Player Matchup

Charybdis
Charybdis
Gold IV
Bryceademiks_
Charybdis
Gold IV
Level 106
God Stats
37W - 41L
1,490 SR
Queue Stats
195W - 198L
1,449 MMR
Solo
Nemesis
Nemesis
Bronze III
Mythcells
Nemesis
Bronze III
Level 120
God Stats
7W - 6L
1,472 SR
Queue Stats
14W - 18L
1,449 MMR
Party 1
Ymir
Ymir
Silver I
RugerRiveraPR
Ymir
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,374 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Stall-Arts
Guan Yu
Gold IV
Level 159
God Stats
40W - 39L
1,556 SR
Queue Stats
173W - 175L
1,419 MMR
Solo
Danzaburou
Danzaburou
Bronze III
higuy2468
Danzaburou
Bronze III
Level 121
God Stats
3W - 4L
1,521 SR
Queue Stats
16W - 26L
1,367 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,508 SR
1,411 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,578 SR
1,413 MMR
Thanatos
Thanatos
Gold V
Knight_Visions
Thanatos
Gold V
Level 126
God Stats
5W - 4L
1,640 SR
Queue Stats
141W - 138L
1,416 MMR
Solo
Ares
Ares
Bronze V
Myco_Mag1ck
Ares
Bronze V
Level 160
God Stats
1W - 5L
1,612 SR
Queue Stats
22W - 29L
1,362 MMR
Solo
Ravana
Ravana
Gold V
Rake_67
Ravana
Gold V
Level 132
God Stats
17W - 19L
1,636 SR
Queue Stats
395W - 386L
1,391 MMR
Solo
Zeus
Zeus
Gold V
Sohnano
Zeus
Gold V
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 98L
1,396 MMR
Solo
Izanami
Izanami
Bronze III
Three_I3aII
Izanami
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bryceademiks_
Charybdis
19
7 / 1 / 8
12,874
536
16,585
15,313
7,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Mythcells
Nemesis
20
12 / 2 / 10
13,859
577
20,151
20,784
10,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 12
10,746
448
5,089
25,098
34,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Stall-Arts
Guan Yu
19
4 / 4 / 13
12,699
529
18,259
24,999
41,691
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
higuy2468
Danzaburou
18
3 / 2 / 10
12,714
530
13,917
16,191
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ah Muzen CabCliodhnaBakasuraAmaterasu

VS

Bans
AthenaYu HuangNeithCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
8 / 5 / 2
12,528
522
13,612
20,816
10,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 3 / 7
11,297
471
9,419
24,269
31,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Rake_67
Ravana
18
1 / 5 / 4
11,584
483
12,615
21,283
13,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
Sohnano
Zeus
16
2 / 6 / 5
10,830
451
17,278
15,183
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Three_I3aII
Izanami
16
0 / 7 / 2
10,693
446
8,676
19,073
8,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
26
Kills
13
13
Deaths
26
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bryceademiks_
Charybdis
7
1
8
11
L
Thanatos
8
5
2
1.8
L
2
3
7
1.83
W
Nemesis
Mythcells
Nemesis
12
2
10
8.5
L
Ravana
Rake_67
Ravana
1
5
4
0.6
W
0
4
12
1.5
L
Zeus
Sohnano
Zeus
2
6
5
0.75
W
Guan Yu
Stall-Arts
Guan Yu
4
4
13
2.63
L
Izanami
Three_I3aII
Izanami
0
7
2
0.14
W
Danzaburou
higuy2468
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,001
Damage
61,600
102,385
Taken
100,624
102,143
Mitigated
70,539
34,302
Healing
34,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bryceademiks_
Charybdis
16,585
10,123
0
6,106
15,313
7,447
3,695
3,758
11,555
0
109,735
L
Thanatos
13,612
2,882
0
18,264
20,816
10,599
389
771
20,045
0
89,457
L
9,419
390
0
2,494
24,269
31,073
0
2,512
21,757
31,427
0
W
Nemesis
Mythcells
Nemesis
20,151
10,007
0
2,688
20,784
10,846
1,285
3,988
16,796
0
119,987
L
Ravana
Rake_67
Ravana
12,615
3,808
0
8,234
21,283
13,707
487
598
20,685
0
103,864
W
5,089
774
196
3,269
25,098
34,266
411
9,187
15,911
42,023
0
L
Zeus
Sohnano
Zeus
17,278
1,310
0
1,710
15,183
6,969
875
1,208
13,975
88,137
0
W
Guan Yu
Stall-Arts
Guan Yu
18,259
4,111
4,873
9,884
24,999
41,691
1,257
3,818
21,181
0
92,007
L
Izanami
Three_I3aII
Izanami
8,676
6,128
165
3,235
19,073
8,191
3,840
889
18,184
0
90,248
W
Danzaburou
higuy2468
Danzaburou
13,917
5,757
0
7,286
16,191
7,893
3,378
6,290
9,901
0
101,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,892
Gold Earned
56,932
624
Minions Killed
585
0
Camps Cleared
0
2,284,499
Distance Traveled
2,108,654
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,874
536
154
6
0
439,296
4
L
Thanatos
12,528
522
123
5
0
499,733
6
L
Ares
11,297
471
27
1
0
453,336
13
W
Nemesis
13,859
577
148
6
0
558,464
6
L
Ravana
11,584
483
158
7
0
406,637
6
W
Ymir
10,746
448
55
2
0
413,352
4
L
Zeus
10,830
451
123
5
0
385,666
6
W
Guan Yu
12,699
529
126
5
0
409,109
13
L
Izanami
10,693
446
154
6
0
363,282
6
W
Danzaburou
12,714
530
141
6
0
464,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role