Player Matchup

Anhur
Anhur
Bronze III
CowardlyLion_
Anhur
Bronze III
Level 101
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,311 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 160
1,782 SR
1,500 MMR
Skadi
Skadi
Bronze V
Omarex777
Skadi
Bronze V
Level 160
God Stats
8W - 1L
1,782 SR
Queue Stats
19W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,051
810
1,223
4,470
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArachneBakasuraBellonaAh Muzen CabGilgamesh

VS

Bans
LokiBastetChronosCliodhnaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Omarex777
Skadi
10
1 / 0 / 0
5,456
1,091
2,753
3,170
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Skadi
Omarex777
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,223
Damage
2,753
4,470
Taken
3,170
1,866
Mitigated
1,245
575
Healing
929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,223
415
0
575
4,470
1,866
0
0
4,470
0
12,281
W
Skadi
Omarex777
Skadi
2,753
1,314
0
929
3,170
1,245
1,237
247
2,923
0
26,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,051
Gold Earned
5,456
29
Minions Killed
57
0
Camps Cleared
5
83,908
Distance Traveled
91,946
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,051
810
29
6
0
83,908
2
W
Skadi
5,456
1,091
57
11
5
91,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role