Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ITALICS_EXE
Merlin
Level 149
God Stats
1W - 0L
1,568 SR
Queue Stats
5W - 5L
1,688 Elo+
Party 1
Ra
Ra
Not_A_Yoga_Fan
Ra
Level 130
God Stats
11W - 6L
1,268 SR
Queue Stats
310W - 322L
1,511 Elo+
Solo
Chaac
Chaac
TTG_Ch0ppaa
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,312 Elo+
Solo
Susano
Susano
Topflightkid_EXE
Susano
Level 142
God Stats
8W - 5L
1,805 SR
Queue Stats
17W - 13L
1,643 Elo+
Party 1
Team Averages
Level 113
1,528 SR
1,531 Elo+

VS

Team Averages
Level 78
1,565 SR
1,506 Elo+
Aphrodite
Aphrodite
EarthThorn
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,464 Elo+
Solo
Bacchus
Bacchus
JIeGaJIaS
Bacchus
Level 10
God Stats
1W - 1L
1,896 SR
Queue Stats
25W - 29L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
Luchezar88
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,404 Elo+
Party 2
Chaac
Chaac
Spicewood
Chaac
Level 156
God Stats
2W - 5L
1,310 SR
Queue Stats
365W - 268L
1,591 Elo+
Solo
Set
Set
Zander7
Set
Level 128
God Stats
3W - 4L
1,616 SR
Queue Stats
123W - 117L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 0 / 9
8,229
686
10,133
12,487
12,897
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
2 / 3 / 12
8,817
735
15,250
8,910
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 11
9,434
786
12,451
7,059
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 1 / 12
9,414
785
8,499
11,636
7,623
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
13 / 2 / 7
10,219
852
19,498
12,101
6,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EarthThorn
Aphrodite
13
0 / 4 / 2
7,356
613
3,382
11,721
9,294
Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JIeGaJIaS
Bacchus
13
3 / 4 / 1
8,151
679
6,967
17,325
18,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Luchezar88
Cernunnos
15
0 / 4 / 2
7,898
658
7,473
13,211
5,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Spicewood
Chaac
14
2 / 4 / 2
7,953
663
10,905
19,281
16,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
14
1 / 8 / 3
8,265
689
6,319
13,195
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
24
Kills
6
8
Deaths
24
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
9
6.5
L
Aphrodite
EarthThorn
Aphrodite
0
4
2
0.25
W
Merlin
2
3
12
2.67
L
Bacchus
JIeGaJIaS
Bacchus
3
4
1
0.88
L
Cernunnos
Luchezar88
Cernunnos
0
4
2
0.25
W
2
2
11
3.75
L
Chaac
Spicewood
Chaac
2
4
2
0.75
W
5
1
12
11
W
13
2
7
8.25
L
Set
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,831
Damage
35,046
52,193
Taken
74,733
34,065
Mitigated
60,155
11,538
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,133
1,200
0
1,907
12,487
12,897
0
3,439
8,917
0
18,922
L
Aphrodite
EarthThorn
Aphrodite
3,382
819
2,107
3,893
11,721
9,294
46
4,429
6,930
15,871
0
W
Merlin
15,250
800
0
980
8,910
3,584
0
1,734
6,101
29,761
0
L
Bacchus
JIeGaJIaS
Bacchus
6,967
875
0
725
17,325
18,356
0
6,746
10,124
13,456
0
L
Cernunnos
Luchezar88
Cernunnos
7,473
2,011
0
3,775
13,211
5,224
0
3,985
8,868
0
32,429
W
12,451
806
2,518
2,084
7,059
3,560
1,089
1,033
5,997
55,958
0
L
Chaac
Spicewood
Chaac
10,905
2,426
881
5,311
19,281
16,992
0
6,899
11,702
0
31,171
W
8,499
636
0
4,049
11,636
7,623
185
1,918
9,581
0
25,531
W
19,498
6,945
0
0
12,101
6,401
263
2,225
9,670
0
40,053
L
Set
6,319
1,732
0
933
13,195
10,289
0
3,457
9,408
0
15,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
39,623
250
Minions Killed
170
0
Camps Cleared
0
1,265,601
Distance Traveled
1,131,695
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,229
686
10
1
0
255,600
1
L
Aphrodite
7,356
613
28
2
0
222,908
0
W
Merlin
8,817
735
47
4
0
215,081
0
L
Bacchus
8,151
679
8
1
0
241,495
1
L
Cernunnos
7,898
658
53
4
0
207,435
5
W
Ra
9,434
786
105
9
0
252,663
3
L
Chaac
7,953
663
49
4
0
240,897
2
W
Chaac
9,414
785
49
4
0
251,898
0
W
Susano
10,219
852
39
3
0
290,359
3
L
Set
8,265
689
32
3
0
218,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role