Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChaoticOreoo
Ra
Level 80
God Stats
2W - 4L
1,755 SR
Queue Stats
498W - 475L
1,572 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FrostyPete
Cu Chulainn
Level 80
God Stats
7W - 3L
1,939 SR
Queue Stats
93W - 88L
1,490 Elo+
Party 1
Camazotz
Camazotz
MisterBodyCatcha
Camazotz
Level 66
God Stats
5W - 3L
1,538 SR
Queue Stats
466W - 431L
1,562 Elo+
Party 3
Team Averages
Level 95
1,646 SR
1,525 Elo+

VS

Team Averages
Level 79
1,481 SR
1,491 Elo+
Danzaburou
Danzaburou
IcedYa
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,522 Elo+
Party 2
Atlas
Atlas
ThEToAsTeRCaT
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,522 Elo+
Party 2
Serqet
Serqet
knuckles547
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,492 Elo+
Party 4
Cu Chulainn
Cu Chulainn
sphysb
Cu Chulainn
Level 106
God Stats
2W - 5L
1,385 SR
Queue Stats
409W - 399L
1,465 Elo+
Solo
Sol
Sol
spiralvenom
Sol
Level 57
God Stats
21W - 23L
1,521 SR
Queue Stats
236W - 265L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 3 / 4
11,151
531
18,165
14,717
6,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
15
0 / 1 / 10
8,924
425
6,835
15,539
11,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 6
10,732
511
14,111
17,192
8,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
FrostyPete
Cu Chulainn
18
9 / 4 / 4
12,097
576
19,337
25,834
30,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
11 / 2 / 6
12,025
573
19,885
26,224
12,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IcedYa
Danzaburou
15
3 / 7 / 1
9,980
475
6,865
17,167
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 5
9,178
437
8,099
21,116
24,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
15
7 / 6 / 5
10,115
482
16,620
20,671
10,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Cu Chulainn
sphysb
Cu Chulainn
13
0 / 8 / 7
8,750
417
14,981
25,519
23,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 5
9,441
450
18,610
18,996
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
27
Kills
15
16
Deaths
27
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
3
4
2.33
W
Aphrodite
 
Aphrodite
0
1
10
5
W
2
6
6
0.83
W
Cu Chulainn
FrostyPete
Cu Chulainn
9
4
4
2.75
L
Danzaburou
IcedYa
Danzaburou
3
7
1
0.5
W
11
2
6
7
L
1
3
5
1.17
L
Serqet
7
6
5
1.58
L
Cu Chulainn
sphysb
Cu Chulainn
0
8
7
0.44
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,333
Damage
65,175
99,506
Taken
103,469
69,512
Mitigated
71,944
42,987
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,165
7,248
0
414
14,717
6,488
4,403
5,208
9,382
0
107,392
W
Aphrodite
 
Aphrodite
6,835
697
6,495
7,984
15,539
11,423
268
5,140
10,099
44,534
0
W
14,111
1,129
3,071
5,944
17,192
8,407
120
6,441
10,040
97,588
0
W
Cu Chulainn
FrostyPete
Cu Chulainn
19,337
3,173
0
4,967
25,834
30,210
513
4,729
20,415
0
86,059
L
Danzaburou
IcedYa
Danzaburou
6,865
2,571
229
3,696
17,167
5,834
527
2,986
14,181
0
55,883
W
19,885
8,217
0
14,112
26,224
12,984
0
7,211
18,778
0
95,665
L
8,099
2,950
0
2,770
21,116
24,949
0
3,608
17,508
38,745
0
L
Serqet
16,620
3,906
0
3,644
20,671
10,122
311
4,451
16,220
0
55,231
L
Cu Chulainn
sphysb
Cu Chulainn
14,981
2,933
0
3,932
25,519
23,045
0
3,689
21,830
9,646
55,281
L
18,610
4,870
0
8,963
18,996
7,994
0
6,212
12,784
82,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,929
Gold Earned
47,464
624
Minions Killed
431
0
Camps Cleared
0
2,183,209
Distance Traveled
1,929,734
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,151
531
162
8
0
406,921
2
W
Aphrodite
8,924
425
71
3
0
431,445
8
W
Ra
10,732
511
138
7
0
444,139
0
W
Cu Chulainn
12,097
576
127
6
0
397,044
1
L
Danzaburou
9,980
475
110
5
0
349,313
6
W
Camazotz
12,025
573
126
6
0
503,660
1
L
Atlas
9,178
437
28
1
0
420,560
4
L
Serqet
10,115
482
73
3
0
437,229
3
L
Cu Chulainn
8,750
417
101
5
0
336,858
0
L
Sol
9,441
450
119
6
0
385,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role