Player Matchup

Ymir
Ymir
DontHaveBeads
Ymir
Level 46
God Stats
8W - 1L
1,963 SR
Queue Stats
452W - 28L
2,110 Elo+
Party 3
Medusa
Medusa
Jhook876
Medusa
Level 72
God Stats
2W - 0L
1,839 SR
Queue Stats
37W - 3L
1,947 Elo+
Party 3
Cthulhu
Cthulhu
PaperRaptor
Cthulhu
Level 159
God Stats
5W - 6L
1,489 SR
Queue Stats
289W - 297L
1,478 Elo+
Solo
Cliodhna
Cliodhna
Ratmilk
Cliodhna
Level 160
God Stats
33W - 1L
2,179 SR
Queue Stats
1,745W - 104L
2,154 Elo+
Party 3
Freya
Freya
TickleMeTimmy
Freya
Level 12
God Stats
19W - 3L
1,724 SR
Queue Stats
370W - 23L
1,966 Elo+
Party 3
Team Averages
Level 90
1,839 SR
1,931 Elo+

VS

Team Averages
Level 88
1,612 SR
1,614 Elo+
Raijin
Raijin
Bruezy
Raijin
Level 149
God Stats
0W - 1L
1,910 SR
Queue Stats
119W - 88L
1,748 Elo+
Party 1
Ymir
Ymir
DeafGuy908
Ymir
Level 17
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 3L
1,362 Elo+
Party 2
Shiva
Shiva
JoanRollsBush
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,648 Elo+
Party 1
Izanami
Izanami
KelpyGod
Izanami
Level 114
God Stats
3W - 3L
1,350 SR
Queue Stats
172W - 170L
1,550 Elo+
Party 2
Thanatos
Thanatos
OhGav
Thanatos
Level 143
God Stats
5W - 4L
1,800 SR
Queue Stats
33W - 34L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 9
5,597
560
3,299
5,574
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Jhook876
Medusa
10
0 / 0 / 0
5,460
546
2,992
3,424
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PaperRaptor
Cthulhu
10
3 / 0 / 3
5,848
585
4,074
4,808
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
Ratmilk
Cliodhna
12
7 / 0 / 5
6,871
687
8,096
7,724
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
8 / 0 / 5
6,912
691
10,084
8,835
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bruezy
Raijin
7
0 / 7 / 0
4,308
431
3,993
9,034
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 0
4,672
467
1,833
7,313
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,423
442
2,162
8,102
4,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KelpyGod
Izanami
8
0 / 1 / 0
4,693
469
3,013
5,314
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
OhGav
Thanatos
7
0 / 4 / 0
4,516
452
3,443
8,637
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
18
Kills
0
0
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bruezy
Raijin
0
7
0
0
L
0
2
0
0
W
0
0
9
4.5
W
Medusa
Jhook876
Medusa
0
0
0
0
L
0
4
0
0
L
Izanami
KelpyGod
Izanami
0
1
0
0
L
Thanatos
OhGav
Thanatos
0
4
0
0
W
Cthulhu
PaperRaptor
Cthulhu
3
0
3
4.5
W
Cliodhna
Ratmilk
Cliodhna
7
0
5
9.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
14,444
30,365
Taken
38,400
14,579
Mitigated
18,136
17,926
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bruezy
Raijin
3,993
437
0
460
9,034
3,450
0
5,755
3,246
24,366
0
L
1,833
621
0
1,838
7,313
4,568
0
4,005
3,278
8,241
0
W
3,299
896
1,472
2,024
5,574
3,736
0
2,015
3,559
18,642
0
W
Medusa
Jhook876
Medusa
2,992
1,423
0
1,418
3,424
1,153
0
0
3,424
0
38,363
L
2,162
187
0
750
8,102
4,598
0
2,534
5,292
0
20,873
L
Izanami
KelpyGod
Izanami
3,013
2,131
0
2,268
5,314
1,671
0
1,302
4,012
0
42,265
L
Thanatos
OhGav
Thanatos
3,443
532
0
4,831
8,637
3,849
0
3,434
5,115
0
25,792
W
Cthulhu
PaperRaptor
Cthulhu
4,074
513
199
1,748
4,808
3,453
632
321
4,232
32,628
0
W
Cliodhna
Ratmilk
Cliodhna
8,096
2,880
0
4,846
7,724
2,855
0
230
7,494
0
49,542
W
10,084
5,173
0
6,219
8,835
3,382
143
3,260
5,575
46,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
22,612
315
Minions Killed
204
0
Camps Cleared
0
1,013,247
Distance Traveled
883,994
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,308
431
32
3
0
153,331
2
L
Ymir
4,672
467
22
2
0
178,617
3
W
Ymir
5,597
560
16
2
0
192,821
3
W
Medusa
5,460
546
75
8
0
190,834
2
L
Shiva
4,423
442
35
4
0
174,425
2
L
Izanami
4,693
469
70
7
0
170,648
3
L
Thanatos
4,516
452
45
5
0
206,973
1
W
Cthulhu
5,848
585
50
5
0
198,031
0
W
Cliodhna
6,871
687
101
10
0
234,571
2
W
Freya
6,912
691
73
7
0
196,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role