Player Matchup

Baron Samedi
Baron Samedi
I Iz A Duck
Baron Samedi
Level 41
God Stats
4W - 6L
1,321 SR
Queue Stats
107W - 128L
1,272 Elo+
Solo
Athena
Athena
PandaMaster8469
Athena
Level 105
God Stats
2W - 2L
1,638 SR
Queue Stats
93W - 126L
1,388 Elo+
Party 1
Neith
Neith
PandaSubmissive
Neith
Level 28
God Stats
31W - 45L
1,537 SR
Queue Stats
41W - 57L
1,322 Elo+
Party 1
Team Averages
Level 58
1,499 SR
1,327 Elo+

VS

Team Averages
Level 90
1,537 SR
1,364 Elo+
Athena
Athena
Blitzy6239
Athena
Level 89
God Stats
14W - 14L
1,467 SR
Queue Stats
47W - 70L
1,233 Elo+
Solo
Danzaburou
Danzaburou
Muninn3512
Danzaburou
Level 57
God Stats
6W - 2L
1,854 SR
Queue Stats
10W - 7L
1,491 Elo+
Solo
Sol
Sol
Swampstalker50
Sol
Level 125
God Stats
11W - 8L
1,289 SR
Queue Stats
76W - 91L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I Iz A Duck
Baron Samedi
11
1 / 2 / 3
7,026
703
6,120
8,183
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 6 / 1
7,103
710
5,089
19,821
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 8 / 1
6,743
674
5,477
12,929
5,617
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blitzy6239
Athena
12
0 / 2 / 15
8,544
854
4,363
11,627
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Muninn3512
Danzaburou
12
6 / 2 / 7
8,799
880
12,315
9,514
4,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 0 / 6
9,524
952
18,309
6,775
3,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
Blitzy6239
Athena
0
2
15
3.75
L
Baron Samedi
I Iz A Duck
Baron Samedi
1
2
3
1.25
W
Danzaburou
Muninn3512
Danzaburou
6
2
7
4.75
L
1
6
1
0.25
L
1
8
1
0.19
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
34,987
40,933
Taken
27,916
28,199
Mitigated
20,698
10,942
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Blitzy6239
Athena
4,363
1,564
0
3,266
11,627
12,746
143
4,394
7,233
11,658
0
L
Baron Samedi
I Iz A Duck
Baron Samedi
6,120
424
2,115
2,899
8,183
4,229
0
4,929
3,254
24,090
0
W
Danzaburou
Muninn3512
Danzaburou
12,315
6,716
0
1,727
9,514
4,453
1,371
5,536
3,978
0
30,169
L
5,089
1,899
279
4,026
19,821
18,353
0
8,121
11,700
18,867
0
L
5,477
2,479
502
1,121
12,929
5,617
0
7,991
4,938
0
19,427
W
18,309
7,821
335
3,190
6,775
3,499
1,359
1,776
4,999
44,320
4,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,872
Gold Earned
26,867
104
Minions Killed
118
4
Camps Cleared
3
522,742
Distance Traveled
541,839
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,544
854
6
1
0
183,916
0
L
Baron Samedi
7,026
703
47
5
3
165,389
1
W
Danzaburou
8,799
880
29
3
1
181,884
1
L
Athena
7,103
710
16
2
1
198,417
1
L
Neith
6,743
674
41
4
0
158,936
4
W
Sol
9,524
952
83
8
2
176,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role