Player Matchup

Chaac
Chaac
Diinhyo
Chaac
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,236 Elo+
Party 2
Loki
Loki
LonesomePlanet
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Athena
Athena
NymphaliSylveon
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,236 Elo+
Party 2
Heimdallr
Heimdallr
Xyphrox628
Heimdallr
Level 24
God Stats
0W - 2L
1,322 SR
Queue Stats
4W - 6L
1,236 Elo+
Party 2
Anubis
Anubis
wlasy--
Anubis
Level 40
God Stats
2W - 6L
1,497 SR
Queue Stats
5W - 14L
1,288 Elo+
Solo
Team Averages
Level 30
1,464 SR
1,299 Elo+

VS

Team Averages
Level 87
1,594 SR
1,544 Elo+
Hera
Hera
Angel-Laces
Hera
Level 89
God Stats
8W - 9L
1,473 SR
Queue Stats
271W - 258L
1,551 Elo+
Party 1
Shiva
Shiva
D-gray-man17
Shiva
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
243W - 244L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Dizzy-Buns
Cthulhu
Level 97
God Stats
8W - 3L
1,661 SR
Queue Stats
252W - 238L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
GildedTeaCup
Ao Kuang
Level 102
God Stats
4W - 1L
1,800 SR
Queue Stats
344W - 307L
1,582 Elo+
Party 1
Chernobog
Chernobog
midnightsnakeboa
Chernobog
Level 103
God Stats
14W - 13L
1,536 SR
Queue Stats
79W - 91L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Diinhyo
Chaac
13
1 / 3 / 2
8,147
429
7,328
13,633
9,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 2
7,890
415
2,980
13,780
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 2
8,487
447
5,843
13,393
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Xyphrox628
Heimdallr
11
0 / 6 / 1
6,981
367
7,956
14,767
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
wlasy--
Anubis
14
1 / 8 / 2
8,271
435
9,093
18,210
9,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
10,585
557
15,050
7,776
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 4
8,719
459
3,309
11,061
8,011
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Dizzy-Buns
Cthulhu
15
2 / 0 / 7
9,746
513
11,294
18,020
18,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
GildedTeaCup
Ao Kuang
16
9 / 0 / 5
10,384
547
15,611
18,538
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
14
2 / 2 / 2
9,033
475
7,513
12,514
5,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
21
21
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
0
2
4
1
L
Chaac
Diinhyo
Chaac
1
3
2
0.67
W
Cthulhu
Dizzy-Buns
Cthulhu
2
0
7
5.5
W
Ao Kuang
GildedTeaCup
Ao Kuang
9
0
5
11.5
L
1
4
2
0.5
L
2
0
2
3
L
Heimdallr
Xyphrox628
Heimdallr
0
6
1
0.08
W
Chernobog
2
2
2
1.5
L
Anubis
wlasy--
Anubis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
52,777
73,783
Taken
67,909
42,166
Mitigated
43,525
19,273
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,050
2,924
178
2,229
7,776
3,115
1,480
2,183
5,593
88,119
0
W
3,309
613
0
1,061
11,061
8,011
2,334
2,831
8,230
0
39,043
L
Chaac
Diinhyo
Chaac
7,328
1,039
0
2,407
13,633
9,961
577
6,827
6,732
0
44,924
W
Cthulhu
Dizzy-Buns
Cthulhu
11,294
242
354
3,075
18,020
18,985
173
3,517
14,503
54,714
0
W
Ao Kuang
GildedTeaCup
Ao Kuang
15,611
4,824
0
7,161
18,538
8,179
739
3,593
14,545
77,991
0
L
2,980
711
0
4,448
13,780
4,660
0
5,496
8,176
0
51,220
L
5,843
1,746
213
2,504
13,393
10,997
0
6,535
6,762
22,327
0
L
Heimdallr
Xyphrox628
Heimdallr
7,956
4,188
0
3,420
14,767
6,682
0
10,008
4,711
0
44,527
W
Chernobog
7,513
4,369
536
3,994
12,514
5,235
0
2,812
9,702
0
59,868
L
Anubis
wlasy--
Anubis
9,093
207
136
6,145
18,210
9,866
0
12,381
5,447
69,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
48,467
361
Minions Killed
491
0
Camps Cleared
0
1,782,407
Distance Traveled
1,855,007
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,585
557
138
7
0
359,263
7
W
Shiva
8,719
459
68
4
0
331,589
2
L
Chaac
8,147
429
69
4
0
386,415
3
W
Cthulhu
9,746
513
69
4
0
434,066
9
W
Ao Kuang
10,384
547
110
6
0
421,817
4
L
Loki
7,890
415
85
4
0
385,093
0
L
Athena
8,487
447
24
1
0
382,536
10
L
Heimdallr
6,981
367
78
4
0
323,532
1
W
Chernobog
9,033
475
106
6
0
308,272
8
L
Anubis
8,271
435
105
6
0
304,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role