Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bellonasocks
Baron Samedi
Level 115
God Stats
18W - 40L
1,257 SR
Queue Stats
535W - 898L
1,264 Elo+
Party 1
Cupid
Cupid
InjectedLED187
Cupid
Level 152
God Stats
14W - 38L
1,231 SR
Queue Stats
471W - 808L
1,282 Elo+
Party 1
Team Averages
Level 102
1,329 SR
1,349 Elo+

VS

Team Averages
Level 57
1,666 SR
1,551 Elo+
Ratatoskr
Ratatoskr
BranBAM
Ratatoskr
Level 66
God Stats
4W - 1L
1,718 SR
Queue Stats
19W - 13L
1,636 Elo+
Party 2
Jormungandr
Jormungandr
DankigMig69
Jormungandr
Level 86
God Stats
14W - 5L
1,813 SR
Queue Stats
28W - 17L
1,543 Elo+
Party 2
Thanatos
Thanatos
MonkeBarrell
Thanatos
Level 20
God Stats
10W - 5L
1,468 SR
Queue Stats
14W - 5L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 5 / 8
10,307
687
7,661
19,531
28,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Bellonasocks
Baron Samedi
16
7 / 2 / 4
10,932
729
8,901
9,375
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 9
10,415
694
11,289
14,529
5,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BranBAM
Ratatoskr
15
2 / 3 / 9
10,248
683
6,816
11,036
4,914
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
DankigMig69
Jormungandr
15
2 / 1 / 8
10,823
722
15,513
16,382
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
MonkeBarrell
Thanatos
17
9 / 7 / 2
11,904
794
14,159
15,086
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
11
Kills
13
13
Deaths
11
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
8
1.2
L
Baron Samedi
Bellonasocks
Baron Samedi
7
2
4
4.5
W
Ratatoskr
BranBAM
Ratatoskr
2
3
9
2.17
W
Jormungandr
DankigMig69
Jormungandr
2
1
8
6
L
2
6
9
1.08
W
Thanatos
MonkeBarrell
Thanatos
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,851
Damage
36,488
43,435
Taken
42,504
38,178
Mitigated
29,672
12,216
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,661
1,612
755
2,783
19,531
28,863
163
5,666
13,865
16,672
0
L
Baron Samedi
Bellonasocks
Baron Samedi
8,901
369
3,246
3,135
9,375
4,232
0
3,852
5,523
36,661
0
W
Ratatoskr
BranBAM
Ratatoskr
6,816
2,162
0
2,851
11,036
4,914
523
5,210
5,826
0
27,322
W
Jormungandr
DankigMig69
Jormungandr
15,513
3,007
28
2,334
16,382
16,225
451
6,355
10,027
46,176
0
L
11,289
6,973
1,189
1,108
14,529
5,083
486
6,763
7,766
0
30,925
W
Thanatos
MonkeBarrell
Thanatos
14,159
4,402
0
8,583
15,086
8,533
750
5,540
9,546
0
40,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
32,975
128
Minions Killed
165
5
Camps Cleared
7
755,868
Distance Traveled
816,043
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,307
687
26
2
1
262,631
2
L
Baron Samedi
10,932
729
58
4
2
276,266
1
W
Ratatoskr
10,248
683
51
3
0
278,170
0
W
Jormungandr
10,823
722
62
4
2
260,519
5
L
Cupid
10,415
694
44
3
2
216,971
5
W
Thanatos
11,904
794
52
3
5
277,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role