Player Matchup

Bakasura
Bakasura
Sneakatron
Bakasura
Level 121
God Stats
1W - 5L
1,205 SR
Queue Stats
129W - 146L
1,355 Elo+
Party 1
Janus
Janus
SocterxSk8x
Janus
Level 69
God Stats
0W - 1L
1,585 SR
Queue Stats
45W - 28L
1,437 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpooksterSteve
Ah Muzen Cab
Level 88
God Stats
5W - 4L
1,681 SR
Queue Stats
96W - 85L
1,464 Elo+
Party 1
Yemoja
Yemoja
TonokoShinki
Yemoja
Level 44
God Stats
1W - 1L
1,491 SR
Queue Stats
22W - 24L
1,377 Elo+
Solo
Medusa
Medusa
l3ost_yt
Medusa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,335 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,394 Elo+

VS

Team Averages
Level 96
1,517 SR
1,431 Elo+
Nemesis
Nemesis
 
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Luffyo
Bellona
Level 85
God Stats
29W - 17L
1,564 SR
Queue Stats
216W - 229L
1,428 Elo+
Solo
Olorun
Olorun
Therion28
Olorun
Level 109
God Stats
3W - 5L
1,433 SR
Queue Stats
615W - 634L
1,409 Elo+
Solo
Cerberus
Cerberus
avulcani
Cerberus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,427 Elo+
Solo
Izanami
Izanami
xionzeifer
Izanami
Level 160
God Stats
12W - 11L
1,590 SR
Queue Stats
230W - 231L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sneakatron
Bakasura
7
1 / 5 / 2
5,090
509
4,925
8,443
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 0
5,372
537
2,888
5,894
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SpooksterSteve
Ah Muzen Cab
9
1 / 3 / 1
5,526
553
5,022
7,701
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
0 / 3 / 0
4,714
471
3,337
8,001
4,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
l3ost_yt
Medusa
5
0 / 1 / 0
4,044
404
1,977
3,287
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 2 / 2
6,836
684
3,646
8,234
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Luffyo
Bellona
10
3 / 0 / 2
6,195
620
4,308
7,403
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Therion28
Olorun
12
5 / 1 / 0
7,080
708
4,392
5,451
2,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
avulcani
Cerberus
7
1 / 1 / 5
5,260
526
2,370
6,110
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
xionzeifer
Izanami
10
3 / 1 / 1
5,992
599
4,954
8,318
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
16
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
2
2.5
W
Bellona
Luffyo
Bellona
3
0
2
4
L
Bakasura
Sneakatron
Bakasura
1
5
2
0.4
L
2
4
0
0.5
L
Ah Muzen Cab
SpooksterSteve
Ah Muzen Cab
1
3
1
0.5
W
Olorun
Therion28
Olorun
5
1
0
5
L
Yemoja
0
3
0
0
W
Cerberus
avulcani
Cerberus
1
1
5
3.5
L
Medusa
l3ost_yt
Medusa
0
1
0
0
W
Izanami
xionzeifer
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,149
Damage
19,670
33,326
Taken
35,516
12,562
Mitigated
17,578
5,879
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,646
1,614
0
1,022
8,234
2,838
0
0
7,972
0
52,042
W
Bellona
Luffyo
Bellona
4,308
1,344
0
2,968
7,403
6,108
0
0
7,208
0
35,380
L
Bakasura
Sneakatron
Bakasura
4,925
3,515
0
1,109
8,443
2,970
0
2,233
6,210
0
21,414
L
2,888
369
0
30
5,894
2,138
0
3,178
2,716
32,665
0
L
Ah Muzen Cab
SpooksterSteve
Ah Muzen Cab
5,022
1,938
0
2,300
7,701
2,807
539
423
7,278
0
38,503
W
Olorun
Therion28
Olorun
4,392
1,539
0
1,918
5,451
2,250
0
2,352
2,929
53,642
0
L
Yemoja
3,337
1,257
1,124
826
8,001
4,022
0
493
7,508
20,710
0
W
Cerberus
avulcani
Cerberus
2,370
240
0
790
6,110
3,816
229
1,401
4,464
9,872
0
L
Medusa
l3ost_yt
Medusa
1,977
487
0
490
3,287
625
0
435
2,852
0
17,178
W
Izanami
xionzeifer
Izanami
4,954
3,882
0
3,676
8,318
2,566
2,414
2,472
5,846
0
45,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
31,363
193
Minions Killed
377
0
Camps Cleared
0
778,161
Distance Traveled
928,599
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,836
684
123
12
0
229,416
1
W
Bellona
6,195
620
65
7
0
201,098
2
L
Bakasura
5,090
509
44
4
0
164,536
1
L
Janus
5,372
537
42
4
0
160,832
1
L
Ah Muzen Cab
5,526
553
57
6
0
184,709
0
W
Olorun
7,080
708
85
9
0
192,227
1
L
Yemoja
4,714
471
26
3
0
155,812
0
W
Cerberus
5,260
526
24
2
0
156,612
2
L
Medusa
4,044
404
24
2
0
112,272
1
W
Izanami
5,992
599
80
8
0
149,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role