Player Matchup

Danzaburou
Danzaburou
Moopeex
Danzaburou
Level 65
God Stats
10W - 5L
1,338 SR
Queue Stats
272W - 229L
1,559 Elo+
Party 2
Merlin
Merlin
Naireyk
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,363 Elo+
Party 2
Hercules
Hercules
salamander9853
Hercules
Level 122
God Stats
8W - 9L
1,336 SR
Queue Stats
284W - 249L
1,542 Elo+
Party 2
Team Averages
Level 78
1,391 SR
1,488 Elo+

VS

Team Averages
Level 59
1,249 SR
1,059 Elo+
Danzaburou
Danzaburou
Keyro
Danzaburou
Level 62
God Stats
0W - 4L
1,176 SR
Queue Stats
3W - 12L
952 Elo+
Party 1
Yemoja
Yemoja
Makhy
Yemoja
Level 19
God Stats
0W - 3L
1,280 SR
Queue Stats
3W - 11L
1,070 Elo+
Party 1
Agni
Agni
codened
Agni
Level 95
God Stats
0W - 2L
1,289 SR
Queue Stats
8W - 18L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moopeex
Danzaburou
17
7 / 0 / 0
12,395
729
11,357
6,836
3,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Naireyk
Merlin
15
1 / 2 / 8
10,967
645
14,798
9,087
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
16
3 / 0 / 8
11,499
676
11,638
21,512
23,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Keyro
Danzaburou
15
1 / 2 / 0
9,715
571
6,523
12,827
5,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Makhy
Yemoja
15
0 / 2 / 0
10,254
603
4,420
15,961
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
codened
Agni
13
0 / 7 / 1
9,281
546
9,924
15,274
5,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Keyro
Danzaburou
1
2
0
0.5
L
Yemoja
Makhy
Yemoja
0
2
0
0
W
Danzaburou
Moopeex
Danzaburou
7
0
0
7
W
Merlin
Naireyk
Merlin
1
2
8
2.5
L
Agni
codened
Agni
0
7
1
0.07
W
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,793
Damage
20,867
37,435
Taken
44,062
31,169
Mitigated
27,092
14,485
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Keyro
Danzaburou
6,523
2,940
0
4,058
12,827
5,611
0
5,420
7,225
0
36,145
L
Yemoja
Makhy
Yemoja
4,420
1,101
919
4,025
15,961
16,158
0
6,323
9,323
17,630
0
W
Danzaburou
Moopeex
Danzaburou
11,357
3,954
0
2,147
6,836
3,323
245
2,439
4,397
0
61,037
W
Merlin
Naireyk
Merlin
14,798
0
234
901
9,087
3,899
1,407
5,236
3,851
47,294
0
L
Agni
codened
Agni
9,924
395
0
1,470
15,274
5,323
0
3,376
11,513
42,849
0
W
Hercules
11,638
2,723
304
10,899
21,512
23,947
380
7,259
14,253
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
29,250
192
Minions Killed
157
9
Camps Cleared
3
915,522
Distance Traveled
822,194
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,715
571
68
4
0
272,967
4
L
Yemoja
10,254
603
19
1
0
268,907
4
W
Danzaburou
12,395
729
89
5
5
312,590
2
W
Merlin
10,967
645
65
4
4
293,423
1
L
Agni
9,281
546
70
4
3
280,320
7
W
Hercules
11,499
676
38
2
0
309,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role