Player Matchup

Shiva
Shiva
Colrezz
Shiva
Level 128
God Stats
2W - 0L
1,547 SR
Queue Stats
28W - 26L
1,527 Elo+
Party 1
Artemis
Artemis
D7ominator
Artemis
Level 160
God Stats
1W - 1L
1,450 SR
Queue Stats
18W - 18L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
Justin³
Hun Batz
Level 152
God Stats
3W - 0L
1,709 SR
Queue Stats
30W - 30L
1,453 Elo+
Party 1
Ares
Ares
LoneWoOolf
Ares
Level 147
God Stats
2W - 1L
1,190 SR
Queue Stats
24W - 21L
1,600 Elo+
Party 1
Ao Kuang
Ao Kuang
twisiable
Ao Kuang
Level 127
God Stats
2W - 1L
1,557 SR
Queue Stats
26W - 24L
1,585 Elo+
Party 1
Team Averages
Level 143
1,491 SR
1,521 Elo+

VS

Team Averages
Level 107
1,459 SR
1,443 Elo+
Ares
Ares
Aeriall
Ares
Level 65
God Stats
0W - 2L
1,307 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Eluat
Morgan Le Fay
Level 149
God Stats
3W - 6L
1,603 SR
Queue Stats
26W - 29L
1,500 Elo+
Solo
Medusa
Medusa
Skaaaja
Medusa
Level 49
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
oneAnonymouS
Cthulhu
Level 128
God Stats
0W - 4L
1,164 SR
Queue Stats
4W - 5L
1,503 Elo+
Solo
Odin
Odin
一拳超人丶
Odin
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Colrezz
Shiva
18
9 / 0 / 19
12,588
1,144
27,282
18,648
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
D7ominator
Artemis
18
6 / 0 / 18
12,788
1,163
25,040
12,341
6,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Justin³
Hun Batz
18
4 / 0 / 19
11,791
1,072
15,957
12,462
10,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 3 / 17
10,291
936
9,431
12,762
16,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
twisiable
Ao Kuang
18
8 / 0 / 13
12,371
1,125
15,583
15,801
7,943
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

277

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aeriall
Ares
16
1 / 7 / 2
10,025
911
9,836
24,447
29,078
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Eluat
Morgan Le Fay
16
0 / 4 / 3
9,987
908
21,817
18,688
12,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Skaaaja
Medusa
15
1 / 8 / 0
9,597
872
8,810
15,232
8,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
oneAnonymouS
Cthulhu
15
0 / 1 / 1
9,793
890
11,299
17,871
20,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 8 / 1
9,997
909
12,949
21,423
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
10
28
Kills
3
3
Deaths
28
86
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
Aeriall
Ares
1
7
2
0.29
W
Shiva
Colrezz
Shiva
9
0
19
18.5
W
Artemis
D7ominator
Artemis
6
0
18
15
L
Morgan Le Fay
Eluat
Morgan Le Fay
0
4
3
0.38
W
Hun Batz
Justin³
Hun Batz
4
0
19
13.5
W
1
3
17
3.17
L
Medusa
Skaaaja
Medusa
1
8
0
0.13
L
Cthulhu
oneAnonymouS
Cthulhu
0
1
1
0.5
W
Ao Kuang
twisiable
Ao Kuang
8
0
13
14.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,293
Damage
64,711
72,014
Taken
97,661
54,583
Mitigated
90,443
10,288
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Aeriall
Ares
9,836
780
0
0
24,447
29,078
0
8,292
15,619
12,538
0
W
Shiva
Colrezz
Shiva
27,282
7,707
0
1,294
18,648
14,473
0
11,837
6,581
0
43,425
W
Artemis
D7ominator
Artemis
25,040
12,055
2,447
1,779
12,341
6,006
0
7,618
4,476
0
51,248
L
Morgan Le Fay
Eluat
Morgan Le Fay
21,817
1,408
0
1,696
18,688
12,160
0
4,083
14,369
51,182
0
W
Hun Batz
Justin³
Hun Batz
15,957
4,910
0
966
12,462
10,081
0
7,535
4,738
0
37,404
W
9,431
330
0
250
12,762
16,080
0
7,274
5,219
13,793
0
L
Medusa
Skaaaja
Medusa
8,810
3,863
0
457
15,232
8,174
0
3,996
10,958
0
18,321
L
Cthulhu
oneAnonymouS
Cthulhu
11,299
568
469
443
17,871
20,683
0
2,395
14,954
35,569
0
W
Ao Kuang
twisiable
Ao Kuang
15,583
4,330
109
3,443
15,801
7,943
0
8,688
6,132
27,924
0
L
12,949
2,188
0
738
21,423
20,348
0
6,248
14,785
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,829
Gold Earned
49,399
198
Minions Killed
183
8
Camps Cleared
4
1,057,988
Distance Traveled
989,574
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,025
911
4
0
1
189,637
3
W
Shiva
12,588
1,144
40
4
2
220,043
0
W
Artemis
12,788
1,163
71
6
3
195,809
0
L
Morgan Le Fay
9,987
908
73
7
0
211,730
1
W
Hun Batz
11,791
1,072
53
5
0
215,810
0
W
Ares
10,291
936
4
0
0
200,390
0
L
Medusa
9,597
872
22
2
1
141,537
0
L
Cthulhu
9,793
890
45
4
0
223,059
0
W
Ao Kuang
12,371
1,125
30
3
3
225,936
0
L
Odin
9,997
909
39
4
2
223,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role