Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigWalkDog2670
Kukulkan
Level 64
God Stats
4W - 2L
1,630 SR
Queue Stats
45W - 52L
1,488 Elo+
Party 1
King Arthur
King Arthur
Bu11etClub4Life
King Arthur
Level 157
God Stats
2W - 2L
1,339 SR
Queue Stats
59W - 44L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaZe Max
Ah Muzen Cab
Level 147
God Stats
4W - 1L
1,741 SR
Queue Stats
67W - 54L
1,511 Elo+
Party 1
Artemis
Artemis
Ryuk1477
Artemis
Level 29
God Stats
17W - 12L
1,514 SR
Queue Stats
36W - 37L
1,411 Elo+
Party 1
Team Averages
Level 109
1,545 SR
1,483 Elo+

VS

Team Averages
Level 81
1,382 SR
1,436 Elo+
Sol
Sol
Frailnoob
Sol
Level 127
God Stats
11W - 20L
1,476 SR
Queue Stats
302W - 289L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
OmarSon19
Erlang Shen
Level 23
God Stats
1W - 4L
1,144 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReeseRagez
Cu Chulainn
Level 87
God Stats
7W - 10L
1,500 SR
Queue Stats
487W - 484L
1,490 Elo+
Party 2
Ares
Ares
Tenchikaimei
Ares
Level 26
God Stats
27W - 19L
1,352 SR
Queue Stats
250W - 302L
1,398 Elo+
Party 2
Hou Yi
Hou Yi
Zophic
Hou Yi
Level 141
God Stats
15W - 20L
1,436 SR
Queue Stats
322W - 295L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
7 / 1 / 4
9,964
766
10,631
13,847
18,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
17
6 / 2 / 6
10,229
787
12,312
9,834
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Bu11etClub4Life
King Arthur
17
0 / 2 / 13
9,889
761
13,749
21,847
17,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
DaZe Max
Ah Muzen Cab
18
6 / 2 / 9
10,227
787
19,698
11,515
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Ryuk1477
Artemis
16
1 / 0 / 9
9,544
734
9,916
7,418
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,015
693
13,623
13,667
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
OmarSon19
Erlang Shen
14
0 / 7 / 1
7,995
615
2,003
17,494
15,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
ReeseRagez
Cu Chulainn
14
1 / 4 / 2
8,410
647
10,773
16,103
14,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 4
8,363
643
3,945
17,896
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Zophic
Hou Yi
16
2 / 2 / 2
9,301
715
14,201
14,190
7,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
20
Kills
6
7
Deaths
20
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
4
9
W
Kukulkan
6
2
6
4.5
W
King Arthur
Bu11etClub4Life
King Arthur
0
2
13
3.25
W
Ah Muzen Cab
DaZe Max
Ah Muzen Cab
6
2
9
5.25
L
2
2
3
1.75
L
Erlang Shen
OmarSon19
Erlang Shen
0
7
1
0.07
L
Cu Chulainn
ReeseRagez
Cu Chulainn
1
4
2
0.5
W
Artemis
Ryuk1477
Artemis
1
0
9
5.5
L
1
5
4
0.6
L
Hou Yi
Zophic
Hou Yi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,306
Damage
44,545
64,461
Taken
79,350
51,260
Mitigated
61,007
13,660
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,631
473
335
1,887
13,847
18,017
186
4,514
9,168
22,139
0
W
Kukulkan
12,312
1,488
0
897
9,834
4,911
110
1,096
8,738
33,818
0
W
King Arthur
Bu11etClub4Life
King Arthur
13,749
891
0
5,319
21,847
17,690
203
6,578
14,959
0
41,186
W
Ah Muzen Cab
DaZe Max
Ah Muzen Cab
19,698
8,003
0
3,533
11,515
6,955
4,872
2,819
8,630
0
54,728
L
13,623
5,890
0
3,626
13,667
5,763
621
3,300
9,959
52,092
0
L
Erlang Shen
OmarSon19
Erlang Shen
2,003
703
0
2,859
17,494
15,263
423
3,423
13,798
0
17,204
L
Cu Chulainn
ReeseRagez
Cu Chulainn
10,773
1,599
336
537
16,103
14,432
0
4,740
10,738
0
24,566
W
Artemis
Ryuk1477
Artemis
9,916
3,276
0
1,689
7,418
3,687
1,564
1,996
5,398
0
31,358
L
3,945
308
575
3,416
17,896
18,152
72
6,291
11,049
7,262
0
L
Hou Yi
Zophic
Hou Yi
14,201
7,022
0
2,110
14,190
7,397
390
3,827
9,977
0
41,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,853
Gold Earned
43,084
247
Minions Killed
236
0
Camps Cleared
0
1,374,515
Distance Traveled
1,210,436
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,964
766
29
2
0
289,631
0
W
Kukulkan
10,229
787
49
4
0
251,369
0
W
King Arthur
9,889
761
57
4
0
283,284
3
W
Ah Muzen Cab
10,227
787
58
4
0
272,424
0
L
Sol
9,015
693
79
6
0
242,757
2
L
Erlang Shen
7,995
615
26
2
0
232,679
0
L
Cu Chulainn
8,410
647
42
3
0
255,856
0
W
Artemis
9,544
734
54
4
0
277,807
1
L
Ares
8,363
643
9
1
0
220,870
0
L
Hou Yi
9,301
715
80
6
0
258,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role