UnAbl
Skadi
6
0 / 0 / 0
3,877
646
2,277
2,432
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Vipernium
Khepri
6
0 / 0 / 2
3,891
649
657
3,172
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
6
6
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
1
1.5
W
Camazotz
 
Camazotz
3
0
0
3
L
Izanami
Aleex221422
Izanami
0
3
0
0
L
Jing Wei
Imellowl
Jing Wei
0
0
0
0
L
0
0
0
0
W
3
2
0
1.5
W
0
0
0
0
W
Skadi
UnAbl
Skadi
0
0
0
0
W
Khepri
Vipernium
Khepri
0
0
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,503
Damage
9,376
15,484
Taken
18,384
4,966
Mitigated
5,698
3,897
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,770
344
0
969
4,014
1,680
0
1,431
2,362
16,520
0
W
Camazotz
 
Camazotz
3,180
720
0
3,281
5,157
1,865
0
21
5,136
0
25,056
L
Izanami
Aleex221422
Izanami
1,581
967
0
440
3,776
1,011
0
0
3,492
0
20,813
L
Jing Wei
Imellowl
Jing Wei
1,494
1,412
0
2,118
3,996
931
0
42
3,954
0
20,095
L
0
0
0
0
0
0
0
0
0
0
0
W
2,345
190
781
826
3,267
733
0
1,093
2,174
15,621
0
W
917
124
0
2,254
4,356
1,157
0
880
3,476
0
20,538
W
Skadi
UnAbl
Skadi
2,277
1,090
0
500
2,432
559
130
0
2,432
0
19,278
W
Khepri
Vipernium
Khepri
657
0
0
1,399
3,172
1,384
0
776
2,396
4,839
0
L
1,658
651
0
370
3,698
1,344
0
1,174
2,358
0
12,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,155
Gold Earned
19,956
117
Minions Killed
175
0
Camps Cleared
0
465,727
Distance Traveled
629,088
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,904
651
24
4
0
109,594
3
W
Camazotz
4,602
767
44
7
0
151,080
4
L
Izanami
3,934
656
43
7
0
114,320
1
L
Jing Wei
3,837
640
32
5
0
113,547
1
L
Ymir
2,691
449
0
0
0
0
0
W
Hel
3,989
665
35
6
0
123,806
0
W
Loki
3,597
600
43
7
0
129,528
1
W
Skadi
3,877
646
45
8
0
108,085
0
W
Khepri
3,891
649
8
1
0
116,589
0
L
Fenrir
3,789
632
18
3
0
128,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role