Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
EEHawke44
Eset
Level 79
God Stats
2W - 0L
1,752 SR
Queue Stats
70W - 82L
1,540 Elo+
Party 1
Loki
Loki
jammmesabc264
Loki
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 72L
1,437 Elo+
Party 1
Sol
Sol
mooncrft
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,198 Elo+
Party 1
Danzaburou
Danzaburou
xBUILTDIFFx
Danzaburou
Level 48
God Stats
2W - 1L
1,831 SR
Queue Stats
18W - 24L
1,494 Elo+
Party 1
Team Averages
Level 79
1,616 SR
1,434 Elo+

VS

Team Averages
Level 59
1,478 SR
1,295 Elo+
Neith
Neith
Allyperez725
Neith
Level 38
God Stats
0W - 5L
1,332 SR
Queue Stats
0W - 6L
1,097 Elo+
Solo
Guan Yu
Guan Yu
ChrisxOblivion
Guan Yu
Level 107
God Stats
7W - 6L
1,521 SR
Queue Stats
522W - 606L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Gohst_vanHunter
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
Skrotez
Kukulkan
Level 36
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 5L
1,253 Elo+
Solo
Cliodhna
Cliodhna
zlRapha
Cliodhna
Level 89
God Stats
1W - 1L
1,730 SR
Queue Stats
19W - 25L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 0 / 1
8,589
661
8,115
9,514
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
3 / 0 / 2
8,094
623
3,037
4,164
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 4
6,790
522
3,257
6,453
4,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 0 / 2
7,104
546
8,132
6,692
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
xBUILTDIFFx
Danzaburou
12
2 / 1 / 0
7,939
611
6,696
5,984
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,411
416
5,205
10,644
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 0
5,418
417
1,669
10,680
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Gohst_vanHunter
Gilgamesh
11
0 / 2 / 1
5,856
450
3,193
8,747
9,061
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Skrotez
Kukulkan
10
0 / 5 / 0
5,882
452
2,108
6,376
2,441
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
zlRapha
Cliodhna
11
1 / 2 / 0
6,396
492
2,619
9,060
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
1
1
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
1
7.5
L
0
3
0
0
L
0
2
0
0
W
Eset
3
0
2
4
L
Gilgamesh
Gohst_vanHunter
Gilgamesh
0
2
1
0.25
L
Kukulkan
Skrotez
Kukulkan
0
5
0
0
W
0
0
4
2
W
2
0
2
3
W
Danzaburou
xBUILTDIFFx
Danzaburou
2
1
0
2
L
Cliodhna
zlRapha
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
14,794
32,807
Taken
45,507
13,948
Mitigated
24,487
13,045
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,115
5,743
0
2,415
9,514
4,176
0
471
9,043
0
70,142
L
5,205
2,313
213
4,601
10,644
3,502
0
4,479
6,165
0
33,247
L
1,669
117
855
3,260
10,680
5,977
0
3,437
6,403
0
20,175
W
Eset
3,037
182
0
1,510
4,164
1,591
0
1,593
2,571
55,369
0
L
Gilgamesh
Gohst_vanHunter
Gilgamesh
3,193
730
0
1,760
8,747
9,061
0
0
8,747
0
28,074
L
Kukulkan
Skrotez
Kukulkan
2,108
185
0
349
6,376
2,441
0
2,291
3,197
39,210
0
W
3,257
608
1,624
1,779
6,453
4,022
0
44
6,409
0
22,067
W
8,132
4,027
0
3,351
6,692
1,855
933
0
6,692
51,391
0
W
Danzaburou
xBUILTDIFFx
Danzaburou
6,696
2,866
0
2,366
5,984
2,304
987
0
5,984
0
52,196
L
Cliodhna
zlRapha
Cliodhna
2,619
274
0
665
9,060
3,506
0
676
8,086
0
47,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
28,963
460
Minions Killed
295
0
Camps Cleared
0
1,248,314
Distance Traveled
1,203,559
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,589
661
138
11
0
327,068
3
L
Neith
5,411
416
56
4
0
223,907
1
L
Guan Yu
5,418
417
25
2
0
226,336
7
W
Eset
8,094
623
115
9
0
230,288
3
L
Gilgamesh
5,856
450
50
4
0
251,360
2
L
Kukulkan
5,882
452
75
6
0
215,805
3
W
Loki
6,790
522
31
2
0
241,411
1
W
Sol
7,104
546
91
7
0
234,128
0
W
Danzaburou
7,939
611
85
7
0
215,419
0
L
Cliodhna
6,396
492
89
7
0
286,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role