Player Matchup

Cliodhna
Cliodhna
HypoRaptor12
Cliodhna
Level 84
God Stats
13W - 7L
1,802 SR
Queue Stats
109W - 96L
1,452 Elo+
Party 1
Ymir
Ymir
ShinyGumbo
Ymir
Level 20
God Stats
4W - 7L
1,157 SR
Queue Stats
11W - 20L
997 Elo+
Party 1
Osiris
Osiris
VENOM_ETERAL
Osiris
Level 8
God Stats
1W - 1L
1,100 SR
Queue Stats
3W - 5L
1,234 Elo+
Party 1
Team Averages
Level 37
1,353 SR
1,228 Elo+

VS

Team Averages
Level 59
1,332 SR
1,384 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Anderxn
Odin
Level 39
God Stats
1W - 2L
1,152 SR
Queue Stats
51W - 82L
1,345 Elo+
Solo
Vulcan
Vulcan
Rickmeister 305
Vulcan
Level 97
God Stats
3W - 6L
1,343 SR
Queue Stats
102W - 154L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HypoRaptor12
Cliodhna
16
9 / 0 / 2
10,163
782
15,659
10,879
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 0 / 6
9,331
718
4,851
14,384
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
12
0 / 0 / 7
8,065
620
3,785
9,738
5,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 4 / 0
7,560
582
9,920
12,765
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Anderxn
Odin
11
0 / 4 / 0
7,546
580
3,284
10,630
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 0
7,528
579
14,081
8,382
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
0
0
L
Odin
Anderxn
Odin
0
4
0
0
W
Cliodhna
HypoRaptor12
Cliodhna
9
0
2
10
L
0
3
0
0
W
2
0
6
5
W
Osiris
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
27,285
35,001
Taken
31,777
24,851
Mitigated
12,202
4,934
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,920
7,797
0
302
12,765
3,882
0
1,772
10,993
0
31,112
L
Odin
Anderxn
Odin
3,284
979
114
2,170
10,630
5,245
0
2,709
7,921
0
16,396
W
Cliodhna
HypoRaptor12
Cliodhna
15,659
3,212
0
3,622
10,879
4,958
271
3,253
7,560
0
46,407
L
14,081
4,163
462
1,572
8,382
3,075
216
1,021
7,361
31,387
0
W
4,851
989
0
1,016
14,384
14,439
420
7,419
6,710
20,580
0
W
Osiris
3,785
890
0
296
9,738
5,454
657
3,841
5,775
0
16,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
22,634
131
Minions Killed
131
5
Camps Cleared
7
751,684
Distance Traveled
672,092
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,560
582
57
4
1
231,305
4
L
Odin
7,546
580
36
3
4
199,996
1
W
Cliodhna
10,163
782
75
6
4
252,909
2
L
Vulcan
7,528
579
38
3
2
240,791
3
W
Ymir
9,331
718
25
2
0
226,913
0
W
Osiris
8,065
620
31
2
1
271,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role