Player Matchup

Anubis
Anubis
SurelyDepressed
Anubis
Level 98
God Stats
3W - 2L
1,709 SR
Queue Stats
39W - 33L
1,620 Elo+
Party 1
Mulan
Mulan
lowcalscoobysnax
Mulan
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 1
Medusa
Medusa
vCalculated
Medusa
Level 85
God Stats
1W - 3L
1,554 SR
Queue Stats
85W - 67L
1,651 Elo+
Party 1
Team Averages
Level 85
1,588 SR
1,597 Elo+

VS

Team Averages
Level 151
1,629 SR
1,459 Elo+
Ares
Ares
BAD2MEET1
Ares
Level 160
God Stats
131W - 126L
1,614 SR
Queue Stats
344W - 357L
1,547 Elo+
Solo
Izanami
Izanami
Carlito1G
Izanami
Level 149
God Stats
4W - 3L
1,774 SR
Queue Stats
185W - 169L
1,493 Elo+
Solo
Chang'e
Chang'e
ayjayjay11
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,106
828
9,702
10,221
5,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 7
8,107
737
5,103
11,789
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
9 / 2 / 3
9,807
892
15,970
10,758
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
4 / 1 / 2
8,789
799
4,788
11,307
10,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Carlito1G
Izanami
12
2 / 7 / 4
7,991
726
7,337
12,158
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ayjayjay11
Chang'e
10
1 / 6 / 5
7,350
668
8,160
11,801
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
7
7
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
4
1
2
5
L
Izanami
Carlito1G
Izanami
2
7
4
0.57
W
3
1
9
7.5
L
Chang'e
ayjayjay11
Chang'e
1
6
5
0.58
W
2
4
7
1.38
W
Medusa
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
20,285
32,768
Taken
35,266
20,354
Mitigated
20,551
10,760
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,788
450
0
1,887
11,307
10,347
0
2,781
8,345
9,761
0
L
Izanami
Carlito1G
Izanami
7,337
4,976
0
666
12,158
4,436
0
5,341
6,671
0
33,672
W
9,702
797
0
5,200
10,221
5,245
932
4,466
5,755
45,114
0
L
Chang'e
ayjayjay11
Chang'e
8,160
320
649
2,556
11,801
5,768
0
1,711
9,965
23,583
0
W
5,103
505
0
3,964
11,789
9,907
263
3,972
7,817
0
11,341
W
Medusa
15,970
9,292
0
1,596
10,758
5,202
930
4,998
5,760
0
41,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
24,130
125
Minions Killed
92
7
Camps Cleared
1
604,023
Distance Traveled
515,566
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,789
799
12
1
1
175,616
1
L
Izanami
7,991
726
52
5
0
161,700
3
W
Anubis
9,106
828
63
6
2
195,566
3
L
Chang'e
7,350
668
28
3
0
178,250
2
W
Mulan
8,107
737
10
1
0
199,666
1
W
Medusa
9,807
892
52
5
5
208,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role