Player Matchup

Jormungandr
Jormungandr
ChattiAchrafTn
Jormungandr
Level 19
God Stats
3W - 4L
1,419 SR
Queue Stats
7W - 6L
1,546 Elo+
Party 2
Ymir
Ymir
Qquaq
Ymir
Level 64
God Stats
14W - 5L
1,739 SR
Queue Stats
120W - 109L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
Zaakboiii
Jing Wei
Level 146
God Stats
8W - 2L
1,743 SR
Queue Stats
77W - 70L
1,587 Elo+
Party 2
Poseidon
Poseidon
fakerRayen
Poseidon
Level 160
God Stats
9W - 3L
1,974 SR
Queue Stats
316W - 272L
1,535 Elo+
Party 2
Thor
Thor
lNaruto
Thor
Level 156
God Stats
2W - 1L
1,209 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 2
Team Averages
Level 109
1,617 SR
1,541 Elo+

VS

Team Averages
Level 47
1,445 SR
1,438 Elo+
Osiris
Osiris
Danicato
Osiris
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 53L
1,522 Elo+
Party 1
Bacchus
Bacchus
Dennis4563
Bacchus
Level 46
God Stats
1W - 1L
1,387 SR
Queue Stats
22W - 34L
1,294 Elo+
Party 3
Xbalanque
Xbalanque
HIghtPrince
Xbalanque
Level 45
God Stats
1W - 1L
1,706 SR
Queue Stats
62W - 43L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Isetanier
Heimdallr
Level 29
God Stats
1W - 2L
1,455 SR
Queue Stats
71W - 64L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
gnojusdhbuifyds
Baron Samedi
Level 67
God Stats
1W - 3L
1,177 SR
Queue Stats
186W - 193L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChattiAchrafTn
Jormungandr
17
0 / 3 / 8
12,060
524
10,578
16,832
21,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Qquaq
Ymir
17
4 / 4 / 20
12,663
551
9,078
22,380
33,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Zaakboiii
Jing Wei
20
13 / 4 / 9
14,128
614
35,575
20,692
10,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
fakerRayen
Poseidon
18
13 / 3 / 12
13,201
574
19,877
15,808
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
lNaruto
Thor
20
12 / 2 / 8
14,359
624
14,055
20,273
11,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Danicato
Osiris
17
9 / 10 / 1
11,833
514
13,727
26,264
18,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Dennis4563
Bacchus
14
2 / 8 / 3
9,785
425
8,055
24,872
30,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
HIghtPrince
Xbalanque
16
1 / 10 / 4
10,105
439
13,055
26,426
10,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Isetanier
Heimdallr
18
2 / 7 / 4
12,065
525
17,557
25,745
12,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
gnojusdhbuifyds
Baron Samedi
15
2 / 7 / 2
9,871
429
3,903
14,192
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
42
Kills
16
16
Deaths
42
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChattiAchrafTn
Jormungandr
0
3
8
1.33
L
Osiris
Danicato
Osiris
9
10
1
0.95
L
Bacchus
Dennis4563
Bacchus
2
8
3
0.44
L
Xbalanque
HIghtPrince
Xbalanque
1
10
4
0.3
L
Heimdallr
Isetanier
Heimdallr
2
7
4
0.57
W
Ymir
Qquaq
Ymir
4
4
20
3.5
W
Jing Wei
Zaakboiii
Jing Wei
13
4
9
4.38
W
Poseidon
fakerRayen
Poseidon
13
3
12
6.33
L
Baron Samedi
gnojusdhbuifyds
Baron Samedi
2
7
2
0.43
W
Thor
lNaruto
Thor
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,163
Damage
56,297
95,985
Taken
117,499
85,910
Mitigated
77,463
27,957
Healing
25,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChattiAchrafTn
Jormungandr
10,578
4,481
0
2,270
16,832
21,271
2,296
1,583
15,249
77,049
0
L
Osiris
Danicato
Osiris
13,727
4,638
0
3,499
26,264
18,351
0
9,612
16,652
0
98,312
L
Bacchus
Dennis4563
Bacchus
8,055
1,800
304
2,862
24,872
30,082
0
6,169
18,703
42,947
0
L
Xbalanque
HIghtPrince
Xbalanque
13,055
7,169
0
8,038
26,426
10,608
0
4,731
21,695
0
97,913
L
Heimdallr
Isetanier
Heimdallr
17,557
9,113
0
8,988
25,745
12,033
110
13,521
12,224
0
90,951
W
Ymir
Qquaq
Ymir
9,078
2,187
0
3,492
22,380
33,636
1,066
3,496
18,884
32,970
0
W
Jing Wei
Zaakboiii
Jing Wei
35,575
30,239
0
8,067
20,692
10,412
7,871
5,012
15,676
0
130,121
W
Poseidon
fakerRayen
Poseidon
19,877
5,059
0
6,393
15,808
8,928
3,489
3,201
12,607
89,475
9,565
L
Baron Samedi
gnojusdhbuifyds
Baron Samedi
3,903
184
0
2,004
14,192
6,389
808
4,396
9,796
43,196
0
W
Thor
lNaruto
Thor
14,055
3,544
0
7,735
20,273
11,663
1,571
1,513
18,760
0
121,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,411
Gold Earned
53,659
607
Minions Killed
560
0
Camps Cleared
0
2,260,910
Distance Traveled
1,732,789
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,060
524
130
6
0
400,620
2
L
Osiris
11,833
514
145
6
0
384,802
2
L
Bacchus
9,785
425
53
2
0
424,385
1
L
Xbalanque
10,105
439
147
6
0
366,205
5
L
Heimdallr
12,065
525
156
7
0
317,087
2
W
Ymir
12,663
551
43
2
0
458,173
3
W
Jing Wei
14,128
614
161
7
0
429,862
6
W
Poseidon
13,201
574
117
5
0
410,425
2
L
Baron Samedi
9,871
429
59
3
0
240,310
1
W
Thor
14,359
624
156
7
0
561,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role