Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Goldsilver200
Arachne
Gold III
Level 63
God Stats
8W - 6L
1,712 SR
Queue Stats
198W - 204L
1,562 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
MatthewCro1233
Kukulkan
Gold IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,597 MMR
Solo
Rama
Rama
Gold III
OriolBoom
Rama
Gold III
Level 68
God Stats
11W - 11L
1,512 SR
Queue Stats
451W - 450L
1,531 MMR
Solo
Cabrakan
Cabrakan
Gold IV
luiGiBeats
Cabrakan
Gold IV
Level 46
God Stats
1W - 7L
1,488 SR
Queue Stats
187W - 197L
1,443 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,542 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,517 SR
1,540 MMR
Horus
Horus
Gold V
Hentura
Horus
Gold V
Level 108
God Stats
6W - 4L
1,614 SR
Queue Stats
39W - 49L
1,537 MMR
Solo
Apollo
Apollo
Gold II
PiliManili
Apollo
Gold II
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,681 MMR
Party 2
Hun Batz
Hun Batz
Gold II
TEIKILLER
Hun Batz
Gold II
Level 156
God Stats
4W - 3L
1,517 SR
Queue Stats
63W - 69L
1,586 MMR
Solo
Poseidon
Poseidon
Gold V
brais2222
Poseidon
Gold V
Level 135
God Stats
5W - 6L
1,328 SR
Queue Stats
27W - 26L
1,409 MMR
Party 2
Tiamat
Tiamat
Gold III
oVeganOrGoNoHome
Tiamat
Gold III
Level 119
God Stats
181W - 170L
1,625 SR
Queue Stats
487W - 479L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 6 / 2
13,757
510
17,320
31,000
34,023
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
20
2 / 5 / 2
12,839
476
13,894
30,359
17,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
3 / 6 / 1
14,609
541
23,236
21,489
11,427
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
19
0 / 6 / 1
13,136
487
16,823
21,881
11,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
luiGiBeats
Cabrakan
16
0 / 7 / 4
11,182
414
4,918
25,480
38,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BastetBakasuraNemesisGeb

VS

Bans
Ah Muzen CabAthenaKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hentura
Horus
20
3 / 0 / 16
14,348
531
8,945
26,308
38,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
PiliManili
Apollo
20
8 / 1 / 10
16,742
620
23,115
23,169
12,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TEIKILLER
Hun Batz
20
8 / 1 / 7
15,369
569
19,112
23,556
14,814
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
brais2222
Poseidon
20
7 / 2 / 8
16,248
602
22,895
21,556
11,877
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
4 / 4 / 1
16,272
603
20,048
20,471
24,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
8
Kills
30
30
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
2
0.67
L
Arachne
2
5
2
0.6
W
Horus
Hentura
Horus
3
0
16
11
L
Kukulkan
3
6
1
0.58
L
Rama
0
6
1
0.08
W
Apollo
PiliManili
Apollo
8
1
10
13
W
Hun Batz
TEIKILLER
Hun Batz
8
1
7
11.5
W
Poseidon
brais2222
Poseidon
7
2
8
5.5
L
Cabrakan
luiGiBeats
Cabrakan
0
7
4
0.29
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,191
Damage
94,115
130,209
Taken
115,060
112,572
Mitigated
102,405
30,783
Healing
52,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
17,320
1,201
0
11,250
31,000
34,023
10
17,681
13,319
0
118,710
L
Arachne
13,894
7,836
0
7,932
30,359
17,405
0
7,294
23,065
0
144,386
W
Horus
Hentura
Horus
8,945
4,023
5,621
13,681
26,308
38,283
590
8,270
17,506
0
34,676
L
Kukulkan
23,236
2,174
0
3,430
21,489
11,427
470
8,939
12,550
165,837
0
L
Rama
16,823
14,006
0
5,902
21,881
11,062
1,332
886
20,995
0
156,396
W
Apollo
PiliManili
Apollo
23,115
14,673
0
10,560
23,169
12,940
11,398
4,029
19,140
0
192,536
W
Hun Batz
TEIKILLER
Hun Batz
19,112
6,563
0
8,256
23,556
14,814
0
3,954
19,602
0
160,486
W
Poseidon
brais2222
Poseidon
22,895
5,488
0
7,151
21,556
11,877
3,308
10,955
10,601
176,751
0
L
Cabrakan
luiGiBeats
Cabrakan
4,918
1,081
0
2,269
25,480
38,655
0
8,745
16,735
25,215
0
W
20,048
2,086
0
7,447
20,471
24,491
2,497
1,791
18,680
134,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,523
Gold Earned
78,979
926
Minions Killed
952
0
Camps Cleared
0
2,502,986
Distance Traveled
2,766,330
42
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,757
510
236
9
0
489,676
7
L
Arachne
12,839
476
166
6
0
592,643
7
W
Horus
14,348
531
34
1
0
575,895
8
L
Kukulkan
14,609
541
259
10
0
503,198
10
L
Rama
13,136
487
233
9
0
456,963
10
W
Apollo
16,742
620
234
9
0
543,446
9
W
Hun Batz
15,369
569
186
7
0
593,231
2
W
Poseidon
16,248
602
275
10
0
594,587
4
L
Cabrakan
11,182
414
32
1
0
460,506
8
W
Tiamat
16,272
603
223
8
0
459,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role