Player Matchup

Anhur
Anhur
ItzK0AD
Anhur
Level 160
God Stats
20W - 9L
1,645 SR
Queue Stats
831W - 809L
1,513 Elo+
Party 3
Shiva
Shiva
ZeldaHero126_
Shiva
Level 26
God Stats
14W - 10L
1,593 SR
Queue Stats
38W - 43L
1,450 Elo+
Party 1
Atlas
Atlas
lxCREEDxl
Atlas
Level 146
God Stats
6W - 3L
1,707 SR
Queue Stats
207W - 187L
1,533 Elo+
Party 3
Baba Yaga
Baba Yaga
supe_killer
Baba Yaga
Level 105
God Stats
4W - 11L
1,423 SR
Queue Stats
158W - 181L
1,498 Elo+
Party 1
Chang'e
Chang'e
sxmxixtxe
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,650 Elo+
Party 3
Team Averages
Level 91
1,574 SR
1,529 Elo+

VS

Team Averages
Level 62
1,555 SR
1,459 Elo+
Atlas
Atlas
CHRlSCROSS-_-
Atlas
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,512 Elo+
Party 4
Jing Wei
Jing Wei
IIBvndz
Jing Wei
Level 46
God Stats
15W - 9L
1,555 SR
Queue Stats
109W - 113L
1,511 Elo+
Party 4
Scylla
Scylla
MiniCrusader08
Scylla
Level 33
God Stats
0W - 3L
1,597 SR
Queue Stats
2W - 10L
1,118 Elo+
Party 2
Bakasura
Bakasura
jnuaste
Bakasura
Level 143
God Stats
0W - 1L
1,761 SR
Queue Stats
26W - 20L
1,723 Elo+
Party 2
Mulan
Mulan
killerfreak02420
Mulan
Level 79
God Stats
15W - 19L
1,364 SR
Queue Stats
204W - 212L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzK0AD
Anhur
16
10 / 2 / 4
10,411
548
18,228
14,094
6,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 1
8,327
438
7,479
13,220
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
lxCREEDxl
Atlas
14
1 / 1 / 10
9,240
486
7,775
15,716
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
supe_killer
Baba Yaga
16
6 / 3 / 1
9,768
514
11,036
12,993
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
sxmxixtxe
Chang'e
15
0 / 3 / 8
9,322
491
10,078
16,420
11,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,826
412
7,225
17,988
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
IIBvndz
Jing Wei
13
1 / 7 / 5
8,696
458
6,894
17,249
5,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 2
9,566
503
10,981
7,737
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
jnuaste
Bakasura
16
3 / 2 / 5
10,167
535
8,782
18,906
10,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 1
9,586
505
10,241
16,066
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
19
Kills
11
11
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Jing Wei
IIBvndz
Jing Wei
1
7
5
0.5
W
Anhur
ItzK0AD
Anhur
10
2
4
6
L
5
1
2
6
W
2
2
1
1.25
L
Bakasura
jnuaste
Bakasura
3
2
5
2.75
L
2
4
1
0.63
W
Atlas
lxCREEDxl
Atlas
1
1
10
6
W
Baba Yaga
supe_killer
Baba Yaga
6
3
1
2.17
W
Chang'e
sxmxixtxe
Chang'e
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
44,123
72,443
Taken
77,946
47,423
Mitigated
44,372
20,947
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,225
3,051
226
3,443
17,988
13,527
34
7,159
10,829
26,976
0
L
Jing Wei
IIBvndz
Jing Wei
6,894
5,883
0
2,670
17,249
5,715
280
4,156
13,093
0
57,762
W
Anhur
ItzK0AD
Anhur
18,228
10,552
0
7,068
14,094
6,696
121
4,136
9,821
0
78,807
L
10,981
350
0
1,182
7,737
2,777
112
4,280
3,457
51,364
0
W
7,479
1,986
109
1,026
13,220
6,129
304
2,590
10,240
0
67,427
L
Bakasura
jnuaste
Bakasura
8,782
7,071
0
5,890
18,906
10,152
1,771
6,198
12,708
0
67,897
L
10,241
1,074
0
3,268
16,066
12,201
839
7,234
8,832
0
66,365
W
Atlas
lxCREEDxl
Atlas
7,775
3,911
0
1,712
15,716
16,817
43
4,350
10,359
42,923
0
W
Baba Yaga
supe_killer
Baba Yaga
11,036
1,586
0
2,154
12,993
6,564
328
4,684
7,274
74,401
0
W
Chang'e
sxmxixtxe
Chang'e
10,078
1,247
1,751
7,127
16,420
11,217
222
2,145
13,027
72,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
45,841
483
Minions Killed
476
0
Camps Cleared
0
1,849,002
Distance Traveled
1,918,808
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,826
412
34
2
0
356,960
0
L
Jing Wei
8,696
458
92
5
0
371,811
3
W
Anhur
10,411
548
94
5
0
368,466
4
L
Scylla
9,566
503
97
5
0
384,773
8
W
Shiva
8,327
438
103
5
0
397,115
2
L
Bakasura
10,167
535
133
7
0
444,465
4
L
Mulan
9,586
505
120
6
0
360,799
4
W
Atlas
9,240
486
58
3
0
339,050
0
W
Baba Yaga
9,768
514
111
6
0
384,762
4
W
Chang'e
9,322
491
117
6
0
359,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role