Player Matchup

Ra
Ra
JULIUSSSS
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,685 Elo+
Party 2
Cupid
Cupid
MenoSubZer0
Cupid
Level 128
God Stats
2W - 2L
1,466 SR
Queue Stats
501W - 491L
1,621 Elo+
Solo
Ullr
Ullr
OGPaul
Ullr
Level 160
God Stats
7W - 3L
1,982 SR
Queue Stats
595W - 258L
1,803 Elo+
Party 2
Sun Wukong
Sun Wukong
Sakugа
Sun Wukong
Level 160
God Stats
1W - 0L
1,838 SR
Queue Stats
33W - 13L
1,560 Elo+
Solo
Ares
Ares
trilogie96smite
Ares
Level 111
God Stats
24W - 24L
1,616 SR
Queue Stats
349W - 368L
1,505 Elo+
Solo
Team Averages
Level 135
1,680 SR
1,635 Elo+

VS

Team Averages
Level 144
1,686 SR
1,593 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HadrianJ
Bacchus
Level 122
God Stats
2W - 2L
1,820 SR
Queue Stats
112W - 111L
1,589 Elo+
Party 1
Set
Set
MagicTurtlePTSD
Set
Level 158
God Stats
7W - 9L
1,723 SR
Queue Stats
209W - 204L
1,639 Elo+
Party 1
Chiron
Chiron
PhatRoller
Chiron
Level 147
God Stats
4W - 8L
1,673 SR
Queue Stats
273W - 275L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
jtforrestal
Nu Wa
Level 133
God Stats
16W - 7L
1,715 SR
Queue Stats
131W - 127L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,008
563
5,769
9,568
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 2
8,723
545
8,719
12,744
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
OGPaul
Ullr
16
7 / 1 / 4
9,160
573
14,221
12,476
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Sakugа
Sun Wukong
16
3 / 1 / 0
9,520
595
10,559
15,987
13,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 6
8,540
534
4,267
6,788
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 2 / 0
8,019
501
6,014
11,615
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
HadrianJ
Bacchus
10
0 / 6 / 0
6,282
393
4,274
15,113
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 0
7,592
475
5,727
13,954
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
PhatRoller
Chiron
13
2 / 3 / 0
7,834
490
9,010
12,063
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
7,037
440
6,522
6,338
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
4
4
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Bacchus
HadrianJ
Bacchus
0
6
0
0
W
4
0
5
6.5
L
2
4
0
0.5
W
1
2
2
1
W
Ullr
OGPaul
Ullr
7
1
4
9
L
Chiron
PhatRoller
Chiron
2
3
0
0.67
W
Sun Wukong
Sakugа
Sun Wukong
3
1
0
3
L
0
3
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
31,547
57,563
Taken
59,083
35,732
Mitigated
35,841
24,363
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,014
5,340
0
2,858
11,615
4,711
0
0
11,615
0
69,317
L
Bacchus
HadrianJ
Bacchus
4,274
519
0
1,023
15,113
17,073
0
4,168
10,945
18,288
0
W
5,769
799
1,022
3,074
9,568
4,845
416
2,402
7,166
78,963
0
L
5,727
2,777
0
1,543
13,954
6,725
0
2,308
11,646
0
63,873
W
8,719
4,631
50
5,356
12,744
5,350
1,022
1,807
10,937
0
75,688
W
Ullr
OGPaul
Ullr
14,221
7,382
0
4,986
12,476
5,648
0
3,902
8,574
0
82,811
L
Chiron
PhatRoller
Chiron
9,010
5,040
376
2,796
12,063
5,141
0
2,110
9,946
0
74,321
W
Sun Wukong
Sakugа
Sun Wukong
10,559
2,107
0
7,659
15,987
13,931
0
815
15,172
0
86,443
L
6,522
453
0
360
6,338
2,191
0
1,450
4,888
64,281
0
W
4,267
554
396
1,820
6,788
5,958
455
1,870
4,244
29,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,951
Gold Earned
36,764
567
Minions Killed
501
0
Camps Cleared
0
1,650,378
Distance Traveled
1,480,890
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,019
501
137
9
0
310,128
4
L
Bacchus
6,282
393
16
1
0
302,958
2
W
Ra
9,008
563
127
8
0
337,257
5
L
Set
7,592
475
96
6
0
317,009
3
W
Cupid
8,723
545
148
9
0
295,188
3
W
Ullr
9,160
573
113
7
0
334,834
1
L
Chiron
7,834
490
128
8
0
280,367
2
W
Sun Wukong
9,520
595
142
9
0
346,712
6
L
Nu Wa
7,037
440
124
8
0
270,428
5
W
Ares
8,540
534
37
2
0
336,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role