Player Matchup

Nox
Nox
HungryHustla
Nox
Level 27
God Stats
1W - 3L
1,515 SR
Queue Stats
19W - 23L
1,385 Elo+
Party 1
Bacchus
Bacchus
Shinichi404
Bacchus
Level 48
God Stats
12W - 14L
1,418 SR
Queue Stats
85W - 92L
1,437 Elo+
Solo
Mercury
Mercury
XxSilverFlamexX
Mercury
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
iiMystogan
Heimdallr
Level 46
God Stats
2W - 0L
1,942 SR
Queue Stats
14W - 14L
1,399 Elo+
Party 1
Apollo
Apollo
timelesss
Apollo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 1
Team Averages
Level 37
1,575 SR
1,385 Elo+

VS

Team Averages
Level 50
1,503 SR
1,512 Elo+
Anubis
Anubis
Cman100
Anubis
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 35L
1,660 Elo+
Party 2
Izanami
Izanami
HoneyLynx
Izanami
Level 83
God Stats
2W - 4L
1,346 SR
Queue Stats
179W - 207L
1,419 Elo+
Party 3
King Arthur
King Arthur
MysterMaks
King Arthur
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 31L
1,448 Elo+
Solo
Hades
Hades
Nogebator322
Hades
Level 48
God Stats
1W - 1L
1,671 SR
Queue Stats
95W - 121L
1,373 Elo+
Party 3
Thanatos
Thanatos
Țepelea
Thanatos
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 26L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 13
13,028
566
15,116
12,805
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Shinichi404
Bacchus
16
1 / 3 / 27
11,761
511
12,511
17,682
28,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
13 / 5 / 12
13,645
593
22,589
24,805
9,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
iiMystogan
Heimdallr
18
2 / 4 / 7
12,120
527
15,172
19,941
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
timelesss
Apollo
20
23 / 3 / 6
14,755
642
27,659
20,638
10,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cman100
Anubis
19
11 / 10 / 2
13,286
578
21,398
25,958
20,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HoneyLynx
Izanami
19
3 / 7 / 4
12,434
541
11,358
22,123
10,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
MysterMaks
King Arthur
17
2 / 4 / 1
10,921
475
9,105
24,134
27,673
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 11 / 5
11,327
492
11,340
31,250
34,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Țepelea
Thanatos
15
1 / 14 / 6
9,594
417
5,379
21,664
10,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
46
Kills
20
21
Deaths
46
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cman100
Anubis
11
10
2
1.2
L
Izanami
HoneyLynx
Izanami
3
7
4
0.71
W
7
6
13
2.25
L
King Arthur
MysterMaks
King Arthur
2
4
1
0.63
L
3
11
5
0.5
W
Bacchus
Shinichi404
Bacchus
1
3
27
4.83
W
13
5
12
3.8
W
Heimdallr
iiMystogan
Heimdallr
2
4
7
1.38
W
Apollo
timelesss
Apollo
23
3
6
8.67
L
Thanatos
Țepelea
Thanatos
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,047
Damage
58,580
95,871
Taken
125,129
63,574
Mitigated
103,142
23,027
Healing
31,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cman100
Anubis
21,398
855
0
8,929
25,958
20,642
0
8,814
17,144
80,935
0
L
Izanami
HoneyLynx
Izanami
11,358
7,445
0
8,750
22,123
10,300
2,128
2,156
19,965
0
118,266
W
15,116
1,475
0
500
12,805
5,682
3,067
4,964
7,841
97,665
0
L
King Arthur
MysterMaks
King Arthur
9,105
794
0
1,866
24,134
27,673
1,033
1,905
22,229
0
72,574
L
11,340
1,234
644
5,573
31,250
34,090
189
8,632
22,618
53,252
0
W
Bacchus
Shinichi404
Bacchus
12,511
1,925
0
1,326
17,682
28,490
396
7,074
10,608
36,791
0
W
22,589
16,470
0
8,069
24,805
9,995
3,634
10,869
13,936
0
103,789
W
Heimdallr
iiMystogan
Heimdallr
15,172
7,603
0
5,445
19,941
9,134
3,706
3,735
16,206
0
98,463
W
Apollo
timelesss
Apollo
27,659
21,924
0
7,687
20,638
10,273
4,372
6,096
14,542
0
125,808
L
Thanatos
Țepelea
Thanatos
5,379
2,253
0
6,128
21,664
10,437
611
6,869
14,795
0
46,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,309
Gold Earned
57,562
631
Minions Killed
523
0
Camps Cleared
0
2,103,267
Distance Traveled
1,997,547
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,286
578
102
4
0
350,282
2
L
Izanami
12,434
541
188
8
0
430,322
1
W
Nox
13,028
566
134
6
0
384,774
4
L
King Arthur
10,921
475
101
4
0
483,046
2
L
Hades
11,327
492
70
3
0
369,829
3
W
Bacchus
11,761
511
30
1
0
464,851
1
W
Mercury
13,645
593
138
6
0
465,902
4
W
Heimdallr
12,120
527
161
7
0
387,197
10
W
Apollo
14,755
642
168
7
0
400,543
1
L
Thanatos
9,594
417
62
3
0
364,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role