Player Matchup

Skadi
Skadi
A ShwiftySOB
Skadi
Level 125
God Stats
3W - 4L
1,130 SR
Queue Stats
901W - 962L
1,418 Elo+
Solo
Thanatos
Thanatos
Hadezx998
Thanatos
Level 122
God Stats
9W - 4L
1,674 SR
Queue Stats
127W - 140L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
SK00T3RS
Sun Wukong
Level 125
God Stats
9W - 10L
1,678 SR
Queue Stats
345W - 341L
1,454 Elo+
Solo
Kukulkan
Kukulkan
TheeSlic3r
Kukulkan
Level 108
God Stats
6W - 1L
1,755 SR
Queue Stats
152W - 137L
1,468 Elo+
Solo
Ymir
Ymir
YaoSenior199
Ymir
Level 85
God Stats
7W - 4L
1,650 SR
Queue Stats
61W - 54L
1,451 Elo+
Solo
Team Averages
Level 113
1,577 SR
1,430 Elo+

VS

Team Averages
Level 93
1,557 SR
1,470 Elo+
Cerberus
Cerberus
Burrows21
Cerberus
Level 64
God Stats
2W - 5L
1,448 SR
Queue Stats
90W - 95L
1,423 Elo+
Solo
Awilix
Awilix
Death Gun9824
Awilix
Level 81
God Stats
6W - 8L
1,398 SR
Queue Stats
632W - 605L
1,513 Elo+
Solo
Mulan
Mulan
Epik1967
Mulan
Level 126
God Stats
26W - 26L
1,712 SR
Queue Stats
349W - 350L
1,463 Elo+
Solo
Apollo
Apollo
TaiDRAGON10
Apollo
Level 109
God Stats
1W - 1L
1,707 SR
Queue Stats
155W - 150L
1,415 Elo+
Solo
Scylla
Scylla
lmaginar
Scylla
Level 85
God Stats
39W - 45L
1,517 SR
Queue Stats
351W - 330L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,175
635
801
2,120
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Hadezx998
Thanatos
4
0 / 0 / 1
3,302
660
291
2,316
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SK00T3RS
Sun Wukong
6
0 / 0 / 0
3,546
709
139
2,399
1,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
TheeSlic3r
Kukulkan
6
1 / 0 / 0
4,003
801
1,272
1,657
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,610
722
137
1,581
625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burrows21
Cerberus
4
0 / 0 / 0
2,883
577
247
2,528
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
3,077
615
396
3,251
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
Epik1967
Mulan
1
0 / 0 / 0
942
188
0
0
0
Apollo
6
0 / 0 / 0
3,024
605
492
1,222
315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
lmaginar
Scylla
1
0 / 0 / 0
2,496
499
0
145
58
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Cerberus
Burrows21
Cerberus
0
0
0
0
L
0
1
0
0
L
Mulan
Epik1967
Mulan
0
0
0
0
W
Thanatos
Hadezx998
Thanatos
0
0
1
0.5
W
Sun Wukong
SK00T3RS
Sun Wukong
0
0
0
0
L
Apollo
0
0
0
0
W
Kukulkan
TheeSlic3r
Kukulkan
1
0
0
1
W
0
0
0
0
L
Scylla
lmaginar
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,640
Damage
1,135
10,073
Taken
7,146
4,110
Mitigated
3,076
5,413
Healing
1,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
801
240
0
590
2,120
612
173
0
2,120
0
14,671
L
Cerberus
Burrows21
Cerberus
247
26
0
528
2,528
1,689
0
137
2,391
8,799
0
L
396
98
0
380
3,251
1,014
0
1,127
2,124
0
8,852
L
Mulan
Epik1967
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Hadezx998
Thanatos
291
52
0
1,790
2,316
893
385
0
2,316
0
10,010
W
Sun Wukong
SK00T3RS
Sun Wukong
139
0
0
1,018
2,399
1,474
55
158
2,241
0
16,155
L
Apollo
492
350
0
250
1,222
315
0
0
1,222
0
10,771
W
Kukulkan
TheeSlic3r
Kukulkan
1,272
416
0
700
1,657
506
918
0
1,657
22,117
0
W
137
0
791
524
1,581
625
0
89
1,492
9,793
0
L
Scylla
lmaginar
Scylla
0
0
0
0
145
58
0
145
0
466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,636
Gold Earned
12,422
129
Minions Killed
60
0
Camps Cleared
0
456,154
Distance Traveled
258,869
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,175
635
22
4
0
88,496
0
L
Cerberus
2,883
577
25
5
0
87,698
0
L
Awilix
3,077
615
21
4
0
85,630
0
L
Mulan
942
188
0
0
0
0
0
W
Thanatos
3,302
660
19
4
0
96,385
0
W
Sun Wukong
3,546
709
25
5
0
104,555
3
L
Apollo
3,024
605
14
3
0
71,380
1
W
Kukulkan
4,003
801
42
8
0
71,742
1
W
Ymir
3,610
722
21
4
0
94,976
2
L
Scylla
2,496
499
0
0
0
14,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role