Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
D2 SavouryParty
Raijin
Level 25
God Stats
0W - 2L
1,253 SR
Queue Stats
63W - 66L
1,325 Elo+
Party 1
Bellona
Bellona
Marmezzy04
Bellona
Level 56
God Stats
21W - 17L
1,600 SR
Queue Stats
215W - 238L
1,348 Elo+
Solo
Cupid
Cupid
Pak_Ho_Banny
Cupid
Level 117
God Stats
0W - 1L
1,285 SR
Queue Stats
147W - 158L
1,312 Elo+
Solo
Shiva
Shiva
gandalfstickman
Shiva
Level 99
God Stats
2W - 2L
1,493 SR
Queue Stats
184W - 225L
1,329 Elo+
Party 1
Team Averages
Level 77
1,426 SR
1,363 Elo+

VS

Team Averages
Level 93
1,421 SR
1,357 Elo+
Hel
Hel
AbsoluteFox7127
Hel
Level 82
God Stats
30W - 41L
1,448 SR
Queue Stats
495W - 486L
1,314 Elo+
Solo
Ares
Ares
BuZzQC81
Ares
Level 126
God Stats
7W - 18L
1,233 SR
Queue Stats
207W - 229L
1,364 Elo+
Solo
Neith
Neith
ElScholl
Neith
Level 160
God Stats
70W - 77L
1,431 SR
Queue Stats
437W - 477L
1,377 Elo+
Solo
Danzaburou
Danzaburou
IZAMANOI
Danzaburou
Level 42
God Stats
14W - 11L
1,495 SR
Queue Stats
37W - 53L
1,310 Elo+
Solo
Bastet
Bastet
Ray8955
Bastet
Level 56
God Stats
5W - 1L
1,500 SR
Queue Stats
169W - 183L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 0
4,988
499
1,960
3,731
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
4,002
400
2,210
4,186
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Marmezzy04
Bellona
6
0 / 2 / 0
4,224
422
3,006
7,523
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,225
423
2,651
4,928
1,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
4,553
455
3,099
6,965
2,642
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,969
597
2,822
4,335
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
7
1 / 0 / 1
5,138
514
2,412
4,261
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
ElScholl
Neith
11
1 / 0 / 0
6,393
639
1,564
3,342
992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
IZAMANOI
Danzaburou
8
2 / 0 / 0
4,953
495
4,153
5,976
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Ray8955
Bastet
8
3 / 0 / 3
5,327
533
3,591
5,535
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
10
10
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
3
0
0
3
W
Ares
1
0
1
1.5
L
0
4
0
0
W
Neith
ElScholl
Neith
1
0
0
1
W
Danzaburou
IZAMANOI
Danzaburou
2
0
0
2
L
Bellona
Marmezzy04
Bellona
0
2
0
0
L
0
2
0
0
W
Bastet
Ray8955
Bastet
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
14,542
27,333
Taken
23,449
10,655
Mitigated
9,292
6,859
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,960
266
0
1,064
3,731
1,098
571
694
2,879
37,964
0
W
2,822
145
331
2,379
4,335
1,585
972
1,825
2,510
33,847
0
W
Ares
2,412
55
267
2,069
4,261
2,809
0
0
4,261
11,884
0
L
2,210
557
0
0
4,186
1,330
0
1,121
2,921
13,897
0
W
Neith
ElScholl
Neith
1,564
528
0
2,581
3,342
992
1,288
0
3,342
0
39,493
W
Danzaburou
IZAMANOI
Danzaburou
4,153
1,755
351
884
5,976
2,080
449
821
5,155
0
25,631
L
Bellona
Marmezzy04
Bellona
3,006
838
0
2,367
7,523
4,213
0
1,705
5,818
0
16,662
L
2,651
1,150
222
1,040
4,928
1,372
250
707
4,221
0
16,430
W
Bastet
Ray8955
Bastet
3,591
1,410
0
1,086
5,535
1,826
248
1,524
4,011
0
20,757
L
3,099
743
0
2,166
6,965
2,642
0
617
6,260
0
17,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,992
Gold Earned
27,780
175
Minions Killed
243
0
Camps Cleared
0
859,609
Distance Traveled
877,623
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,988
499
59
6
0
196,676
0
W
Hel
5,969
597
72
7
0
178,163
0
W
Ares
5,138
514
12
1
0
139,606
0
L
Raijin
4,002
400
20
2
0
106,866
1
W
Neith
6,393
639
90
9
0
181,989
0
W
Danzaburou
4,953
495
39
4
0
180,212
0
L
Bellona
4,224
422
27
3
0
200,388
0
L
Cupid
4,225
423
41
4
0
160,201
0
W
Bastet
5,327
533
30
3
0
197,653
0
L
Shiva
4,553
455
28
3
0
195,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role