Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
RexyBaby
Zhong Kui
Level 129
God Stats
1W - 0L
1,780 SR
Queue Stats
22W - 12L
1,729 Elo+
Party 2
Team Averages
Level 135
1,556 SR
1,546 Elo+

VS

Team Averages
Level 136
1,584 SR
1,622 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HunterBigMalls
Raijin
Level 114
God Stats
1W - 3L
1,986 SR
Queue Stats
71W - 42L
1,778 Elo+
Party 1
Bellona
Bellona
SatanOMFG
Bellona
Level 156
God Stats
2W - 5L
1,652 SR
Queue Stats
205W - 155L
1,679 Elo+
Party 1
Nemesis
Nemesis
SixthLegion
Nemesis
Level 134
God Stats
5W - 6L
1,281 SR
Queue Stats
181W - 169L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 0 / 0
4,384
731
852
1,184
556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
 
Thor
7
2 / 0 / 0
4,284
714
1,002
4,017
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
 
Xbalanque
7
1 / 1 / 0
3,917
653
3,349
3,153
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
 
Yemoja
5
0 / 1 / 1
3,637
606
882
4,132
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
RexyBaby
Zhong Kui
7
0 / 1 / 2
4,110
685
2,378
3,826
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 0 / 0
3,808
635
1,150
3,012
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
 
Anhur
6
0 / 1 / 0
3,519
587
1,179
3,757
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 2 / 1
3,867
645
2,679
3,093
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
SatanOMFG
Bellona
1
0 / 0 / 0
1,179
197
0
0
0
Nemesis
SixthLegion
Nemesis
6
0 / 0 / 0
3,567
595
618
3,830
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Thor
 
Thor
2
0
0
2
W
Xbalanque
 
Xbalanque
1
1
0
1
W
Yemoja
 
Yemoja
0
1
1
0.5
L
Sobek
 
Sobek
1
0
0
1
L
Anhur
 
Anhur
0
1
0
0
L
1
2
1
0.75
W
Zhong Kui
RexyBaby
Zhong Kui
0
1
2
1
L
Bellona
SatanOMFG
Bellona
0
0
0
0
L
Nemesis
SixthLegion
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,463
Damage
5,626
16,312
Taken
13,692
7,073
Mitigated
4,712
5,448
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
852
466
0
259
1,184
556
0
0
1,184
0
24,602
W
Thor
 
Thor
1,002
364
0
1,000
4,017
1,245
0
151
3,866
0
24,036
W
Xbalanque
 
Xbalanque
3,349
696
0
1,252
3,153
874
126
122
3,031
0
25,311
W
Yemoja
 
Yemoja
882
282
70
1,727
4,132
1,702
0
1,315
2,817
9,315
0
L
Sobek
 
Sobek
1,150
117
0
1,932
3,012
1,552
0
795
2,217
6,827
0
L
Anhur
 
Anhur
1,179
711
0
2,060
3,757
1,001
0
609
3,148
0
17,208
L
2,679
401
0
500
3,093
1,067
0
1,635
1,458
23,717
0
W
Zhong Kui
RexyBaby
Zhong Kui
2,378
504
0
1,140
3,826
2,696
0
2,241
1,585
23,465
0
L
Bellona
SatanOMFG
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
SixthLegion
Nemesis
618
218
0
2,175
3,830
1,092
0
221
3,609
0
15,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,332
Gold Earned
15,940
205
Minions Killed
131
0
Camps Cleared
0
654,459
Distance Traveled
525,244
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,384
731
60
10
0
143,723
2
W
Thor
4,284
714
44
7
0
137,751
2
W
Xbalanque
3,917
653
41
7
0
125,069
0
W
Yemoja
3,637
606
14
2
0
124,773
1
L
Sobek
3,808
635
16
3
0
140,790
2
L
Anhur
3,519
587
41
7
0
95,956
0
L
Raijin
3,867
645
35
6
0
119,032
1
W
Zhong Kui
4,110
685
46
8
0
123,143
3
L
Bellona
1,179
197
0
0
0
0
0
L
Nemesis
3,567
595
39
7
0
169,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role