Player Matchup

King Arthur
King Arthur
ONI_TAKA_SHI-NO
King Arthur
Level 160
God Stats
233W - 87L
1,702 SR
Queue Stats
512W - 283L
1,793 Elo+
Party 1
Heimdallr
Heimdallr
Oblivion105
Heimdallr
Level 64
God Stats
2W - 2L
1,694 SR
Queue Stats
10W - 7L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
xxTOBY_10TAILxx
Kukulkan
Level 160
God Stats
9W - 3L
1,757 SR
Queue Stats
376W - 152L
1,812 Elo+
Party 1
Team Averages
Level 128
1,717 SR
1,717 Elo+

VS

Team Averages
Level 135
1,516 SR
1,533 Elo+
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Sicafoose3
Cupid
Level 141
God Stats
15W - 25L
1,548 SR
Queue Stats
282W - 307L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ONI_TAKA_SHI-NO
King Arthur
17
1 / 5 / 7
12,063
574
17,322
29,328
38,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Oblivion105
Heimdallr
17
2 / 3 / 6
12,188
580
14,992
19,031
9,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
20
5 / 1 / 3
14,201
676
22,135
13,343
7,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 2 / 2
13,594
647
16,727
32,976
46,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
 
Scylla
19
1 / 4 / 8
13,447
640
20,195
15,981
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
19
3 / 2 / 6
13,983
666
16,968
15,968
7,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
8
Kills
9
9
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
2
3
W
Scylla
 
Scylla
1
4
8
1.25
L
King Arthur
ONI_TAKA_SHI-NO
King Arthur
1
5
7
0.9
L
Heimdallr
Oblivion105
Heimdallr
2
3
6
1.67
W
Cupid
3
2
6
3
L
Kukulkan
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,449
Damage
53,890
61,702
Taken
64,925
55,013
Mitigated
60,791
9,980
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,727
3,362
0
7,345
32,976
46,464
105
8,969
23,495
0
35,125
W
Scylla
 
Scylla
20,195
3,005
0
1,421
15,981
6,685
586
7,035
8,626
75,817
0
L
King Arthur
ONI_TAKA_SHI-NO
King Arthur
17,322
1,069
410
1,383
29,328
38,225
0
7,579
21,318
0
38,393
L
Heimdallr
Oblivion105
Heimdallr
14,992
4,669
0
4,368
19,031
9,137
882
8,272
10,387
0
42,072
W
Cupid
16,968
10,976
118
5,526
15,968
7,642
2,050
5,499
10,201
0
70,463
L
Kukulkan
22,135
2,324
0
3,819
13,343
7,651
1,048
3,885
9,286
82,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
41,024
253
Minions Killed
258
10
Camps Cleared
9
1,112,681
Distance Traveled
1,223,574
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,594
647
31
1
1
472,643
3
W
Scylla
13,447
640
116
6
4
388,477
6
L
King Arthur
12,063
574
40
2
1
425,709
2
L
Heimdallr
12,188
580
56
3
3
357,497
5
W
Cupid
13,983
666
111
5
4
362,454
4
L
Kukulkan
14,201
676
157
7
6
329,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role