Player Matchup

Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Gold IV
Attempt3dYt
Susano
Gold IV
Level 108
God Stats
43W - 39L
1,614 SR
Queue Stats
64W - 68L
1,582 MMR
Solo
Poseidon
Poseidon
Gold IV
NeVeRgIv3uP95
Poseidon
Gold IV
Level 154
God Stats
1W - 3L
1,146 SR
Queue Stats
131W - 134L
1,398 MMR
Party 3
Yu Huang
Yu Huang
Gold II
SCalix10
Yu Huang
Gold II
Level 151
God Stats
1W - 3L
1,377 SR
Queue Stats
288W - 298L
1,515 MMR
Solo
Ymir
Ymir
Gold II
sheyna2012
Ymir
Gold II
Level 149
God Stats
208W - 172L
1,563 SR
Queue Stats
420W - 407L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,440 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,600 SR
1,532 MMR
Thanatos
Thanatos
Silver III
Fatal_Illusion0
Thanatos
Silver III
Level 86
God Stats
0W - 1L
1,797 SR
Queue Stats
31W - 31L
1,489 MMR
Solo
Neith
Neith
Bronze III
HakiNobie
Neith
Bronze III
Level 69
God Stats
1W - 5L
1,507 SR
Queue Stats
3W - 8L
1,507 MMR
Party 2
Hades
Hades
Gold II
NuKe-_ShArK_-91
Hades
Gold II
Level 121
God Stats
7W - 15L
1,432 SR
Queue Stats
425W - 431L
1,630 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Tonioo-99
Baron Samedi
Gold IV
Level 109
God Stats
14W - 13L
1,724 SR
Queue Stats
313W - 327L
1,571 MMR
Party 1
Geb
Geb
Silver I
vQuaLyy--
Geb
Silver I
Level 121
God Stats
2W - 1L
1,542 SR
Queue Stats
20W - 24L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
13 / 2 / 5
13,306
634
24,852
18,048
10,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Susano
19
5 / 0 / 3
13,032
621
13,824
15,989
8,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
NeVeRgIv3uP95
Poseidon
18
8 / 4 / 5
12,227
582
13,092
14,466
5,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
SCalix10
Yu Huang
19
4 / 0 / 7
12,035
573
12,897
10,663
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 10
10,412
496
6,243
20,492
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
FenrirArachneAtlasUllr

VS

Bans
MercuryKumbhakarnaCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 7 / 2
9,486
452
5,550
23,856
10,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
HakiNobie
Neith
13
1 / 9 / 2
8,278
394
7,938
15,763
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 5
8,196
390
7,108
22,826
11,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Tonioo-99
Baron Samedi
16
0 / 3 / 0
9,662
460
5,191
14,007
11,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 4
9,869
470
6,199
20,855
17,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
30
Kills
8
8
Deaths
30
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
13
2
5
7.75
W
Susano
5
0
3
6.5
L
Thanatos
5
7
2
0.86
L
Neith
HakiNobie
Neith
1
9
2
0.22
W
Poseidon
NeVeRgIv3uP95
Poseidon
8
4
5
2.63
L
0
7
5
0.36
W
Yu Huang
SCalix10
Yu Huang
4
0
7
7.5
L
Baron Samedi
Tonioo-99
Baron Samedi
0
3
0
0
W
0
2
10
2.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,908
Damage
31,986
79,658
Taken
97,307
48,915
Mitigated
57,025
24,654
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
24,852
15,521
0
5,983
18,048
10,072
1,134
3,962
14,086
0
122,948
W
Susano
13,824
1,243
0
7,162
15,989
8,345
635
4,041
11,948
0
112,326
L
Thanatos
5,550
1,089
0
10,969
23,856
10,038
0
7,937
14,976
0
71,887
L
Neith
HakiNobie
Neith
7,938
2,862
0
1,469
15,763
6,567
0
7,964
6,900
0
47,965
W
Poseidon
NeVeRgIv3uP95
Poseidon
13,092
3,700
0
5,048
14,466
5,817
4,296
3,233
11,233
96,016
0
L
7,108
641
226
7,825
22,826
11,147
24
7,606
13,705
58,968
0
W
Yu Huang
SCalix10
Yu Huang
12,897
1,919
0
3,480
10,663
5,215
1,098
3,996
6,667
107,670
0
L
Baron Samedi
Tonioo-99
Baron Samedi
5,191
235
398
3,589
14,007
11,683
0
1,730
11,980
79,412
0
W
6,243
872
0
2,981
20,492
19,466
72
4,728
15,764
39,631
0
L
6,199
479
2,310
3,466
20,855
17,590
0
6,995
12,137
31,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,012
Gold Earned
45,491
689
Minions Killed
468
0
Camps Cleared
0
2,146,117
Distance Traveled
1,816,035
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,306
634
176
8
0
497,751
6
W
Susano
13,032
621
181
9
0
454,385
15
L
Thanatos
9,486
452
92
4
0
400,114
3
L
Neith
8,278
394
85
4
0
335,074
2
W
Poseidon
12,227
582
131
6
0
387,644
0
L
Hades
8,196
390
102
5
0
355,213
2
W
Yu Huang
12,035
573
152
7
0
401,290
2
L
Baron Samedi
9,662
460
160
8
0
364,713
1
W
Ymir
10,412
496
49
2
0
405,047
4
L
Geb
9,869
470
29
1
0
360,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role