Player Matchup

Hercules
Hercules
Anywak
Hercules
Level 129
God Stats
1W - 1L
1,334 SR
Queue Stats
38W - 26L
1,587 Elo+
Party 2
Sol
Sol
Nickbobbie_2
Sol
Level 69
God Stats
2W - 3L
1,555 SR
Queue Stats
174W - 182L
1,494 Elo+
Solo
Camazotz
Camazotz
Xx_KiLL3R_29
Camazotz
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 78L
1,518 Elo+
Party 2
Team Averages
Level 108
1,463 SR
1,533 Elo+

VS

Team Averages
Level 102
1,501 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
ChR15sI97
Tsukuyomi
Level 124
God Stats
3W - 2L
1,572 SR
Queue Stats
143W - 109L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Jackdxvey
Baron Samedi
Level 108
God Stats
1W - 0L
1,479 SR
Queue Stats
21W - 22L
1,501 Elo+
Solo
Bacchus
Bacchus
benne_9_1
Bacchus
Level 74
God Stats
10W - 11L
1,452 SR
Queue Stats
144W - 131L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anywak
Hercules
9
0 / 3 / 2
5,979
598
4,651
12,004
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 0 / 1
6,282
628
6,122
4,437
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Xx_KiLL3R_29
Camazotz
10
2 / 2 / 0
6,460
646
6,975
10,926
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChR15sI97
Tsukuyomi
11
2 / 0 / 3
7,101
710
8,621
6,556
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
Jackdxvey
Baron Samedi
12
3 / 1 / 1
7,229
723
7,576
5,622
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
benne_9_1
Bacchus
11
0 / 1 / 3
7,036
704
5,472
11,198
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
5
5
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Anywak
Hercules
0
3
2
0.33
W
Tsukuyomi
ChR15sI97
Tsukuyomi
2
0
3
3.5
W
Baron Samedi
Jackdxvey
Baron Samedi
3
1
1
3.5
L
0
0
1
0.5
L
Camazotz
Xx_KiLL3R_29
Camazotz
2
2
0
1
W
Bacchus
benne_9_1
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
21,669
27,367
Taken
23,376
12,157
Mitigated
15,804
8,956
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Anywak
Hercules
4,651
1,512
0
2,007
12,004
5,820
0
5,573
6,167
0
8,076
W
Tsukuyomi
ChR15sI97
Tsukuyomi
8,621
2,019
0
3,362
6,556
3,245
0
1,485
4,546
0
27,756
W
Baron Samedi
Jackdxvey
Baron Samedi
7,576
827
958
2,545
5,622
2,647
0
1,979
3,301
36,065
0
L
6,122
1,512
0
2,261
4,437
1,578
0
1,850
2,519
26,539
0
L
Camazotz
Xx_KiLL3R_29
Camazotz
6,975
1,691
0
4,688
10,926
4,759
0
5,781
4,839
0
15,396
W
Bacchus
benne_9_1
Bacchus
5,472
471
487
2,782
11,198
9,912
0
2,509
7,807
8,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
21,366
85
Minions Killed
110
1
Camps Cleared
8
501,371
Distance Traveled
591,218
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,979
598
9
1
0
156,806
2
W
Tsukuyomi
7,101
710
35
4
5
209,803
3
W
Baron Samedi
7,229
723
57
6
3
189,463
5
L
Sol
6,282
628
53
5
1
172,785
0
L
Camazotz
6,460
646
23
2
0
171,780
4
W
Bacchus
7,036
704
18
2
0
191,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role