Player Matchup

Izanami
Izanami
Diamond V
BeNiceHaveFun
Izanami
Diamond V
Level 127
God Stats
481W - 427L
1,684 SR
Queue Stats
1,043W - 1,056L
2,088 MMR
Solo
Tyr
Tyr
Silver II
BoneThugNHarmony
Tyr
Silver II
Level 114
God Stats
0W - 1L
1,755 SR
Queue Stats
2W - 2L
1,547 MMR
Solo
Sylvanus
Sylvanus
Gold II
SlamDiego
Sylvanus
Gold II
Level 160
God Stats
12W - 13L
1,589 SR
Queue Stats
408W - 419L
1,376 MMR
Solo
Mercury
Mercury
Silver III
Smashtronaut
Mercury
Silver III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,593 MMR
Solo
Poseidon
Poseidon
Gold IV
shrekmidz
Poseidon
Gold IV
Level 66
God Stats
3W - 3L
1,665 SR
Queue Stats
121W - 137L
1,553 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,639 SR
1,632 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,623 SR
1,663 MMR
Baron Samedi
Baron Samedi
Diamond V
Afakasi99
Baron Samedi
Diamond V
Level 126
God Stats
8W - 5L
1,763 SR
Queue Stats
165W - 159L
2,077 MMR
Solo
Arachne
Arachne
Silver II
DarthFloated
Arachne
Silver II
Level 159
God Stats
2W - 0L
1,722 SR
Queue Stats
145W - 128L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
DarthMikecy
Morgan Le Fay
Silver II
Level 149
God Stats
3W - 6L
1,504 SR
Queue Stats
91W - 73L
1,407 MMR
Party 1
Jing Wei
Jing Wei
Bronze V
JCoIesIaw
Jing Wei
Bronze V
Level 58
God Stats
1W - 1L
1,438 SR
Queue Stats
42W - 45L
1,355 MMR
Solo
Xbalanque
Xbalanque
Platinum I
bTLorick
Xbalanque
Platinum I
Level 148
God Stats
18W - 13L
1,690 SR
Queue Stats
488W - 485L
1,979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
0 / 3 / 4
11,156
485
18,397
19,730
9,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 5 / 0
12,558
546
10,704
21,497
25,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
SlamDiego
Sylvanus
15
1 / 5 / 3
8,954
389
9,286
24,002
31,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Smashtronaut
Mercury
17
2 / 6 / 2
10,292
447
9,135
21,654
10,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
shrekmidz
Poseidon
16
1 / 8 / 1
10,343
450
12,787
18,477
8,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasHou YiShivaCharybdis

VS

Bans
King ArthurCliodhnaKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Afakasi99
Baron Samedi
18
1 / 2 / 17
13,070
568
14,304
25,292
32,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
DarthFloated
Arachne
18
5 / 3 / 7
12,730
553
10,509
27,180
12,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
DarthMikecy
Morgan Le Fay
20
8 / 1 / 10
14,023
610
20,885
15,361
9,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
JCoIesIaw
Jing Wei
20
8 / 1 / 5
14,771
642
16,362
23,025
11,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
bTLorick
Xbalanque
20
5 / 0 / 6
14,828
645
19,719
12,588
6,639
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
7
Kills
27
27
Deaths
7
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Afakasi99
Baron Samedi
1
2
17
4.75
L
Izanami
0
3
4
0.67
L
3
5
0
0.6
W
Arachne
DarthFloated
Arachne
5
3
7
2.83
W
Morgan Le Fay
DarthMikecy
Morgan Le Fay
8
1
10
13
W
Jing Wei
JCoIesIaw
Jing Wei
8
1
5
10.5
L
Sylvanus
SlamDiego
Sylvanus
1
5
3
0.5
L
Mercury
Smashtronaut
Mercury
2
6
2
0.5
W
Xbalanque
bTLorick
Xbalanque
5
0
6
8
L
Poseidon
shrekmidz
Poseidon
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,309
Damage
81,779
105,360
Taken
103,446
85,607
Mitigated
72,888
21,711
Healing
54,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Afakasi99
Baron Samedi
14,304
1,420
6,787
11,866
25,292
32,277
447
7,714
17,578
57,078
0
L
Izanami
18,397
11,606
0
5,067
19,730
9,247
606
4,245
15,485
0
119,364
L
10,704
1,036
0
4,603
21,497
25,924
774
5,470
16,027
0
105,561
W
Arachne
DarthFloated
Arachne
10,509
5,380
0
12,061
27,180
12,878
2,410
5,930
21,250
0
103,912
W
Morgan Le Fay
DarthMikecy
Morgan Le Fay
20,885
1,348
358
7,899
15,361
9,475
2,603
4,807
10,554
117,989
0
W
Jing Wei
JCoIesIaw
Jing Wei
16,362
14,738
0
11,324
23,025
11,619
6,230
2,989
20,036
0
122,528
L
Sylvanus
SlamDiego
Sylvanus
9,286
2,175
2,870
6,320
24,002
31,392
0
9,204
14,798
33,600
11,525
L
Mercury
Smashtronaut
Mercury
9,135
2,564
0
1,175
21,654
10,534
0
6,111
15,543
0
110,691
W
Xbalanque
bTLorick
Xbalanque
19,719
9,927
0
3,994
12,588
6,639
8,332
1,633
10,955
0
144,004
L
Poseidon
shrekmidz
Poseidon
12,787
1,624
0
1,676
18,477
8,510
0
10,304
8,173
100,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,303
Gold Earned
69,422
795
Minions Killed
751
0
Camps Cleared
0
2,103,064
Distance Traveled
2,241,003
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,070
568
29
1
0
410,813
13
L
Izanami
11,156
485
202
9
0
391,087
10
L
Tyr
12,558
546
209
9
0
450,207
10
W
Arachne
12,730
553
133
6
0
506,216
5
W
Morgan Le Fay
14,023
610
174
8
0
436,407
6
W
Jing Wei
14,771
642
200
9
0
434,535
3
L
Sylvanus
8,954
389
54
2
0
363,079
2
L
Mercury
10,292
447
145
6
0
471,432
2
W
Xbalanque
14,828
645
215
9
0
453,032
7
L
Poseidon
10,343
450
185
8
0
427,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role