Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Folopo09
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,204 Elo+
Party 3
Athena
Athena
MrDAmBo
Athena
Level 52
God Stats
5W - 2L
1,715 SR
Queue Stats
44W - 52L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
城市船夫
Baron Samedi
Level 159
God Stats
9W - 11L
1,417 SR
Queue Stats
242W - 291L
1,319 Elo+
Solo
Team Averages
Level 76
1,527 SR
1,383 Elo+

VS

Team Averages
Level 64
1,484 SR
1,395 Elo+
Fafnir
Fafnir
 
Fafnir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AL-HaGeSs-9
Nemesis
Level 87
God Stats
9W - 4L
1,639 SR
Queue Stats
147W - 161L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
Justmahdi
Zhong Kui
Level 68
God Stats
7W - 8L
1,511 SR
Queue Stats
93W - 119L
1,346 Elo+
Party 1
Poseidon
Poseidon
TheBigChef
Poseidon
Level 49
God Stats
1W - 3L
1,195 SR
Queue Stats
70W - 96L
1,337 Elo+
Solo
Neith
Neith
dedox1991
Neith
Level 62
God Stats
11W - 3L
1,575 SR
Queue Stats
152W - 146L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 1
7,566
504
11,525
11,679
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
 
Hera
8
1 / 0 / 0
6,055
404
1,633
2,117
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Folopo09
Sun Wukong
11
2 / 4 / 1
6,749
450
5,716
14,817
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
MrDAmBo
Athena
10
0 / 4 / 5
6,428
429
3,457
17,507
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
城市船夫
Baron Samedi
12
1 / 4 / 0
7,288
486
2,852
10,688
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 1 / 5
8,455
564
5,025
10,921
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
AL-HaGeSs-9
Nemesis
16
5 / 0 / 1
9,247
616
8,983
9,961
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Justmahdi
Zhong Kui
14
2 / 1 / 3
8,347
556
7,126
7,569
5,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
TheBigChef
Poseidon
13
2 / 3 / 0
8,202
547
6,688
7,354
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
dedox1991
Neith
12
1 / 3 / 4
7,378
492
12,162
8,034
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
13
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
1
2.25
L
Hera
 
Hera
1
0
0
1
W
Fafnir
 
Fafnir
3
1
5
5.5
W
Nemesis
AL-HaGeSs-9
Nemesis
5
0
1
5.5
L
Sun Wukong
Folopo09
Sun Wukong
2
4
1
0.63
W
Zhong Kui
Justmahdi
Zhong Kui
2
1
3
3.5
L
Athena
MrDAmBo
Athena
0
4
5
0.63
W
Poseidon
TheBigChef
Poseidon
2
3
0
0.67
W
Neith
dedox1991
Neith
1
3
4
1
L
Baron Samedi
城市船夫
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
39,984
56,808
Taken
43,839
33,169
Mitigated
26,659
14,676
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,525
5,925
0
5,267
11,679
5,221
960
2,718
8,961
0
57,963
L
Hera
 
Hera
1,633
161
0
467
2,117
452
471
171
1,946
27,414
0
W
Fafnir
 
Fafnir
5,025
1,462
0
6,184
10,921
9,361
66
1,144
9,777
20,938
0
W
Nemesis
AL-HaGeSs-9
Nemesis
8,983
4,086
0
3,184
9,961
5,390
371
766
9,195
0
83,743
L
Sun Wukong
Folopo09
Sun Wukong
5,716
1,235
0
5,291
14,817
8,023
0
4,426
10,391
0
41,484
W
Zhong Kui
Justmahdi
Zhong Kui
7,126
603
78
3,967
7,569
5,302
2,410
2,361
4,828
51,097
0
L
Athena
MrDAmBo
Athena
3,457
1,203
0
1,538
17,507
14,416
221
4,774
12,733
16,051
0
W
Poseidon
TheBigChef
Poseidon
6,688
957
0
500
7,354
2,747
1,682
2,139
5,215
67,061
0
W
Neith
dedox1991
Neith
12,162
5,561
0
1,505
8,034
3,859
1,110
1,152
6,882
0
56,129
L
Baron Samedi
城市船夫
Baron Samedi
2,852
123
0
2,113
10,688
5,057
286
6,750
3,938
41,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
41,629
309
Minions Killed
452
0
Camps Cleared
0
1,228,102
Distance Traveled
1,435,517
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,566
504
96
6
0
268,736
0
L
Hera
6,055
404
47
3
0
141,358
1
W
Fafnir
8,455
564
29
2
0
300,034
7
W
Nemesis
9,247
616
141
9
0
336,796
3
L
Sun Wukong
6,749
450
61
4
0
293,828
1
W
Zhong Kui
8,347
556
79
5
0
265,199
1
L
Athena
6,428
429
18
1
0
302,570
0
W
Poseidon
8,202
547
119
8
0
283,241
2
W
Neith
7,378
492
84
6
0
250,247
1
L
Baron Samedi
7,288
486
87
6
0
221,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role