Player Matchup

Charybdis
Charybdis
Aymerick750
Charybdis
Level 46
God Stats
21W - 23L
1,236 SR
Queue Stats
317W - 295L
1,266 Elo+
Solo
Eset
Eset
CindyLou13
Eset
Level 62
God Stats
7W - 6L
1,511 SR
Queue Stats
74W - 76L
1,451 Elo+
Solo
Nemesis
Nemesis
InSomnia3162
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,730 Elo+
Solo
King Arthur
King Arthur
MagicalWombat99
King Arthur
Level 102
God Stats
13W - 3L
1,662 SR
Queue Stats
32W - 19L
1,576 Elo+
Solo
Cthulhu
Cthulhu
ijoc
Cthulhu
Level 68
God Stats
23W - 11L
1,602 SR
Queue Stats
103W - 88L
1,485 Elo+
Solo
Team Averages
Level 73
1,502 SR
1,502 Elo+

VS

Team Averages
Level 83
1,597 SR
1,373 Elo+
Fafnir
Fafnir
ChaunceyJ
Fafnir
Level 148
God Stats
0W - 2L
1,688 SR
Queue Stats
437W - 465L
1,393 Elo+
Solo
Athena
Athena
DMrifa
Athena
Level 77
God Stats
1W - 4L
1,348 SR
Queue Stats
78W - 81L
1,265 Elo+
Solo
Poseidon
Poseidon
DariethWolf
Poseidon
Level 105
God Stats
2W - 2L
1,674 SR
Queue Stats
410W - 420L
1,420 Elo+
Solo
Chernobog
Chernobog
SouthPxw
Chernobog
Level 35
God Stats
26W - 24L
1,774 SR
Queue Stats
117W - 139L
1,424 Elo+
Solo
Nemesis
Nemesis
mayomanr
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aymerick750
Charybdis
17
6 / 2 / 4
10,338
544
15,034
12,670
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 9
10,682
562
14,951
15,353
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
InSomnia3162
Nemesis
11
2 / 2 / 7
8,321
438
3,011
9,057
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
MagicalWombat99
King Arthur
16
4 / 2 / 3
10,343
544
13,940
16,235
16,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ijoc
Cthulhu
16
4 / 2 / 10
9,845
518
9,485
17,277
18,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ChaunceyJ
Fafnir
15
2 / 4 / 2
9,152
482
9,562
18,369
23,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Athena
DMrifa
Athena
8
0 / 4 / 0
6,604
348
3,820
13,308
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
DariethWolf
Poseidon
16
6 / 9 / 3
10,378
546
13,367
14,924
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
SouthPxw
Chernobog
14
3 / 4 / 4
8,798
463
10,438
13,786
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
mayomanr
Nemesis
13
2 / 4 / 2
8,342
439
4,742
15,624
8,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
25
Kills
13
13
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aymerick750
Charybdis
6
2
4
4
L
Fafnir
ChaunceyJ
Fafnir
2
4
2
0.75
W
9
5
9
2.7
L
Athena
DMrifa
Athena
0
4
0
0
L
Poseidon
DariethWolf
Poseidon
6
9
3
0.83
W
Nemesis
InSomnia3162
Nemesis
2
2
7
2.75
W
King Arthur
MagicalWombat99
King Arthur
4
2
3
2.75
L
Chernobog
SouthPxw
Chernobog
3
4
4
1.25
W
Cthulhu
ijoc
Cthulhu
4
2
10
4.5
L
Nemesis
mayomanr
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,421
Damage
41,929
70,592
Taken
76,011
51,287
Mitigated
53,145
20,200
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aymerick750
Charybdis
15,034
9,579
0
6,315
12,670
5,334
1,111
3,086
9,584
0
94,727
L
Fafnir
ChaunceyJ
Fafnir
9,562
2,934
0
3,557
18,369
23,084
0
3,997
14,372
53,320
0
W
14,951
2,291
765
4,677
15,353
6,830
210
5,695
9,620
70,601
0
L
Athena
DMrifa
Athena
3,820
1,206
0
1,656
13,308
9,591
0
4,982
8,326
14,268
0
L
Poseidon
DariethWolf
Poseidon
13,367
1,884
0
1,632
14,924
6,717
805
7,398
7,526
80,116
0
W
Nemesis
InSomnia3162
Nemesis
3,011
1,070
0
780
9,057
3,952
0
1,715
7,342
0
35,824
W
King Arthur
MagicalWombat99
King Arthur
13,940
779
0
2,670
16,235
16,655
1,275
10,693
5,453
0
69,848
L
Chernobog
SouthPxw
Chernobog
10,438
5,350
0
2,103
13,786
5,428
0
3,755
10,031
0
62,911
W
Cthulhu
ijoc
Cthulhu
9,485
684
304
4,689
17,277
18,516
0
5,357
10,984
47,922
0
L
Nemesis
mayomanr
Nemesis
4,742
1,568
0
2,023
15,624
8,325
0
4,304
11,320
0
52,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
43,274
470
Minions Killed
383
0
Camps Cleared
0
1,678,993
Distance Traveled
1,582,174
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,338
544
122
6
0
328,774
0
L
Fafnir
9,152
482
81
4
0
295,314
1
W
Eset
10,682
562
103
5
0
347,268
4
L
Athena
6,604
348
27
1
0
275,846
7
L
Poseidon
10,378
546
115
6
0
320,053
1
W
Nemesis
8,321
438
54
3
0
285,950
3
W
King Arthur
10,343
544
109
6
0
318,327
2
L
Chernobog
8,798
463
81
4
0
357,184
2
W
Cthulhu
9,845
518
82
4
0
398,674
10
L
Nemesis
8,342
439
79
4
0
333,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role