Player Matchup

Fenrir
Fenrir
IRISH W0MBAT
Fenrir
Level 127
God Stats
0W - 1L
1,761 SR
Queue Stats
69W - 93L
1,456 Elo+
Party 2
Geb
Geb
ProprChoppr
Geb
Level 84
God Stats
4W - 4L
1,432 SR
Queue Stats
89W - 108L
1,445 Elo+
Party 2
Discordia
Discordia
X Naxi X
Discordia
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 15L
1,489 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,463 Elo+

VS

Team Averages
Level 144
1,582 SR
1,591 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KamakaziDonkey
Hachiman
Level 156
God Stats
7W - 5L
1,608 SR
Queue Stats
205W - 132L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
TwizzlesMcNasty
Kukulkan
Level 148
God Stats
16W - 6L
1,639 SR
Queue Stats
192W - 138L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 2 / 2
9,679
691
9,250
8,382
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 4
9,598
686
7,948
13,172
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
X Naxi X
Discordia
13
2 / 2 / 3
9,002
643
8,970
5,460
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 1 / 0
9,346
668
8,844
15,726
11,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
14
0 / 1 / 3
8,706
622
5,090
7,832
3,189
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
0 / 5 / 4
8,887
635
5,304
7,454
3,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
4
4
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
0
4
L
Fenrir
4
2
2
2.5
W
Hachiman
0
1
3
1.5
L
1
0
4
3
W
Kukulkan
0
5
4
0.4
L
Discordia
X Naxi X
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
19,238
27,014
Taken
31,012
25,285
Mitigated
17,642
3,954
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,844
1,713
0
4,857
15,726
11,036
0
7,197
7,878
0
24,397
L
Fenrir
9,250
2,004
0
1,448
8,382
8,079
0
1,641
6,741
722
26,946
W
Hachiman
5,090
3,179
0
851
7,832
3,189
0
5,620
1,868
0
42,001
L
7,948
551
0
1,198
13,172
15,122
25
3,025
10,147
26,632
0
W
Kukulkan
5,304
0
0
105
7,454
3,417
0
4,330
2,646
33,198
0
L
Discordia
X Naxi X
Discordia
8,970
808
70
1,238
5,460
2,084
0
1,203
4,257
35,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
26,939
150
Minions Killed
182
7
Camps Cleared
6
796,043
Distance Traveled
787,654
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,346
668
30
2
0
306,570
2
L
Fenrir
9,679
691
59
4
5
266,700
0
W
Hachiman
8,706
622
79
6
5
233,115
4
L
Geb
9,598
686
20
1
0
325,082
1
W
Kukulkan
8,887
635
73
5
1
247,969
1
L
Discordia
9,002
643
71
5
2
204,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role