Player Matchup

Skadi
Skadi
Codename_Jinx
Skadi
Level 88
God Stats
2W - 4L
1,415 SR
Queue Stats
104W - 111L
1,380 Elo+
Solo
Ne Zha
Ne Zha
DeleteYourAnime
Ne Zha
Level 89
God Stats
2W - 3L
1,675 SR
Queue Stats
64W - 48L
1,486 Elo+
Party 2
Chang'e
Chang'e
Green3eanmuncher
Chang'e
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 65L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
Gula025
Ah Puch
Level 105
God Stats
3W - 8L
1,390 SR
Queue Stats
298W - 316L
1,466 Elo+
Solo
Shiva
Shiva
ScorpionReapR
Shiva
Level 62
God Stats
2W - 7L
1,344 SR
Queue Stats
391W - 431L
1,451 Elo+
Solo
Team Averages
Level 81
1,465 SR
1,443 Elo+

VS

Team Averages
Level 82
1,507 SR
1,558 Elo+
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GTbuzz44
Chiron
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,541 Elo+
Party 1
Chang'e
Chang'e
Sticktry
Chang'e
Level 58
God Stats
15W - 11L
1,196 SR
Queue Stats
561W - 615L
1,370 Elo+
Solo
Atlas
Atlas
jpqew
Atlas
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 76L
1,572 Elo+
Party 1
Poseidon
Poseidon
tucksgame1
Poseidon
Level 15
God Stats
4W - 0L
1,839 SR
Queue Stats
12W - 1L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
9,215
461
11,277
18,295
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 5 / 7
10,448
522
15,807
22,162
10,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 4
8,838
442
13,089
17,779
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Gula025
Ah Puch
12
2 / 8 / 3
8,773
439
10,021
22,609
21,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 6 / 3
10,963
548
13,085
20,500
16,777
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
9 / 6 / 1
11,577
579
16,955
24,105
18,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
GTbuzz44
Chiron
18
7 / 2 / 7
11,618
581
16,835
15,151
7,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Sticktry
Chang'e
15
3 / 6 / 7
10,138
507
14,416
19,818
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
jpqew
Atlas
15
5 / 1 / 15
11,170
559
11,339
22,649
22,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
tucksgame1
Poseidon
18
10 / 3 / 7
11,832
592
15,174
16,582
6,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
18
Kills
34
34
Deaths
18
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
6
1
1.58
L
1
8
3
0.31
L
7
5
7
2.1
W
Chiron
GTbuzz44
Chiron
7
2
7
5.25
L
2
7
4
0.57
L
Ah Puch
Gula025
Ah Puch
2
8
3
0.44
L
6
6
3
1.25
W
Chang'e
Sticktry
Chang'e
3
6
7
1.08
W
Atlas
jpqew
Atlas
5
1
15
12.5
W
Poseidon
tucksgame1
Poseidon
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,279
Damage
74,719
101,345
Taken
98,305
62,909
Mitigated
62,578
28,396
Healing
39,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,955
2,250
0
6,625
24,105
18,924
396
2,021
22,084
0
80,829
L
11,277
6,668
131
2,970
18,295
6,858
166
5,196
13,099
0
73,398
L
15,807
8,210
0
9,121
22,162
10,420
0
8,679
13,205
0
73,005
W
Chiron
GTbuzz44
Chiron
16,835
5,089
954
4,740
15,151
7,399
162
1,269
13,882
0
105,314
L
13,089
1,356
574
5,031
17,779
7,319
0
10,470
6,852
59,320
0
L
Ah Puch
Gula025
Ah Puch
10,021
2,233
0
9,211
22,609
21,535
99
11,163
11,198
37,758
0
L
13,085
1,711
0
1,358
20,500
16,777
732
4,418
16,062
0
71,702
W
Chang'e
Sticktry
Chang'e
14,416
776
1,424
8,280
19,818
7,566
96
10,186
9,632
60,263
0
W
Atlas
jpqew
Atlas
11,339
4,537
2,731
7,529
22,649
22,151
0
7,910
13,989
32,121
0
W
Poseidon
tucksgame1
Poseidon
15,174
3,131
0
6,829
16,582
6,538
418
2,382
14,200
114,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
56,335
446
Minions Killed
550
0
Camps Cleared
0
1,847,989
Distance Traveled
1,912,277
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,577
579
127
6
0
322,486
5
L
Skadi
9,215
461
110
6
0
364,208
3
L
Ne Zha
10,448
522
99
5
0
391,925
2
W
Chiron
11,618
581
149
7
0
370,251
5
L
Chang'e
8,838
442
80
4
0
370,607
0
L
Ah Puch
8,773
439
43
2
0
343,372
1
L
Shiva
10,963
548
114
6
0
377,877
4
W
Chang'e
10,138
507
107
5
0
389,486
4
W
Atlas
11,170
559
38
2
0
402,409
5
W
Poseidon
11,832
592
129
6
0
427,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role