Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dojoi
Danzaburou
Level 160
God Stats
1W - 0L
1,330 SR
Queue Stats
74W - 76L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
ImmerAmLauschen
Jormungandr
Level 77
God Stats
9W - 8L
1,566 SR
Queue Stats
215W - 219L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
NBNG
Baba Yaga
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,545 Elo+
Party 1
Ganesha
Ganesha
Nero0x
Ganesha
Level 84
God Stats
12W - 9L
1,333 SR
Queue Stats
122W - 128L
1,432 Elo+
Party 1
Team Averages
Level 119
1,446 SR
1,513 Elo+

VS

Team Averages
Level 142
1,571 SR
1,590 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Joaker4
Baron Samedi
Level 133
God Stats
14W - 8L
1,625 SR
Queue Stats
142W - 128L
1,623 Elo+
Party 2
Yu Huang
Yu Huang
Kødi
Yu Huang
Level 158
God Stats
21W - 16L
1,607 SR
Queue Stats
121W - 116L
1,565 Elo+
Party 2
Odin
Odin
Numberize
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,685 Elo+
Party 2
Tsukuyomi
Tsukuyomi
playforfuntime
Tsukuyomi
Level 148
God Stats
4W - 11L
1,621 SR
Queue Stats
251W - 253L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
14 / 1 / 3
11,990
600
18,142
19,134
9,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Dojoi
Danzaburou
17
4 / 2 / 3
10,868
543
8,508
18,551
7,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ImmerAmLauschen
Jormungandr
18
3 / 2 / 8
11,399
570
17,305
14,599
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
NBNG
Baba Yaga
15
1 / 3 / 7
9,259
463
7,904
12,258
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Nero0x
Ganesha
15
1 / 1 / 13
10,131
507
5,204
16,337
18,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 6 / 0
9,177
459
13,021
15,566
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Joaker4
Baron Samedi
15
2 / 3 / 2
9,507
475
10,248
17,243
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Kødi
Yu Huang
15
1 / 5 / 1
9,281
464
9,069
12,343
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
1 / 3 / 4
8,663
433
8,158
19,660
16,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
playforfuntime
Tsukuyomi
13
3 / 7 / 2
8,827
441
9,886
18,363
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
23
Kills
9
9
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
1
3
15.5
L
Chiron
 
Chiron
2
6
0
0.33
W
Danzaburou
Dojoi
Danzaburou
4
2
3
2.75
W
Jormungandr
ImmerAmLauschen
Jormungandr
3
2
8
3.5
L
Baron Samedi
Joaker4
Baron Samedi
2
3
2
1
L
Yu Huang
Kødi
Yu Huang
1
5
1
0.3
W
Baba Yaga
NBNG
Baba Yaga
1
3
7
1.5
W
Ganesha
Nero0x
Ganesha
1
1
13
7.5
L
Odin
1
3
4
1
L
Tsukuyomi
playforfuntime
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
50,382
80,879
Taken
83,175
57,184
Mitigated
43,167
32,431
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,142
6,986
0
19,147
19,134
9,810
0
3,385
15,749
0
113,461
L
Chiron
 
Chiron
13,021
4,722
610
3,914
15,566
5,680
0
578
14,987
0
88,874
W
Danzaburou
Dojoi
Danzaburou
8,508
3,477
0
5,759
18,551
7,844
5,185
1,681
16,870
0
80,312
W
Jormungandr
ImmerAmLauschen
Jormungandr
17,305
3,225
0
2,809
14,599
14,863
10
5,430
9,169
92,856
0
L
Baron Samedi
Joaker4
Baron Samedi
10,248
1,869
1,168
6,634
17,243
8,158
650
11,146
5,339
67,783
0
L
Yu Huang
Kødi
Yu Huang
9,069
1,025
0
2,010
12,343
5,270
0
4,761
7,459
85,840
0
W
Baba Yaga
NBNG
Baba Yaga
7,904
1,047
0
1,701
12,258
6,424
323
4,018
8,240
70,490
0
W
Ganesha
Nero0x
Ganesha
5,204
964
0
3,015
16,337
18,243
0
4,803
11,534
32,714
0
L
Odin
8,158
1,687
0
4,039
19,660
16,544
0
6,391
13,096
0
35,394
L
Tsukuyomi
playforfuntime
Tsukuyomi
9,886
2,588
0
6,195
18,363
7,515
0
7,065
11,140
0
60,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,647
Gold Earned
45,455
585
Minions Killed
508
0
Camps Cleared
0
1,976,931
Distance Traveled
1,748,714
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,990
600
142
7
0
466,269
3
L
Chiron
9,177
459
129
6
0
325,935
6
W
Danzaburou
10,868
543
137
7
0
379,558
4
W
Jormungandr
11,399
570
161
8
0
345,621
2
L
Baron Samedi
9,507
475
111
6
0
311,646
1
L
Yu Huang
9,281
464
153
8
0
341,032
7
W
Baba Yaga
9,259
463
134
7
0
389,893
6
W
Ganesha
10,131
507
11
1
0
395,590
5
L
Odin
8,663
433
41
2
0
381,310
12
L
Tsukuyomi
8,827
441
74
4
0
388,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role